tinopener, neutral male dwarven Archeologist G #+#@# #,,@# ##@### #},,,, }##,,# ,,,,, #.# [Tinopener the Digger] St18/02 Dx13 Co17 In20 Wi13 Ch8 ArcDwaMalNeu Dlvl:26 $0 HP0(31) Pw17(17) AC10 Exp2 T134 Latest messages You stop digging. The soldier thrusts her dagger. The soldier hits you! [-4 -> 7] The soldier wields a knife {2}! Unknown command '^J'. (2x) You hear crashing rock. The lieutenant wields a dagger {4}! Your leg feels somewhat better. You start digging. You hit the rock with all your might. You stop digging. The soldier thrusts her dagger. The soldier hits you! [-3 -> 5] Warning: HP low! Unknown command '^J'. The soldier thrusts her dagger. The soldier hits you! You die... Final attributes You were aligned Your alignment was 3 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 98% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 66% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 14813 Monster spawn increase reached its maximum at turn 42504 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1291224 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: Iris's silver pump (freq bonus 6) The monster species that spawned more often: water moccasin (freq bonus 8) The monster species that spawned more often: frozen one (freq bonus 5) The monster species that spawned more often: expensive secret car (freq bonus 5) The monster species that spawned more often: frozen terror (freq bonus 12) The monster species that spawned more often: inficated one (freq bonus 8) The monster species that spawned more often: Pantyhose (freq bonus 6) The monster species that spawned more often: psychic colony (freq bonus 6) The monster species that spawned more often: stalactite smasher (freq bonus 6) The monster species that spawned more often: frost charger (freq bonus 3) The monster species that spawned more often: Olog-hai psychic (freq bonus 4) The monster species that spawned more often: whirlwind weasel (freq bonus 4) The monster species that spawned more often: ›×ž2II¥Ih (freq bonus 4) The monster species that spawned more often: tapicoa pudding (freq bonus 5) The monster species that spawned more often: nickelpede (freq bonus 8) The monster species that spawned more often: warthog (freq bonus 6) The monster species that spawned more often: inertia monster (freq bonus 18) The monster species that spawned more often: humanlike dragon (freq bonus 6) The monster species that spawned more often: glib vortex (freq bonus 8) The monster species that spawned more often: Verier (freq bonus 4) The monster species that never randomly spawned: pile of platinum coins The monster species that never randomly spawned: amulet trove The monster species that never randomly spawned: blank growth The monster species that never randomly spawned: drow sharpshooter The monster species that never randomly spawned: stationary owlbear The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: killer hydra The monster species that never randomly spawned: living bonfire The monster species that never randomly spawned: brown snake The monster species that never randomly spawned: lunatic rabbit The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 9) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 8) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 6) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 1) Next attribute increase check would have come at turn 190 Strength training was -1 Dexterity training was -1 Wisdom training was 1 Constitution training was 2 You had automatic searching You had infravision You had 1360 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (38) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 99% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (25 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...