tinopener, neutral male dwarven Archeologist ------ |....| |...Z| |ZwrZ --@--- -- ----- ----- | -.sr@!.................- ....@..{...........................| ----..w...----- ------ .......... ------.| - ----- | | [Tinopener the Digger] St17 Dx8 Co14 In9 Wi10 Ch9 ArcDwaMalNeu Dlvl:6 $32 HP-1(29) Pw17(17) AC9 Exp2 T68 Latest messages [-1 -> 16] The sewer rat bites you! [-3 -> 13] The daddy longlegs bites you! [-1 -> 12] The ferret kit bites you! [-1 -> 11] The caterpie bites you! [-1 -> 10] The sewer rat bites you! [-3 -> 7] The ferret kit bites you! [-3 -> 4] Warning: HP low! The daddy longlegs bites you! You hear the howling of the CwnAnnwn... [-2 -> 2] Warning: HP low! The ferret kit bites you! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 239 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 91% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 99% Ring drop chance was reduced to 74% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15036 Monster spawn increase reached its maximum at turn 42182 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 378378 The monster class that cannot be genocided was zombie The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: death racquet (freq bonus 24) The monster species that spawned more often: young silver dragon (freq bonus 8) The monster species that spawned more often: spike stalk (freq bonus 4) The monster species that spawned more often: cook (freq bonus 8) The monster species that spawned more often: bat swarm (freq bonus 4) The monster species that spawned more often: blue mewlip (freq bonus 6) The monster species that spawned more often: horadrim ancestor (freq bonus 3) The monster species that spawned more often: fire gazer (freq bonus 12) The monster species that spawned more often: ita mochi (freq bonus 8) The monster species that spawned more often: rainbow force patch (freq bonus 9) The monster species that spawned more often: porter floating eye (freq bonus 18) The monster species that spawned more often: Bralani (freq bonus 60) The monster species that spawned more often: dao elemental (freq bonus 10) The monster species that spawned more often: petit mimic (freq bonus 24) The monster species that spawned more often: sphinx (freq bonus 3) The monster species that spawned more often: sukkiri flower (freq bonus 6) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 2) The monster species that spawned more often: stormcrow (freq bonus 5) The monster species that spawned more often: agent black mushroom (freq bonus 4) The monster species that spawned more often: wild card (freq bonus 5) The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: claw bug The monster species that never randomly spawned: large death dog The monster species that never randomly spawned: furry The monster species that never randomly spawned: young adult stone dragon The monster species that never randomly spawned: great bar slayer The monster species that never randomly spawned: meso The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: wizrobe The monster species that never randomly spawned: forest moogle The monster class that always generated with extra speed: trove The monster class that more likely to generate with musable stuff: pudding or ooze The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 19) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 15) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 1) Next attribute increase check would have come at turn 207 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 3 You had automatic searching You had infravision You had 1429 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (781) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...