tinopener, neutral male dwarven Archeologist ----- |@@@| |)@.| |)..| |/)@- |)).| ----- [Tinopener the Digger] St16 Dx8 Co13 In19 Wi13 Ch8 ArcDwaMalNeu Dlvl:3 $17 HP-11(20) Pw10(10) AC9 Exp1 T27 Latest messages You stop digging. You kill the sewer rat! You continue digging downward. You dig a hole through the floor. Asidonhopo grabs your backpack! You fall through... You escaped the shop without paying! You stole 1 zorkmid worth of merchandise. You feel like an evil rogue. An alarm sounds! The Keystone Kops are after you! "Hello, tinopener! Welcome to Touverac's weapons outlet!" You see here a pair of orange gloves {4}. Asidonhopo wields a blessed +2 bullwhip {8}! Asidonhopo swings his bullwhip. Asidonhopo hits you! [-11 -> 4] Asidonhopo swings his bullwhip. Asidonhopo hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 249 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Ring drop chance was reduced to 71% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11175 Monster spawn increase reached its maximum at turn 64735 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 436810 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: gigantic generator (freq bonus 4) The monster species that spawned more often: red force patch (freq bonus 12) The monster species that spawned more often: neverwas (freq bonus 9) The monster species that spawned more often: Rhan-Tegoth (freq bonus 3) The monster species that spawned more often: epidote force patch (freq bonus 4) The monster species that spawned more often: boobed mimic (freq bonus 20) The monster species that spawned more often: multielement turret (freq bonus 10) The monster species that spawned more often: spell sucker (freq bonus 6) The monster species that spawned more often: umbral hulk (freq bonus 6) The monster species that spawned more often: mini vampire (freq bonus 12) The monster species that spawned more often: raging ogre (freq bonus 5) The monster species that spawned more often: undead cavewoman (freq bonus 6) The monster species that spawned more often: short skirt (freq bonus 14) The monster species that spawned more often: hairy spore (freq bonus 8) The monster species that spawned more often: fleeing annoyer (freq bonus 6) The monster species that spawned more often: black fungus (freq bonus 24) The monster species that spawned more often: Marianne (freq bonus 4) The monster species that spawned more often: athol (freq bonus 14) The monster species that spawned more often: undead fencer (freq bonus 10) The monster species that spawned more often: time growth (freq bonus 4) The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: rum drinker The monster species that never randomly spawned: Ctuhlhu The monster species that never randomly spawned: colorful fungus The monster species that never randomly spawned: pale force fungus The monster species that never randomly spawned: Victoria The monster species that never randomly spawned: swarming sneak thief The monster species that never randomly spawned: Jonas the Schizo Autist The monster species that never randomly spawned: basilisk The monster species that never randomly spawned: blood clan The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 20) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 12) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 3) Next attribute increase check would have come at turn 1876 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You had automatic searching You had infravision You had 1473 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (180) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...