tinopener, neutral male dwarven Archeologist ---------- .........| |...@..... ..¯..N ..| ------ --- [Tinopener the Digger] St18/06 Dx8 Co22 In15 Wi13 Ch9 ArcDwaMalNeu Dlvl:8 $0 HP3(20) Pw10(10) AC9 Exp1 T90 Latest messages Unknown command '^J'. The white naga hatchling bites you! [-3 -> 13] The white naga hatchling bites you! [-1 -> 12] Unknown command '^J'. The white naga hatchling bites you! [-2 -> 10] The white naga hatchling bites you! [-2 -> 8] Unknown command '^J'. (2x) The white naga hatchling bites you! [-4 -> 4] Unknown command '^J'. The white naga hatchling bites you! [-2 -> 2] Warning: HP low! Unknown command '^J'. (2x) The white naga hatchling bites you! The white naga hatchling sinks its teeth deep into your skin and drinks your blood! Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - a blessed scroll of identify {1} g - an uncursed scroll of message {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:1) {1} Tools i - an uncursed tinning kit (0:35) {1} k - an uncursed sack {5} l - an uncursed leash {1} m - an uncursed magic marker (0:82) {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 339 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 41 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 78% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 44736 Monster spawn increase reached its maximum at turn 103966 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1230579 The monster class that cannot be genocided was snake The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: unmagic worm mass (freq bonus 6) The monster species that spawned more often: vorkolak (freq bonus 10) The monster species that spawned more often: argonian (freq bonus 4) The monster species that spawned more often: bright violet colony (freq bonus 10) The monster species that spawned more often: scarlet sentai (freq bonus 20) The monster species that spawned more often: celestial summoner (freq bonus 8) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 3) The monster species that spawned more often: crude orc (freq bonus 7) The monster species that spawned more often: orc swordmaster (freq bonus 4) The monster species that spawned more often: eye tyrant (freq bonus 14) The monster species that spawned more often: screaming twister (freq bonus 6) The monster species that spawned more often: plains centaur (freq bonus 5) The monster species that spawned more often: amagappa (freq bonus 10) The monster species that spawned more often: blue-green growth (freq bonus 4) The monster species that spawned more often: giant leech (freq bonus 4) The monster species that spawned more often: grunthack horror (freq bonus 4) The monster species that spawned more often: confusion elemental (freq bonus 6) The monster species that spawned more often: gas spore (freq bonus 8) The monster species that spawned more often: raven (freq bonus 4) The monster species that spawned more often: fortress master (freq bonus 36) The monster species that never randomly spawned: big turret The monster species that never randomly spawned: void stalk The monster species that never randomly spawned: eroticity queen The monster species that never randomly spawned: pidgey The monster species that never randomly spawned: merman The monster species that never randomly spawned: immobile growth The monster species that never randomly spawned: dark gray warp patch The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: juggler The monster species that never randomly spawned: pale patch The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 6) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 6) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 20) Next attribute increase check would have come at turn 2736 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 You had automatic searching You had infravision You had 1410 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (293) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 large cockroaches (1 created) 0 killer bees (48 created) 0 queen bees (1 created) 0 phasing acid blobs (1 created) 0 little dogs (1 created) 0 gas spores (1 created) 0 hidden gas spores (1 created) 0 armed panthers (1 created) 0 hobbit wizards (1 created) 0 white jellies (1 created) 0 blue jellies (1 created) 0 small kobolds (1 created) 0 leprechauns (8 created) 0 force leprechauns (3 created) 0 static force leprechauns (1 created) 0 annoying leprechauns (1 created) 0 small mimics (1 created) 0 demimondaines (6 created) 0 mountain nymphs (27 created) 0 mountain force nymphs (4 created) 0 nymphs (1 created) 0 werenymphs (1 created) 0 petty mountain nymphs (2 created) 0 quicklings (1 created) 0 dryads (2 created) 0 humanoid dryads (1 created) 0 naiads (2 created) 0 silly nymphs (1 created) 0 wood nymphs (2 created) 0 evasive wood nymphs (2 created) 0 morning wood nymphomaniacs (1 created) 0 water nymphs (2 created) 0 swamp nymphs (1 created) 0 petty ice nymphs (1 created) 0 undead nymphs (1 created) 0 sewer rats (2 created) 0 evasive sewer rats (1 created) 0 swarm centipedes (3 created) 0 white unicorns (2 created) 0 larvae (3 created) 0 dung worms (4 created) 0 grid bugs (2 created) 0 invisible badguys (1 created) 0 lichens (2 created) 0 porter lichens (2 created) 0 stalking lichens (2 created) 0 moulds (1 created) 0 aggressive lichens (1 created) 0 water lichens (2 created) 0 blue molds (1 created) 0 red patches (1 created) 0 mind patches (1 created) 0 mummies (2 created) a newt mummy 0 human mummies (1 created) 0 white naga hatchlings (2 created) 0 white snakes (1 created) Anja (0 times) 0 purple snakes (1 created) 0 standard snakes (1 created) 0 barrow wights (1 created) 0 monkeys (1 created) 0 crawling claws (3 created) 0 orc zombies (3 created) 0 human adventurers (1 created) 0 boil-covered wretches (1 created) 0 angbanders (1 created) 0 muggers (4 created) 0 shopkeepers (2 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 tortoises (2 created) 0 jellyfish (2 created) 0 visor piranhas (1 created) 0 giant eels (1 created) 0 gray twens (1 created) 0 iguanas (1 created) 0 baby crocodiles (1 created) 0 floor grues (1 created) 0 low rub monsters (1 created) 0 prehistoric turrets (1 created) 0 large arrow turrets (1 created) 0 disintegration troves (1 created) 0 stun troves (1 created) 0 poison troves (1 created) 1 creatures vanquished. 212 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...