tinopener, neutral male dwarven Archeologist ----.-- |...... |)...;| |....@| ------- [Tinopener the Digger] St9 Dx9 Co15 In15 Wi9 Ch8 ArcDwaMalNeu Dlvl:2 $13 HP0(20) Pw10(10) AC9 Exp1 T69 Hld Latest messages Your leg feels somewhat better. The slithy tortoise bites you! [-2 -> 3] Warning: HP low! You are being wrapped. The slithy tortoise bites you! [-1 -> 2] Warning: HP low! You are being wrapped. The slithy tortoise bites you! [-1 -> 2] Warning: HP low! You are being wrapped. The slithy tortoise bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You are being wrapped. The slithy tortoise bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 268 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 97% chance Wand drop chance was reduced to 77% Potion drop chance was reduced to 96% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35887 Monster spawn increase reached its maximum at turn 87047 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 65910 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: shadow lord (freq bonus 4) The monster species that spawned more often: acidic cytoplasm (freq bonus 5) The monster species that spawned more often: ice spore (freq bonus 20) The monster species that spawned more often: inertia force patch (freq bonus 8) The monster species that spawned more often: Sabine (freq bonus 6) The monster species that spawned more often: baby psychic dragon (freq bonus 10) The monster species that spawned more often: water force patch (freq bonus 6) The monster species that spawned more often: gray twen (freq bonus 8) The monster species that spawned more often: black eye (freq bonus 5) The monster species that spawned more often: glass swarm piercer (freq bonus 6) The monster species that spawned more often: wrinkled warp patch (freq bonus 5) The monster species that spawned more often: chaos rat (freq bonus 4) The monster species that spawned more often: wooden mushroom (freq bonus 4) The monster species that spawned more often: orange patch (freq bonus 4) The monster species that spawned more often: cold hound (freq bonus 5) The monster species that spawned more often: smart spider (freq bonus 8) The monster species that spawned more often: panther (freq bonus 10) The monster species that spawned more often: poison virus (freq bonus 5) The monster species that spawned more often: very old blood dragon (freq bonus 22) The monster species that spawned more often: blue light (freq bonus 4) The monster species that never randomly spawned: Chelsea Rorec The monster species that never randomly spawned: charger The monster species that never randomly spawned: petty covetous snow orc The monster species that never randomly spawned: battle scarred ronin The monster species that never randomly spawned: venom lichen The monster species that never randomly spawned: large kobold The monster species that never randomly spawned: ixitxachitl The monster species that never randomly spawned: nobleman The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: ferret kit The monster class that more likely to generate with musable stuff: cockatrice The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 34) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 7) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 11) Next attribute increase check would have come at turn 386 Strength training was -1 Dexterity training was -1 Wisdom training was 0 Constitution training was 2 You had automatic searching You had infravision You had 1431 points of nutrition remaining You were stealthy You were held by a slithy tortoise You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (120) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...