tinopener, neutral male dwarven Archeologist ------------- |...........| |....@@.....| |.....^.....| ---.--------- [Tinopener the Digger] St18/02 Dx9 Co22 In14 Wi15 Ch11 ArcDwaMalNeu Dlvl:9 $25 HP-1(34) Pw18(18) AC9 Exp2 T101 Latest messages You find a throwing star trap. The nord swings her bow. The nord hits you! [-3 -> 10] The nord swings her bow. The nord hits you! [-3 -> 7] The nord swings her bow. The nord hits you! [-2 -> 5] Warning: HP low! The nord swings her bow. The nord hits you! You hear the howling of the CwnAnnwn... [-3 -> 2] Warning: HP low! Unknown command '^J'. The nord shoots 2 arrows! You are hit by the 1st arrow! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - a blessed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - a blessed scroll of taming {1} g - an uncursed scroll of identify {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:1) {1} Tools i - an uncursed tinning kit (0:78) {1} k - an uncursed sack {5} l - an uncursed towel {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 94% chance Amulet drop chance was reduced to 54% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 3 Monster spawn increase started at turn 59600 Monster spawn increase reached its maximum at turn 112610 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 406966 The monster class that cannot be genocided was dragon The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: god of starcraft universe (freq bonus 2) The monster species that spawned more often: quarterback tortoise (freq bonus 5) The monster species that spawned more often: secluded force fungus (freq bonus 2) The monster species that spawned more often: black naga hatchling (freq bonus 12) The monster species that spawned more often: gengar (freq bonus 5) The monster species that spawned more often: hunter bee (freq bonus 6) The monster species that spawned more often: glass smasher (freq bonus 2) The monster species that spawned more often: huge pile of evasive coins (freq bonus 7) The monster species that spawned more often: squeaker (freq bonus 6) The monster species that spawned more often: princess-kidnapping dragon (freq bonus 8) The monster species that spawned more often: Ariane (freq bonus 2) The monster species that spawned more often: blue-red warp fungus (freq bonus 5) The monster species that spawned more often: metallic red centipede (freq bonus 9) The monster species that spawned more often: angbander (freq bonus 12) The monster species that spawned more often: strungler vine (freq bonus 8) The monster species that spawned more often: battering ram (freq bonus 6) The monster species that spawned more often: invisible force fungus (freq bonus 2) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 6) The monster species that spawned more often: rabid goblin (freq bonus 4) The monster species that spawned more often: lavender patch (freq bonus 8) The monster species that never randomly spawned: evasive hill orc The monster species that never randomly spawned: slime force patch The monster species that never randomly spawned: lesser visor hulk The monster species that never randomly spawned: king cobra The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: mega cockroach The monster species that never randomly spawned: giant long-eared bat The monster species that never randomly spawned: killer whale The monster species that never randomly spawned: mamono The monster species that never randomly spawned: Iwan The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 21) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 16) Next attribute increase check would have come at turn 181 Strength training was -1 Dexterity training was 1 Wisdom training was 6 Constitution training was 1 You had automatic searching You had infravision You had 1396 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (98) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...