tinopener, neutral male dwarven Archeologist ------------------------------------------ |........................................| |%(................P................#....| |...................@....................| |....................N...................|,# |.........................................,# |........................................|,# ---+----------.--------------------------- [Tinopener the Digger] St17 Dx4 Co10 In10 Wi6 Ch8 ArcDwaMalNeu Dlvl:8 $40 HP-1(20) Pw10(10) AC11 Exp1 T167 Latest messages [-1 -> 16] Unknown command '^J'. The slimebesu bites you! [-3 -> 13] The teal naga hatchling bites you! [-3 -> 10] The teal naga hatchling bites you! [-3 -> 7] The slimebesu bites you! [-3 -> 5] The teal naga hatchling bites you! [-2 -> 3] Warning: HP low! Unknown command '^J'. The slimebesu bites you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! The teal naga hatchling bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of blank paper {1} g - an uncursed scroll of enchant armor {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:4) {1} Tools i - an uncursed tinning kit (0:56) {1} k - an uncursed sack {5} l - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 37 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 13% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22570 Monster spawn increase reached its maximum at turn 77943 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 543936 The monster class that cannot be genocided was ghost The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: animated ice cubes (freq bonus 2) The monster species that spawned more often: absent growth (freq bonus 4) The monster species that spawned more often: The Coffin Nail (freq bonus 3) The monster species that spawned more often: fathien elite (freq bonus 10) The monster species that spawned more often: razorvine (freq bonus 12) The monster species that spawned more often: uber sorcerer (freq bonus 8) The monster species that spawned more often: phasing hobbit wizard (freq bonus 14) The monster species that spawned more often: stitched abomination (freq bonus 10) The monster species that spawned more often: hairy warp fungus (freq bonus 4) The monster species that spawned more often: crypt wight (freq bonus 16) The monster species that spawned more often: small dog-man (freq bonus 10) The monster species that spawned more often: ruby colony (freq bonus 3) The monster species that spawned more often: Howl the Wizard (freq bonus 3) The monster species that spawned more often: blink dog (freq bonus 3) The monster species that spawned more often: fishing rod (freq bonus 6) The monster species that spawned more often: sand warrior (freq bonus 5) The monster species that spawned more often: mountain nymph (freq bonus 2) The monster species that spawned more often: mana monster (freq bonus 28) The monster species that spawned more often: petty neurotoxin fly (freq bonus 3) The monster species that spawned more often: thieving lady (freq bonus 4) The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: tree spore The monster species that never randomly spawned: freeze bug The monster species that never randomly spawned: deformed lizard The monster species that never randomly spawned: Eliane's shin-smashing sneaker The monster species that never randomly spawned: porter ki-rin The monster species that never randomly spawned: nukvah sephirah The monster species that never randomly spawned: gonadic deva The monster species that never randomly spawned: adventurer force fungus The monster species that never randomly spawned: Pure Lust The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 16) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 6) Next attribute increase check would have come at turn 3141 Strength training was 0 Dexterity training was 3 Wisdom training was 1 Constitution training was 6 You had automatic searching You had infravision You had 1324 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (25) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (3 created) 0 mimic ants (1 created) 0 killer bees (17 created) 0 stinging insects (1 created) 0 queen bees (1 created) 0 acid blobs (1 created) a phasing acid blob 0 jackals (2 created) 0 thick jackals (1 created) 0 canermines (1 created) 0 stinking dogs (1 created) 0 badgers (1 created) 0 minks (1 created) 0 little dogs (1 created) 0 dogs (1 created) 0 ego gas spores (1 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 evasive jermlaines (1 created) 0 signum vitiosums (1 created) 0 statue gargoyles (1 created) 0 hobbits (1 created) 0 force dwarves (1 created) 0 normal dwarves (1 created) 0 manes (1 created) 0 lemures (1 created) 0 crap-colored jellies (1 created) 0 kobolds (2 created) 0 swamp kobolds (1 created) 0 petit mimics (3 created) 0 mimics (2 created) 0 small mimics (2 created) 0 mountain nymphs (1 created) 0 goblins (3 created) 0 covetous orc-captains (1 created) 0 lambs (1 created) 0 lunatic rabbits (1 created) 0 rabbits (4 created) 0 spike fiends (1 created) 0 sock moles (1 created) 0 cave spiders (1 created) 0 white centipedes (1 created) 0 swarm centipedes (2 created) 0 recluse spiders (1 created) 0 larvae (4 created) 0 maggots (1 created) 0 yellow lights (2 created) 0 sparrows (1 created) 0 birds (1 created) 0 emus (1 created) 0 lichens (2 created) 0 porter lichens (1 created) 0 brown growths (2 created) 0 yellow patches (1 created) 0 yellow stalks (3 created) 0 yellow warp patches (1 created) 0 mean mushrooms (1 created) 0 blink force patches (1 created) 0 golden molds (1 created) 0 golden growths (1 created) 0 pale molds (1 created) 0 sparkling growths (1 created) 0 reddish molds (1 created) 0 reddish stalks (1 created) 0 slow molds (1 created) 0 sucker molds (1 created) 0 gnomes (1 created) 0 gnome stalkers (1 created) 0 gnome clerics (1 created) a kestrel (2 created) 0 Keystone Kops (1 created) 0 nether liches (1 created) 0 mummies (4 created) 0 goblin mummies (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (4 created) 0 orc mummies (1 created) 0 teal naga hatchlings (1 created) 0 storm naga hatchlings (1 created) 0 slimebesus (1 created) 0 maintenance automatons (1 created) 0 garter snakes (4 created) 0 lesser umber hulks (24 created) 0 lesser visor hulks (9 created) 0 umber ponies (2 created) 0 dnethack horrors (1 created) 0 umber hulks (1 created) 0 barrow wights (2 created) 0 kobold zombies (2 created) 0 ossium animatums (1 created) 0 gnome zombies (2 created) 0 hobbit zombies (1 created) 0 archers (1 created) 0 orc zombies (1 created) 0 dwarf zombies (1 created) 0 elf zombies (3 created) 0 human zombies (1 created) 0 zombies (1 created) 0 wax golems (1 created) 0 vicars (1 created) 0 errand boys (1 created) 0 busy-looking merchants (1 created) 0 weary-looking travelers (2 created) 0 coal miners (1 created) 0 normal humans (1 created) 0 maias (1 created) 0 heretics (1 created) 0 cursers (1 created) 0 navis (1 created) 0 miners (1 created) 0 archeologists (1 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 shadows (2 created) 0 chaser shadows (1 created) 0 petty boos (1 created) 0 tortoises (1 created) 0 jellyfish (6 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 giant clams (1 created) 0 piranhas (1 created) 0 saberfish (1 created) 0 electric eels (1 created) 0 newts (3 created) a twen (2 created) 0 iguanas (1 created) 0 arctic fern spores (1 created) 0 piles of copper coins (11 created) 0 piles of silver coins (9 created) 0 gold mimics (1 created) 0 floor grues (35 created) 0 dark grues (4 created) 0 fragment grues (1 created) 0 small turrets (2 created) 0 dart turrets (1 created) 0 shock troves (1 created) 0 teleport troves (1 created) 3 creatures vanquished. 305 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...