tinopener, neutral male dwarven Archeologist @ ##o #@}} §W#,} }}} } $. } .. . }. - -}}} [Tinopener the Digger] St12 Dx9 Co12 In12 Wi13 Ch9 ArcDwaMalNeu Dlvl:20 $0 HP0(33) Pw18(18) AC10 Exp2 T265 Hal Latest messages [-1 -> 9] The Robert reaches out, and your body shrivels. [-2 -> 7] The large bat multiplies! The undead firefighter reads a scroll labeled NO SPACE! Unknown command '^J'. (2x) The giant brown rat touches you! [-1 -> 7] You feel a tug on your purse [-2 -> 5] Warning: HP low! The fire snake reaches out, and your body shrivels. You hear the howling of the CwnAnnwn... [-2 -> 3] Warning: HP low! Unknown command '^J'. The Jobs touches you! [-1 -> 2] Warning: HP low! You die... Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27423 Monster spawn increase reached its maximum at turn 54403 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1140412 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: blending nymph (freq bonus 3) The monster species that spawned more often: silver naga (freq bonus 12) The monster species that spawned more often: adventurer mold (freq bonus 3) The monster species that spawned more often: metallic black centipede (freq bonus 8) The monster species that spawned more often: Hisame Shizumaru (freq bonus 8) The monster species that spawned more often: undead politician (freq bonus 2) The monster species that spawned more often: Simon Belmont (freq bonus 6) The monster species that spawned more often: snakeman brute (freq bonus 3) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 4) The monster species that spawned more often: unrepentant undead (freq bonus 6) The monster species that spawned more often: scarlet sentai (freq bonus 5) The monster species that spawned more often: fearow (freq bonus 9) The monster species that spawned more often: old water dragon (freq bonus 7) The monster species that spawned more often: quartz smasher (freq bonus 7) The monster species that spawned more often: argentum golem (freq bonus 8) The monster species that spawned more often: gemini rickets (freq bonus 4) The monster species that spawned more often: drunken master (freq bonus 4) The monster species that spawned more often: frogman leader (freq bonus 24) The monster species that spawned more often: wooden mushroom (freq bonus 4) The monster species that spawned more often: stonecutting water elemental (freq bonus 2) The monster species that never randomly spawned: king toad The monster species that never randomly spawned: fake mushroom The monster species that never randomly spawned: Jeanetta's little-girl boot The monster species that never randomly spawned: anopheles fly The monster species that never randomly spawned: green force patch The monster species that never randomly spawned: blue laser The monster species that never randomly spawned: dark green ogre The monster species that never randomly spawned: mediator The monster species that never randomly spawned: sucker spore The monster species that never randomly spawned: great dome of perplexity The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 22) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 171) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 4) Next attribute increase check would have come at turn 335 Strength training was 1 Dexterity training was 2 Wisdom training was 0 Constitution training was 9 You were hallucinating (20) You had automatic searching You had infravision You had 885 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the void, McDonalds and Wernher von Braun Your deity was Helen of Troy You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 87% 298% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...