tinopener, neutral male dwarven Archeologist ------------ |........... |..........| |........... |.@.(......| |.KK$....>.| -+--!-#-#--- [Tinopener the Digger] St8 Dx9 Co13 In9 Wi10 Ch8 ArcDwaMalNeu Dlvl:2 $1 HP-2(20) Pw10(10) AC9 Exp1 T28 Latest messages You start digging downward. You dig a hole through the floor. You fall through... A Keystone Detective was hidden under a fuming potion {1}! The Keystone Detective hits you! [-1 -> 8] A Keystone Detective was hidden under a gold piece {0}! The Keystone Detective hits you! [-1 -> 7] The Keystone Detective hits you! [-2 -> 5] The Keystone Detective hits you! [-2 -> 3] Warning: HP low! The Keystone Detective hits you! [-2 -> 1] Warning: HP low! Unknown command '^J'. (2x) The Keystone Detective hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 19 Monsters only dropped their musable items with 69% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 17% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 77% chance Number of artifacts generated was 1 Monster spawn increase started at turn 16177 Monster spawn increase reached its maximum at turn 28300 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 797320 The monster class that cannot be genocided was major demon The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: purple naga (freq bonus 7) The monster species that spawned more often: umbra colony (freq bonus 6) The monster species that spawned more often: bright blue spore (freq bonus 2) The monster species that spawned more often: mana mold (freq bonus 2) The monster species that spawned more often: jumping school eel (freq bonus 16) The monster species that spawned more often: troll zombie (freq bonus 4) The monster species that spawned more often: living iron chain (freq bonus 7) The monster species that spawned more often: spined devil (freq bonus 28) The monster species that spawned more often: water cattle (freq bonus 4) The monster species that spawned more often: akkadian (freq bonus 14) The monster species that spawned more often: undead unbeliever (freq bonus 15) The monster species that spawned more often: Internet Exploder (freq bonus 6) The monster species that spawned more often: pellet archer (freq bonus 6) The monster species that spawned more often: river giant (freq bonus 4) The monster species that spawned more often: weretiger (freq bonus 4) The monster species that spawned more often: thorned hulk (freq bonus 4) The monster species that spawned more often: arrogance (freq bonus 6) The monster species that spawned more often: azure drake (freq bonus 12) The monster species that spawned more often: bloodthirster (freq bonus 4) The monster species that spawned more often: Karin's combat boot (freq bonus 6) The monster species that never randomly spawned: green nightmare The monster species that never randomly spawned: Solvejg's other mocassin The monster species that never randomly spawned: ice trove The monster species that never randomly spawned: giant error The monster species that never randomly spawned: porter flying dwarf The monster species that never randomly spawned: warthog The monster species that never randomly spawned: reddish fungus The monster species that never randomly spawned: death drake The monster species that never randomly spawned: watch dragon The monster species that never randomly spawned: orange icky thing The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 42) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 24) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 2) Next attribute increase check would have come at turn 168 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You had automatic searching You had infravision You had 1473 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (453) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...