tinopener, neutral male dwarven Archeologist ------ ----....---- +........... # |..........| |..........| |.....@....| ----.%.¯---- -.---- # [Tinopener the Digger] St5 Dx8 Co9 In11 Wi10 Ch9 ArcDwaMalNeu Dlvl:12 $9 HP-1(20) Pw10(10) AC9 Exp1 T204 Latest messages You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... In what direction? [47896321><] You kick the burning trove. In what direction? [47896321><] You kick the burning trove. (5x) The burning trove touches you! [-1 -> 2] Warning: HP low! The burning trove touches you! [-1 -> 2] Warning: HP low! The burning trove touches you! [-1 -> 2] Warning: HP low! The bad egg bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of inventory id {1} g - an uncursed scroll of enchant armor {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:2) {1} Tools i - a blessed tinning kit (0:44) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 587 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 89% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 22931 Monster spawn increase reached its maximum at turn 41162 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 503744 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: frost atronach (freq bonus 3) The monster species that spawned more often: vanship (freq bonus 7) The monster species that spawned more often: yasd horror (freq bonus 3) The monster species that spawned more often: blood bloater (freq bonus 6) The monster species that spawned more often: static force leprechaun (freq bonus 3) The monster species that spawned more often: flying troll (freq bonus 3) The monster species that spawned more often: Janine (freq bonus 10) The monster species that spawned more often: purple force worm (freq bonus 2) The monster species that spawned more often: athena protector (freq bonus 20) The monster species that spawned more often: lich warrior (freq bonus 12) The monster species that spawned more often: adult orange dragon (freq bonus 6) The monster species that spawned more often: high mushroom (freq bonus 5) The monster species that spawned more often: Vorlon missile (freq bonus 6) The monster species that spawned more often: Nataliya (freq bonus 3) The monster species that spawned more often: sulfur force patch (freq bonus 6) The monster species that spawned more often: Giulia (freq bonus 5) The monster species that spawned more often: young golden dragon (freq bonus 5) The monster species that spawned more often: Lucifer (freq bonus 2) The monster species that spawned more often: big tool trove (freq bonus 2) The monster species that spawned more often: jumping cattle (freq bonus 5) The monster species that never randomly spawned: soulless shadow The monster species that never randomly spawned: bastard troll The monster species that never randomly spawned: doom fire The monster species that never randomly spawned: farting girl The monster species that never randomly spawned: baal tentacle The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: chocobo The monster species that never randomly spawned: slime mushroom The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: five of clubs The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 16) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 38) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 8) Next attribute increase check would have come at turn 1099 Strength training was 9 Dexterity training was 8 Wisdom training was 1 Constitution training was 13 You had automatic searching You had infravision You had 1285 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (227) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 298% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (25 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...