tinopener, neutral male dwarven Archeologist ----.- +..... |@a..| |....+ -....| |....| ------ [Tinopener the Field Worker] St9 Dx7 Co10 In15 Wi12 Ch7 ArcDwaMalNeu Dlvl:6 $73 HP-2(41) Pw22(22) AC10 Exp3 T89 Latest messages [-2 -> 10] The red hornet bites you! [-2 -> 8] Warning: HP low! The red hornet stings you! [-2 -> 6] Warning: HP low! Unknown command '^J'. The red hornet bites you! You hear the howling of the CwnAnnwn... [-2 -> 4] Warning: HP low! The red hornet stings you! [-1 -> 3] Warning: HP low! The red hornet bites you! [-2 -> 1] Warning: HP low! The red hornet stings you! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 44 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 56% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 91% Monster death drops spawned with only 75% chance Number of artifacts generated was 2 Monster spawn increase started at turn 12631 Monster spawn increase reached its maximum at turn 99471 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 620858 The monster class that cannot be genocided was gnome The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: snaga (freq bonus 11) The monster species that spawned more often: islander (freq bonus 5) The monster species that spawned more often: totoro (freq bonus 8) The monster species that spawned more often: red dragonfly (freq bonus 7) The monster species that spawned more often: non-animal (freq bonus 10) The monster species that spawned more often: blazing fern (freq bonus 8) The monster species that spawned more often: great acid monster (freq bonus 16) The monster species that spawned more often: king slug (freq bonus 28) The monster species that spawned more often: giant potion trove (freq bonus 36) The monster species that spawned more often: forest goblin (freq bonus 5) The monster species that spawned more often: serpent magus (freq bonus 8) The monster species that spawned more often: master mystic (freq bonus 7) The monster species that spawned more often: ruby mushroom (freq bonus 11) The monster species that spawned more often: gnome lord (freq bonus 6) The monster species that spawned more often: polar worm (freq bonus 36) The monster species that spawned more often: platinum fungus (freq bonus 5) The monster species that spawned more often: General Heatherstone (freq bonus 7) The monster species that spawned more often: smut orc (freq bonus 12) The monster species that spawned more often: bewitched turret (freq bonus 7) The monster species that spawned more often: cheater wolf (freq bonus 18) The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: assertion failure The monster species that never randomly spawned: xan The monster species that never randomly spawned: rust water vortex The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: eleven-tentacle hententmon The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: runt shaman The monster species that never randomly spawned: idolan The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 19) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 7) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 1) Next attribute increase check would have come at turn 471 Strength training was 6 Dexterity training was 3 Wisdom training was 0 Constitution training was 6 You had automatic searching You had infravision You had 1402 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (355) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 3X Prepared(0) rage eruption 3 R Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (26 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...