tinopener, neutral male dwarven Archeologist ------ ...`| ...| -----...| |.{..@..| |{@{|f..| |.{.|...| ----|...| ----- [Tinopener the Digger] St12 Dx7 Co15 In15 Wi17 Ch10 ArcDwaMalNeu Dlvl:7 $26 HP0(20) Pw10(10) AC10 Exp1 T94 Latest messages The tiger cub claws you! [-2 -> 17] The tiger cub bites you! [-1 -> 16] The tiger cub claws you! [-2 -> 14] The tiger cub bites you! [-2 -> 12] The tiger cub claws you! [-2 -> 10] The tiger cub bites you! [-4 -> 6] The tiger cub claws you! [-1 -> 5] The tiger cub bites you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! The tiger cub claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Ring drop chance was reduced to 60% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 73% Number of artifacts generated was 0 Monster spawn increase started at turn 46445 Monster spawn increase reached its maximum at turn 125182 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 277062 The monster class that cannot be genocided was blob The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: demonic door (freq bonus 3) The monster species that spawned more often: voracious smasher (freq bonus 6) The monster species that spawned more often: unreal stalk (freq bonus 28) The monster species that spawned more often: karmic warp fungus (freq bonus 3) The monster species that spawned more often: baby gray dragon (freq bonus 10) The monster species that spawned more often: voracious bee (freq bonus 8) The monster species that spawned more often: stygian watcher (freq bonus 4) The monster species that spawned more often: machievallian moss (freq bonus 4) The monster species that spawned more often: red crab (freq bonus 4) The monster species that spawned more often: venture capitalist (freq bonus 8) The monster species that spawned more often: moldy defiler (freq bonus 8) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 18) The monster species that spawned more often: dark lancer (freq bonus 5) The monster species that spawned more often: asshole gnome rogue (freq bonus 8) The monster species that spawned more often: amusing type (freq bonus 5) The monster species that spawned more often: Yvonne's soft sneaker (freq bonus 4) The monster species that spawned more often: young adult girl (freq bonus 5) The monster species that spawned more often: gray unicorn (freq bonus 4) The monster species that spawned more often: rock piercer (freq bonus 5) The monster species that spawned more often: oread (freq bonus 4) The monster species that never randomly spawned: disrupter turret The monster species that never randomly spawned: fire turret The monster species that never randomly spawned: Rivierna The monster species that never randomly spawned: stalking grandmaster lichen The monster species that never randomly spawned: newt zombie The monster species that never randomly spawned: shimmering mushroom The monster species that never randomly spawned: bone archer The monster species that never randomly spawned: goblin thief The monster species that never randomly spawned: well-hidden drow The monster species that never randomly spawned: scruffy little dog The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 7) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 28) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: time trap (freq bonus 1) Next attribute increase check would have come at turn 161 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 1 You had automatic searching You had infravision You had 1403 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (78) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 50% 300% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...