tinopener, neutral male dwarven Archeologist ----- ..`| ...| -.... |...| |`..| | | |...| |.. -.---...| |.....`..x..| |`.......@%`| ------------- [Tinopener the Digger] St15 Dx7 Co11 In14 Wi13 Ch5 ArcDwaMalNeu Dlvl:8 $0 HP0(20) Pw10(10) AC17 Exp1 T99 Latest messages You feel less protected! [-1 -> 6] The melee bug bites you! You feel less protected! [-1 -> 5] The melee bug bites you! [-1 -> 4] The melee bug bites you! [-1 -> 3] Warning: HP low! The melee bug bites you! You feel less protected! [-1 -> 2] Warning: HP low! The melee bug bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The melee bug bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 93% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 6240 Monster spawn increase reached its maximum at turn 25083 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1901334 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: blob (freq bonus 4) The monster species that spawned more often: sloppy warp fungus (freq bonus 8) The monster species that spawned more often: anger (freq bonus 28) The monster species that spawned more often: humanoid centaur (freq bonus 5) The monster species that spawned more often: young shimmering dragon (freq bonus 5) The monster species that spawned more often: japanese girl (freq bonus 14) The monster species that spawned more often: faerie master (freq bonus 12) The monster species that spawned more often: novice shaman (freq bonus 5) The monster species that spawned more often: crawling worm mass (freq bonus 7) The monster species that spawned more often: old water dragon (freq bonus 16) The monster species that spawned more often: flame giant (freq bonus 12) The monster species that spawned more often: reddish mushroom (freq bonus 12) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 16) The monster species that spawned more often: orange dragon (freq bonus 6) The monster species that spawned more often: white laser (freq bonus 28) The monster species that spawned more often: chained clan (freq bonus 5) The monster species that spawned more often: Rhea (freq bonus 12) The monster species that spawned more often: beamer (freq bonus 12) The monster species that spawned more often: Shami-Amourae (freq bonus 10) The monster species that spawned more often: dune beast (freq bonus 8) The monster species that spawned more often: fart elemental (freq bonus 10) The monster species that never randomly spawned: guardian naga hatchling The monster species that never randomly spawned: air grue The monster species that never randomly spawned: nondescript growth The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: undead rat The monster species that never randomly spawned: hell temptress The monster species that never randomly spawned: minocentaur The monster species that never randomly spawned: toad demon The monster species that never randomly spawned: flounder The monster species that never randomly spawned: healing stalk The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 3) Next attribute increase check would have come at turn 658 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 7 Your protection was reduced by 7 You had automatic searching You had infravision You had 1400 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (226) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...