tinopener, neutral male dwarven Archeologist ############################################################################## #............................................................................# #............................................................................# #....................................................`..............?........# #............................................................................# #..........^.........}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.................# #....................}------------------------------------- #....................}| #....................}| #....................}| #....................}| #....................}| #....................}| #.......S............}| #........@...........}| #........S...........}| #..................M.}- #....................}}}} #............................. #................................... #..........(............................. [Tinopener the Digger] St18/04 Dx10 Co17 In19 Wi13 Ch8 ArcDwaMalNeu Dlvl:6 $12 HP0(20) Pw10(10) AC9 Exp1 T81 Latest messages [-1 -> 13] You hit the silver snake! The silver snake bites you! [-4 -> 9] The silver snake bites you! [-2 -> 8] The silver snake bites you! [-1 -> 12] Unknown command '^J'. The silver snake bites you! [-3 -> 9] The silver snake bites you! [-1 -> 8] The silver snake bites you! [-2 -> 6] The silver snake bites you! [-4 -> 2] Warning: HP low! The dumb man hits you! You die... Your inventory Weapons a - a blessed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of enchant armor {1} g - an uncursed scroll of remove curse {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:4) {1} Tools i - an uncursed tinning kit (0:58) {1} k - an uncursed sack {5} l - an uncursed leash {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 95% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29811 Monster spawn increase reached its maximum at turn 57221 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1220082 The monster class that cannot be genocided was rodent Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: badger (freq bonus 8) The monster species that spawned more often: toad demon (freq bonus 4) The monster species that spawned more often: armored trapper (freq bonus 10) The monster species that spawned more often: blood vortex (freq bonus 3) The monster species that spawned more often: oreades (freq bonus 4) The monster species that spawned more often: undead warp fungus (freq bonus 10) The monster species that spawned more often: agent black warp patch (freq bonus 6) The monster species that spawned more often: chest mimic (freq bonus 6) The monster species that spawned more often: staff permamimic (freq bonus 2) The monster species that spawned more often: gore mold (freq bonus 2) The monster species that spawned more often: copper draconian (freq bonus 8) The monster species that spawned more often: gnosis sephirah (freq bonus 4) The monster species that spawned more often: vulturebear (freq bonus 4) The monster species that spawned more often: snow ant (freq bonus 4) The monster species that spawned more often: Antje's block-heeled boot (freq bonus 3) The monster species that spawned more often: hellbound spirit (freq bonus 10) The monster species that spawned more often: insurmountable force fungus (freq bonus 6) The monster species that spawned more often: opal mushroom (freq bonus 10) The monster species that spawned more often: mimic chicken (freq bonus 4) The monster species that spawned more often: dark gray colony (freq bonus 6) The monster species that never randomly spawned: killer duck The monster species that never randomly spawned: zombie bee The monster species that never randomly spawned: clock colony The monster species that never randomly spawned: wood nymphomaniac The monster species that never randomly spawned: mystic eye The monster species that never randomly spawned: orange patch The monster species that never randomly spawned: speedster spirit The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: door mimic The monster species that never randomly spawned: man-bat The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 7) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 3) Next attribute increase check would have come at turn 423 Strength training was 1 Dexterity training was 2 Wisdom training was -2 Constitution training was 0 You had automatic searching You had infravision You had 1417 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (2) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 weasels (1 created) 0 little dogs (1 created) 0 ego gas spores (1 created) 0 hidden gas spores (1 created) 0 strange terminals (1 created) 0 floating eyes (1 created) 0 quinons (1 created) 0 hobbit merchants (2 created) 0 force leprechauns (1 created) 0 petit mimics (8 created) 0 mimics (1 created) 0 small mimics (1 created) 0 demimondaines (1 created) 0 Mordor orcs (3 created) 0 sewer rats (3 created) 0 crawling worm masses (1 created) 0 disfigured ones (1 created) 0 sparrows (1 created) 0 undead swarm bats (2 created) 0 lichens (1 created) 0 stalking lichens (1 created) 0 spore lichens (1 created) 0 violet fungi (1 created) 0 fake stalks (5 created) 0 sub-gnomes (1 created) 0 intermediate gnomes (1 created) 0 kestrels (1 created) 0 Uniform Kops (1 created) 0 Kop Sergeants (1 created) 0 Uniform Lieutenants (1 created) 0 Officer Lieutenants (1 created) 0 Kop Kaptains (1 created) 0 Uniform Kaptains (1 created) 0 mummies (1 created) 0 hobbit mummies (1 created) 0 embalmed corpses (1 created) 0 maintenance automatons (9 created) 0 sword fighters (15 created) 0 small generators (3 created) 0 force quantum mechanics (1 created) 0 garter snakes (1 created) 0 white snakes (2 created) 0 dumb men (1 created) 0 snakes (3 created) 0 standard snakes (1 created) 0 undead snakes (1 created) 0 silver snakes (1 created) 0 human adventurers (1 created) 0 weary pilgrims (1 created) 0 white friars (1 created) 0 agents of the black market (1 created) 0 nords (1 created) 0 muggers (4 created) 0 force muggers (1 created) 0 novice mindcrafters (1 created) 0 estrella girls (1 created) 0 flying Woodland-elves (1 created) 0 Green-elves (1 created) 0 shopkeepers (6 created) 0 watchmen (6 created) 0 watch captains (3 created) 0 chain devils (11 created) 0 tortoises (4 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 jellyfish (1 created) 0 babelfish (1 created) 0 giant eels (7 created) 0 deep sea drowning fish (1 created) 0 twens (1 created) 0 demitwens (1 created) 0 lizards (1 created) 0 sukkiri flowers (1 created) 0 piles of copper coins (1 created) 0 small turrets (1 created) 0 creatures vanquished. 153 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 261 points, and 12 pieces of gold, after 81 moves. Killer: dumb man You were level 1 with a maximum of 20 hit points when you died. You reached the 248th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 246 268 firemonkey-Arc-Hax-Mal-Law died in The Dungeons of Doom on level 5. Killed by a house snake. - [20] 247 264 Elronnd-War-Dwa-Mal-Law quit in The Dungeons of Doom on level 2. 21 [45] *248 261 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a dumb man. - [20] 249 255 jonadab-Abu-Nul-Mal-Law died in The Dungeons of Doom on level 2. Killed by a wimp. - [28] 250 255 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 6. Killed by an ice bird. - [20]