tinopener, neutral male dwarven Archeologist ... .... .@.. .&. [Tinopener the Digger] St9 Dx7 Co8 In8 Wi20 Ch8 ArcDwaMalNeu Dlvl:8 $46 HP-8(24) Pw13(13) AC10 Exp2 T96 Latest messages [-2 -> 10] Unknown command '^J'. You miss the dog. You hit the dog! The dog bites you! [-1 -> 9] You kill the dog! Welcome to experience level 2. You are still in a pit. (2x) Your attack doesn't seem to harm the evasive bearded devil. The evasive bearded devil hits you! [-10 -> 14] The evasive bearded devil hits you! [-5 -> 9] The evasive bearded devil hits you! You hear the howling of the CwnAnnwn... [-7 -> 2] Warning: HP low! The evasive bearded devil hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - a blessed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of identify {1} g - a blessed scroll of identify {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of knock (0:5) {1} Tools i - a blessed tinning kit (0:92) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 97% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14655 Monster spawn increase reached its maximum at turn 91683 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 5829040 The monster class that cannot be genocided was mummy The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: growlithe (freq bonus 8) The monster species that spawned more often: lava colony (freq bonus 3) The monster species that spawned more often: fake coins (freq bonus 2) The monster species that spawned more often: Jack the Ripper (freq bonus 7) The monster species that spawned more often: mind flayer (freq bonus 4) The monster species that spawned more often: insane nine (freq bonus 3) The monster species that spawned more often: multi-hued naga hatchling (freq bonus 5) The monster species that spawned more often: blue naga (freq bonus 3) The monster species that spawned more often: eldritch rubber (freq bonus 3) The monster species that spawned more often: clock warp patch (freq bonus 8) The monster species that spawned more often: seven-feet we-sell (freq bonus 2) The monster species that spawned more often: beige warp fungus (freq bonus 3) The monster species that spawned more often: nymph queen (freq bonus 3) The monster species that spawned more often: blister colony (freq bonus 2) The monster species that spawned more often: rainbow force patch (freq bonus 6) The monster species that spawned more often: animated clay (freq bonus 8) The monster species that spawned more often: night sparrow (freq bonus 4) The monster species that spawned more often: drone mold (freq bonus 4) The monster species that spawned more often: female yeoman (freq bonus 4) The monster species that spawned more often: dementor lord (freq bonus 10) The monster species that never randomly spawned: special Aleax The monster species that never randomly spawned: toxicated potato The monster species that never randomly spawned: pink growth The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: noxious force fungus The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: blazing fern The monster species that never randomly spawned: Miss Schrack The monster species that never randomly spawned: Annemarie's girl shoe The monster species that never randomly spawned: force fog cloud The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 33) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 26) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 24) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 11) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 4) Next attribute increase check would have come at turn 2329 Strength training was 4 Dexterity training was 5 Wisdom training was -3 Constitution training was 6 You had automatic searching You had infravision You had 1398 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (250) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 green mantises (1 created) 0 red blobs (2 created) 0 chicks (1 created) 0 thick jackals (3 created) 0 foxes (2 created) 0 exploding jackals (2 created) 0 badgers (1 created) 0 racoons (1 created) 0 little dogs (1 created) a dog 0 gas spores (2 created) 0 floating eyes (1 created) 0 eyewings (2 created) 0 kobolds (2 created) 0 large kobolds (1 created) 0 tasloi lookouts (2 created) 0 little leprechauns (1 created) 0 leprechauns (25 created) 0 force leprechauns (3 created) 0 annoying leprechauns (4 created) 0 humanoid leprechauns (1 created) 0 petty leprechaun elders (1 created) 0 petit mimics (5 created) 0 petit permamimics (2 created) 0 mimics (1 created) 0 goblins (1 created) 0 cave goblins (1 created) 0 goblin thieves (1 created) 0 b-types (1 created) 0 rock piercers (2 created) 0 little pigs (1 created) 0 petty rothes (1 created) 0 evasive sewer rats (1 created) 0 pack rats (1 created) 0 black rats (1 created) 0 field mice (1 created) 0 wild rabbits (1 created) 0 giant white mice (1 created) 0 giant rats (1 created) 0 bushy squirrels (1 created) 0 enormous rats (2 created) 0 tiny lurkers (1 created) 0 evasive maggots (1 created) 0 grid bugs (1 created) 0 weapon bugs (1 created) 0 vultures (1 created) 0 baby orange dragons (1 created) 0 invisible badguys (1 created) 0 lichens (3 created) 0 immobile growths (1 created) 0 blue molds (1 created) 0 cribos (1 created) 0 orange fungi (1 created) 0 cyan molds (1 created) 0 sucker molds (1 created) 0 violet stalks (1 created) 0 sub-gnomes (1 created) 0 little giants (1 created) 0 mummies (2 created) 0 newt mummies (1 created) 0 white snakes (1 created) 0 brown snakes (1 created) 0 house snakes (1 created) 0 undead snakes (1 created) 0 grid xorns (1 created) a kobold zombie (2 created) 0 elf zombies (2 created) 0 friendly adventurers (2 created) 0 overworked police officers (1 created) 0 angbanders (1 created) 0 cursers (1 created) 0 sensers (1 created) an immunizer 0 asgardians (2 created) 0 shopkeepers (10 created) 0 watchmen (4 created) 0 watch captains (2 created) 0 material shadows (1 created) 0 flying rogues (2 created) 0 Joker Blacks (1 created) 0 beauties (2 created) 0 least daemons (1 created) 0 horned devils (1 created) 0 succubi (1 created) 0 incubi (1 created) 0 evasive bearded devils (1 created) 0 tortoises (1 created) 0 eel-lizards (1 created) 0 sand mites (1 created) 0 newts (3 created) 0 rock lizards (1 created) 0 giant emerald frogs (1 created) 0 arctic fern spores (1 created) 0 piles of copper coins (2 created) 0 floor grues (17 created) 0 drowzees (1 created) 0 fragment grues (1 created) 0 mini rub monsters (1 created) 0 low rub monsters (1 created) 0 small turrets (3 created) a food trove 0 disintegration troves (1 created) 0 energy troves (1 created) 0 health troves (1 created) 4 creatures vanquished. 192 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (25 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...