tinopener, neutral male dwarven Archeologist ---- --- .. . -..- -.- |..+ |.| |..| |.| |..| |.| ---+-- --+-----z@-----.| --+---------+--..............(.....?.---|----- | |..........$.........!....+...?......%...........| ---+----+------... ----+-------..............| ---- |...--+------ | |...| |...| |...| -...- ..... ------- [Tinopener the Digger] St12 Dx7 Co15 In9 Wi9 Ch4 ArcDwaMalNeu Dlvl:5 $21 HP0(20) Pw10(10) AC10 Exp1 T74 Latest messages [-1 -> 12] The echidna claws you! [-1 -> 11] Unknown command '^J'. (2x) The floor grue bites you! [-2 -> 9] Unknown command '^J'. (2x) The echidna claws you! [-2 -> 7] The echidna claws you! [-2 -> 5] Unknown command '^J'. The floor grue bites you! [-1 -> 4] The floor grue's sinister gaze fills your mind with dreadful, evil thoughts! The echidna claws you! [-2 -> 2] Warning: HP low! The echidna claws you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 96% Ring drop chance was reduced to 39% Wand drop chance was reduced to 55% Potion drop chance was reduced to 91% Number of artifacts generated was 2 Monster spawn increase started at turn 106408 Monster spawn increase reached its maximum at turn 126758 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 271244 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: nukvah sephirah (freq bonus 3) The monster species that spawned more often: chaos drow (freq bonus 6) The monster species that spawned more often: undead lichen (freq bonus 8) The monster species that spawned more often: sweet woman (freq bonus 4) The monster species that spawned more often: Spring-Heeled Jack, the Terror of London (freq bonus 3) The monster species that spawned more often: dark gray stalk (freq bonus 8) The monster species that spawned more often: clefable (freq bonus 3) The monster species that spawned more often: Signor Niccolo Davelli (freq bonus 3) The monster species that spawned more often: blue-green force patch (freq bonus 5) The monster species that spawned more often: dark wraith (freq bonus 18) The monster species that spawned more often: orange jelly (freq bonus 2) The monster species that spawned more often: cooshoo (freq bonus 6) The monster species that spawned more often: ice turret (freq bonus 6) The monster species that spawned more often: tundra bear cub (freq bonus 3) The monster species that spawned more often: short skirt (freq bonus 2) The monster species that spawned more often: agent black patch (freq bonus 4) The monster species that spawned more often: freemason brother (freq bonus 30) The monster species that spawned more often: novice lich (freq bonus 3) The monster species that spawned more often: newt mummy (freq bonus 3) The monster species that spawned more often: spoiled princess (freq bonus 4) The monster species that never randomly spawned: Jana the Soft Wench The monster species that never randomly spawned: opal colony The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: porter elf The monster species that never randomly spawned: deminymph The monster species that never randomly spawned: musician The monster species that never randomly spawned: genin The monster species that never randomly spawned: assassin The monster species that never randomly spawned: soviet The monster species that never randomly spawned: Unicorn of Amber The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 6) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 3) Next attribute increase check would have come at turn 604 Strength training was 1 Dexterity training was 1 Wisdom training was -2 Constitution training was 2 You had automatic searching You had infravision You had 1423 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (789) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...