tinopener, neutral male dwarven Archeologist ### k x ?@a ### [Tinopener the Digger] St13 Dx6 Co10 In13 Wi5 Ch8 ArcDwaMalNeu Dlvl:7 $0 HP0(33) Pw15(15) AC10 Exp2 T188 Latest messages [-1 -> 3] Warning: HP low! You see a small snake slither out of your pack! Its cries sound like "daddy?" You see a null wiggle out of your pack! You hear some noises. The giant grasshopper bites you! [-1 -> 2] Warning: HP low! You hear some noises in the distance. You hear some noises. The chimney sweep is killed! Unknown command '^J'. The giant grasshopper bites you! [-2 -> 1] Warning: HP low! Unknown command '^J'. You hear some noises in the distance. The giant grasshopper bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - a blessed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} B - 3 blessed eggs {3} P - an uncursed land spider egg {1} T - an uncursed egg {1} Scrolls f - a blessed scroll of remove curse {1} g - a blessed scroll of identify {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of knock (0:5) {1} Tools i - an uncursed tinning kit (0:60) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 79% chance Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 1 Monster spawn increase started at turn 30322 Monster spawn increase reached its maximum at turn 51694 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 123950 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 9) The monster species that spawned more often: jaguar man (freq bonus 20) The monster species that spawned more often: shechinah sephirah (freq bonus 4) The monster species that spawned more often: hidden dwarven wizard (freq bonus 4) The monster species that spawned more often: Mongai Sakurada (freq bonus 10) The monster species that spawned more often: indigo stalk (freq bonus 10) The monster species that spawned more often: zephyr lord (freq bonus 3) The monster species that spawned more often: blister mold (freq bonus 12) The monster species that spawned more often: gluing blob (freq bonus 36) The monster species that spawned more often: ill stalk (freq bonus 8) The monster species that spawned more often: appearance (freq bonus 4) The monster species that spawned more often: big rhaumbusun (freq bonus 4) The monster species that spawned more often: really dangerous mushroom (freq bonus 10) The monster species that spawned more often: charmander (freq bonus 8) The monster species that spawned more often: giant force bat (freq bonus 10) The monster species that spawned more often: absent stalk (freq bonus 14) The monster species that spawned more often: dwarf python (freq bonus 8) The monster species that spawned more often: golden mushroom (freq bonus 10) The monster species that spawned more often: killer bug (freq bonus 6) The monster species that spawned more often: giant fire bat (freq bonus 32) The monster species that never randomly spawned: Judge Fear The monster species that never randomly spawned: Roxy Greta The monster species that never randomly spawned: abnormal turret The monster species that never randomly spawned: flying piercer The monster species that never randomly spawned: false mushroom The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: chloroform piercer The monster species that never randomly spawned: annoying desert enemy The monster species that never randomly spawned: huge bugbear The monster species that never randomly spawned: undead fish The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 88) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 45) Next attribute increase check would have come at turn 346 Strength training was 1 Dexterity training was 3 Wisdom training was -1 Constitution training was 5 You had automatic searching You had infravision You had 1305 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (200) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...