tinopener, neutral male dwarven Archeologist -------- |......| +..rr..| |...@..| |....<.| .......| ... --.----- ... .... .... |.. |. -- [Tinopener the Digger] St10 Dx6 Co9 In9 Wi5 Ch11 ArcDwaMalNeu Dlvl:1 $0 HP0(20) Pw10(10) AC10 Exp1 T9 Latest messages [-2 -> 10] Unknown command '^J'. The rattata bites you! [-1 -> 9] The rattata bites you! [-1 -> 8] The rattata bites you! [-1 -> 7] The rattata bites you! [-1 -> 6] The rattata bites you! [-1 -> 5] The rattata bites you! [-2 -> 3] Warning: HP low! The rattata bites you! [-1 -> 2] Warning: HP low! The rattata bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 99% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 32343 Monster spawn increase reached its maximum at turn 58368 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 263280 The monster class that cannot be genocided was naga The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: Kiddy Kong (freq bonus 6) The monster species that spawned more often: void fungus (freq bonus 5) The monster species that spawned more often: very old rainbow dragon (freq bonus 8) The monster species that spawned more often: voracious piercer (freq bonus 24) The monster species that spawned more often: devil-bat (freq bonus 6) The monster species that spawned more often: Cyaegha (freq bonus 3) The monster species that spawned more often: charcoal warp patch (freq bonus 4) The monster species that spawned more often: small boo (freq bonus 7) The monster species that spawned more often: petro force patch (freq bonus 4) The monster species that spawned more often: metal penetrator (freq bonus 6) The monster species that spawned more often: tanuki (freq bonus 10) The monster species that spawned more often: mana growth (freq bonus 7) The monster species that spawned more often: bearded gargoyle (freq bonus 8) The monster species that spawned more often: thick vrock (freq bonus 3) The monster species that spawned more often: locksmith (freq bonus 6) The monster species that spawned more often: domestic ogre (freq bonus 5) The monster species that spawned more often: muck crawler (freq bonus 7) The monster species that spawned more often: satanic door (freq bonus 12) The monster species that spawned more often: mirror stalk (freq bonus 3) The monster species that spawned more often: cat man (freq bonus 4) The monster species that never randomly spawned: troglodyte henchman The monster species that never randomly spawned: fighter The monster species that never randomly spawned: dehnah sephirah The monster species that never randomly spawned: soul gazer The monster species that never randomly spawned: ancient gray dragon The monster species that never randomly spawned: gazer The monster species that never randomly spawned: Princess Tsunade, the Medical Ninja The monster species that never randomly spawned: steam zombie The monster species that never randomly spawned: octarine force patch The monster species that never randomly spawned: evil warrior The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 6) Next attribute increase check would have come at turn 408 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had automatic searching You had infravision You had 1492 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (349) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...