tinopener, neutral male dwarven Archeologist #,# #,# #,# #,# --)--- ..^..| |@).±| +....| ------ [Tinopener the Digger] St14 Dx7 Co14 In12 Wi14 Ch8 ArcDwaMalNeu Dlvl:5 $1 HP-10(20) Pw10(10) AC10 Exp1 T62 Latest messages You start digging downward. You find a fart trap. You dig a pit in the floor. You are still in a pit. [-3 -> 16] Unknown command ' '. You crawl to the edge of the pit. The dart turret throws a dart! You are hit by a dart. [-11 -> 5] The dart turret touches you! [-1 -> 4] You're pushed back! [-2 -> 2] Warning: HP low! You find a secret door! Unknown command '^J'. The dart turret throws a dart! You are hit by a dart. You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 15 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 94% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 1 Monster spawn increase started at turn 20358 Monster spawn increase reached its maximum at turn 27071 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 298200 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: baby lich (freq bonus 8) The monster species that spawned more often: ferret kit (freq bonus 3) The monster species that spawned more often: japanese dragon (freq bonus 10) The monster species that spawned more often: young red dragon (freq bonus 10) The monster species that spawned more often: spike spore (freq bonus 3) The monster species that spawned more often: selenite sustenance engine (freq bonus 4) The monster species that spawned more often: chasm viper (freq bonus 8) The monster species that spawned more often: fear trove (freq bonus 3) The monster species that spawned more often: lower brain (freq bonus 8) The monster species that spawned more often: novice pretty magical girl (freq bonus 12) The monster species that spawned more often: emerald dragon (freq bonus 12) The monster species that spawned more often: elderly gentleman (freq bonus 8) The monster species that spawned more often: elder water elemental (freq bonus 5) The monster species that spawned more often: chaos polymorpher (freq bonus 8) The monster species that spawned more often: storm support (freq bonus 4) The monster species that spawned more often: odorous lady (freq bonus 6) The monster species that spawned more often: giant silver frog (freq bonus 5) The monster species that spawned more often: ford sierra cosworth (freq bonus 14) The monster species that spawned more often: krong sephirah (freq bonus 12) The monster species that spawned more often: balance drake (freq bonus 3) The monster species that never randomly spawned: blood brothers The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: beige mushroom The monster species that never randomly spawned: noxious mushroom The monster species that never randomly spawned: instadeath vortex The monster species that never randomly spawned: slime force patch The monster species that never randomly spawned: greek fish The monster species that never randomly spawned: Ronja The monster species that never randomly spawned: deadly eye The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 15) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 9) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 1) Next attribute increase check would have come at turn 455 Strength training was -1 Dexterity training was 0 Wisdom training was -2 Constitution training was 3 You had automatic searching You had infravision You had 1439 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (492) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 88% 300% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...