tinopener, neutral male dwarven Archeologist ---------- |....(...| |.MI.....| |..@%....| ---------- [Tinopener the Digger] St8 Dx5 Co11 In6 Wi16 Ch8 ArcDwaMalNeu Dlvl:11 $38 HP0(32) Pw18(18) AC11 Exp2 T139 Latest messages The human mummy claws you! [-8 -> 20] You hear a chugging sound. You hit the human mummy! The human mummy claws you! [-5 -> 15] The human mummy claws you! [-5 -> 10] It was hidden under an unlabeled scroll {1}! It bites you! [-1 -> 9] It touches you! [-1 -> 8] You slow down. You slow down to a crawl. [-4 -> 4] Warning: HP low! You miss the human mummy. The human mummy claws you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of remove curse {1} g - a blessed scroll of scare monster {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:4) {1} Tools i - an uncursed tinning kit (0:29) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 73330 Monster spawn increase reached its maximum at turn 92890 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 494570 The monster class that cannot be genocided was zombie The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: real air hound (freq bonus 4) The monster species that spawned more often: dark ranger (freq bonus 6) The monster species that spawned more often: nightworm (freq bonus 28) The monster species that spawned more often: fake colony (freq bonus 7) The monster species that spawned more often: goodwife (freq bonus 6) The monster species that spawned more often: Ina's hugging boot (freq bonus 8) The monster species that spawned more often: ultra statue (freq bonus 5) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 8) The monster species that spawned more often: decomposer (freq bonus 10) The monster species that spawned more often: akkadian (freq bonus 8) The monster species that spawned more often: baby purple dragon (freq bonus 10) The monster species that spawned more often: model mummy (freq bonus 4) The monster species that spawned more often: decayed growth (freq bonus 4) The monster species that spawned more often: Corina's stiletto boot (freq bonus 10) The monster species that spawned more often: time vortex (freq bonus 20) The monster species that spawned more often: weeping willow (freq bonus 12) The monster species that spawned more often: snake elite sniper (freq bonus 12) The monster species that spawned more often: gamer (freq bonus 8) The monster species that spawned more often: flame mage (freq bonus 4) The monster species that spawned more often: scrag (freq bonus 8) The monster species that never randomly spawned: silver wolf The monster species that never randomly spawned: silver beetle The monster species that never randomly spawned: plains centaur The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: giant crab The monster species that never randomly spawned: Janina The monster species that never randomly spawned: japanese wolf The monster species that never randomly spawned: two-headed snake The monster species that never randomly spawned: Tien-Shin Akuma The monster species that never randomly spawned: crunchy mushroom The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 6) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 17) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 6) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 16) Next attribute increase check would have come at turn 943 Strength training was 2 Dexterity training was 3 Wisdom training was 1 Constitution training was 5 You were prevented from having speed (109) You had automatic searching You had infravision You were slowed by inertia (10) You had 1354 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 299% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 giant ants (1 created) 0 fire ants (4 created) 0 cocks (1 created) 0 jackals (2 created) 0 hounddogs (1 created) 0 dogs (2 created) 0 gas spores (2 created) 0 burning eyes (1 created) 0 lion cubs (3 created) 0 leopards (1 created) 0 scruffy looking hobbits (1 created) 0 kobolds (1 created) 0 large kobolds (1 created) 0 forest moogles (1 created) 0 mimics (1 created) 0 small mimics (1 created) 0 little wild pigs (2 created) 0 lambs (1 created) 0 porings (1 created) 0 sewer rats (2 created) 0 hares (1 created) 0 giant white mice (1 created) 0 giant garbage rats (1 created) 0 quill rats (1 created) 0 rock moles (1 created) 0 millipedes (1 created) a minor fog cloud (12 created) 0 fog clouds (3 created) 0 tron bugs (3 created) 0 bats (3 created) 0 running emus (1 created) 0 ravens (1 created) 0 baby mercurial dragons (1 created) 0 baby deep dragons (1 created) 0 baby white dragons (1 created) 0 baby blue dragons (1 created) 0 baby green dragons (1 created) 0 baby rainbow dragons (1 created) 0 baby blood dragons (1 created) 0 baby sky dragons (2 created) 0 lightning demons (1 created) 0 pseudodragons (1 created) 0 young red dragons (1 created) 0 young deep dragons (1 created) 0 garbage houseses (2 created) 0 young adult stone dragons (1 created) 0 manticores (1 created) 0 lichens (1 created) 0 spore lichens (4 created) 0 ungenomolds (1 created) 0 lich lichens (1 created) 0 immobile growths (1 created) 0 immobile mushrooms (1 created) 0 brown patches (1 created) 0 cribos (1 created) 0 yellow spores (1 created) 0 mean growths (1 created) 0 sucker growths (1 created) 0 sucker mushrooms (1 created) 0 sub-gnomes (1 created) 0 little giants (22 created) 0 hill giant shamans (1 created) 0 mini jabberwocks (1 created) 0 mummies (2 created) 0 gnome mummies (3 created) 0 kappa mummies (1 created) 0 dwarf mummies (2 created) 0 human mummies (8 created) 0 undead naga hatchlings (1 created) 0 gray oozes (1 created) 0 small snakes (1 created) 0 garter snakes (5 created) 0 house snakes (1 created) 0 purple snakes (1 created) 0 snakes (3 created) 0 undead snakes (2 created) 0 undead ego snakes (1 created) 0 four-footed snakes (1 created) 0 dwarf pythons (1 created) 0 pythons (2 created) 0 running cobras (1 created) 0 pit cobras (1 created) 0 barrow wights (1 created) 0 grid xorns (2 created) 0 kobold zombies (6 created) 0 ossium animatums (1 created) 0 controllers (1 created) 0 gnome zombies (4 created) 0 archers (1 created) 0 orc zombies (1 created) 0 kappa zombies (1 created) 0 elf zombies (1 created) 0 paper golems (1 created) 0 gold golems (1 created) 0 human adventurers (3 created) 0 friendly adventurers (1 created) 0 gentlemen (1 created) 0 sailors (1 created) 0 pitiful-looking beggars (1 created) 0 woodsmen (1 created) 0 humans (1 created) 0 yokudas (1 created) 0 aliens (1 created) 0 incantifiers (1 created) 0 peasants (1 created) 0 dark rangers (2 created) 0 muggers (1 created) 0 smirking sneak thieves (1 created) 0 Green-elves (1 created) 0 spacewars fighters (1 created) 0 superjedis (1 created) 0 shopkeepers (6 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 Ruth's sneakers (2 created) 0 mana stealers (5 created) 0 chaser shadows (1 created) 0 spined devils (1 created) 0 tortoises (8 created) 0 hata-hatas (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 half-life leeches (1 created) 0 piranhas (1 created) 0 giant eels (1 created) 0 eel-lizards (1 created) 0 electric eels (1 created) 0 grass lizards (1 created) 0 shrieker mushroom patches (1 created) 0 piles of copper coins (2 created) 0 piles of silver coins (2 created) 0 creeping copper coinses (2 created) 0 piles of killer coins (3 created) 0 piles of flying coins (3 created) 0 piles of creeping gold coins (1 created) 0 novice light walls (2 created) 0 novice medium walls (1 created) 0 white icky things (1 created) 0 clear icky things (2 created) 0 low rub monsters (6 created) 0 rub monsters (1 created) 0 pink icky things (1 created) 0 small turrets (1 created) 0 fire troves (1 created) 0 food troves (1 created) 0 scroll troves (1 created) 0 health troves (1 created) 0 ak Thief is dead!'s (1 created) 1 creatures vanquished. 279 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist... You died in The Dungeons of Doom on dungeon level 11 with 615 points, and 38 pieces of gold, after 139 moves. Killer: human mummy You were level 2 with a maximum of 32 hit points when you died. You reached the 203rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 201 619 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a plastic golem called Warmachine. - [28] 202 617 firemonkey-Arc-Coc-Mal-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a watchman. - [50] *203 615 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a human mummy. - [32] 204 612 jonadab-Tou-Kop-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a dart. - [33] 205 603 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a slithy snake. - [46]