tinopener, neutral male dwarven Archeologist --- H@| --- [Tinopener the Digger] St8 Dx4 Co9 In10 Wi8 Ch5 ArcDwaMalNeu Dlvl:7 $3 HP0(31) Pw15(15) AC11 Exp2 T93 Latest messages You miss the flying stone giant. The flying stone giant hurls a castor bean potion {1}! The jar crashes on your head and breaks into shards. [-1 -> 26] Something seems to be holding you. You can move again. Unknown command '^J'. The flying stone giant throws a boulder! You dodge a boulder. The flying stone giant hits you! [-10 -> 16] Unknown command '^J'. (2x) The flying stone giant hits you! You hear the wailing of the Banshee... [-16 -> 1] Warning: HP low! Unknown command '^J'. (2x) You hit the flying stone giant! The flying stone giant hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 96% Ring drop chance was reduced to 76% Wand drop chance was reduced to 74% Potion drop chance was reduced to 94% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Monster spawn increase started at turn 98080 Monster spawn increase reached its maximum at turn 168100 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 372128 The monster class that cannot be genocided was centaur The monster class that was spawned more often: jelly (freq bonus 9) The monster species that spawned more often: yellow hulk (freq bonus 11) The monster species that spawned more often: weregiant (freq bonus 22) The monster species that spawned more often: grey icky thing (freq bonus 40) The monster species that spawned more often: nazi mad scientist (freq bonus 12) The monster species that spawned more often: young adult sky dragon (freq bonus 11) The monster species that spawned more often: very old white dragon (freq bonus 10) The monster species that spawned more often: master colony lichen (freq bonus 11) The monster species that spawned more often: skeletal terror (freq bonus 40) The monster species that spawned more often: uvuudaum (freq bonus 10) The monster species that spawned more often: sand barrier (freq bonus 30) The monster species that spawned more often: cold vortex (freq bonus 14) The monster species that spawned more often: driver bat (freq bonus 26) The monster species that spawned more often: fathien elite (freq bonus 22) The monster species that spawned more often: ice wyrm (freq bonus 22) The monster species that spawned more often: dungeon master (freq bonus 11) The monster species that spawned more often: dragonball kid (freq bonus 24) The monster species that spawned more often: desert fungus (freq bonus 20) The monster species that spawned more often: kappa warrior (freq bonus 11) The monster species that spawned more often: lower ent (freq bonus 28) The monster species that spawned more often: acidic mushroom (freq bonus 10) The monster species that never randomly spawned: stronger turret The monster species that never randomly spawned: lava lover The monster species that never randomly spawned: sand hunter The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: valley giant The monster species that never randomly spawned: Kaschei The monster species that never randomly spawned: giant bright blue jellyfish The monster species that never randomly spawned: Nicole The monster species that never randomly spawned: furious stalk The monster species that never randomly spawned: rhaumbusun The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 48) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 35) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 35) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 4) Next attribute increase check would have come at turn 171 Strength training was 3 Dexterity training was 1 Wisdom training was 8 Constitution training was 4 You had automatic searching You had infravision You had 1401 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (229) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...