tinopener, neutral male dwarven Archeologist ---+-- |..D@| +...)I --+--- [Tinopener the Field Worker] St10 Dx7 Co15 In10 Wi18 Ch15 ArcDwaMalNeu Dlvl:20 $21 HP-6(59) Pw33(33) AC9 Exp5 T291 Latest messages You hear a flinging sound. You are hit by a dart. [-6 -> 14] You hear a flinging sound. You are hit by a dart! [-5 -> 9] Warning: HP low! The young adult black dragon bites you! You hear the howling of the CwnAnnwn... [-4 -> 5] Warning: HP low! Unknown command '^J'. You find a secret door! The young adult black dragon bites you! [-1 -> 4] Warning: HP low! Unknown command '^J'. You feel an unseen monster! It hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of identify {1} g - an uncursed scroll of enchant weapon {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of light (0:5) {1} Tools i - an uncursed tinning kit (0:47) {1} k - an uncursed sack {5} l - an uncursed leash {1} m - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 368 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Ring drop chance was reduced to 33% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 1 Monster spawn increase started at turn 49610 Monster spawn increase reached its maximum at turn 71853 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1134512 The monster class that cannot be genocided was elemental The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: minotaur matron (freq bonus 3) The monster species that spawned more often: spectral anaconda (freq bonus 8) The monster species that spawned more often: brassfish (freq bonus 3) The monster species that spawned more often: deceiving mushroom (freq bonus 4) The monster species that spawned more often: Rock-N-Roll King (freq bonus 4) The monster species that spawned more often: firewall (freq bonus 5) The monster species that spawned more often: Kop Lieutenant (freq bonus 10) The monster species that spawned more often: zyborg (freq bonus 4) The monster species that spawned more often: atzilut sephirah (freq bonus 3) The monster species that spawned more often: wizard eye (freq bonus 3) The monster species that spawned more often: baby stone dragon (freq bonus 6) The monster species that spawned more often: coins of fools gold (freq bonus 4) The monster species that spawned more often: The Shishigami (freq bonus 6) The monster species that spawned more often: undead fencer (freq bonus 6) The monster species that spawned more often: enormous item trove (freq bonus 8) The monster species that spawned more often: alpha metroid (freq bonus 4) The monster species that spawned more often: mauler (freq bonus 4) The monster species that spawned more often: analgesic spore (freq bonus 6) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 6) The monster species that spawned more often: fire lancer (freq bonus 4) The monster species that never randomly spawned: Solvejg's other mocassin The monster species that never randomly spawned: gray patch The monster species that never randomly spawned: sliming trove The monster species that never randomly spawned: Eliane's shin-smashing sneaker The monster species that never randomly spawned: barbazu The monster species that never randomly spawned: great paralysator fly The monster species that never randomly spawned: Bundle Nadja's hugging boot The monster species that never randomly spawned: thick goblin fighter The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: hidden green slime The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 10) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 18) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 9) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 4) Next attribute increase check would have come at turn 855 Strength training was 11 Dexterity training was 2 Wisdom training was -1 Constitution training was 5 You had automatic searching You had infravision You had 1166 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (154) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 98% Techniques known in the end Name Level Status research 5X LIMIT(0) rage eruption 5 R LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (40 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...