tinopener, neutral male dwarven Archeologist ------ .....| ......| -----......| |..........| |..........| |..........| +..........| |<.@g......| |..........| ------------ [Tinopener the Digger] St17 Dx5 Co16 In12 Wi5 Ch10 ArcDwaMalNeu Dlvl:1 $0 HP0(20) Pw10(10) AC11 Exp1 T17 Latest messages [-2 -> 6] The mini gremlin claws you! [-1 -> 5] The mini gremlin claws you! [-1 -> 4] The mini gremlin claws you! [-1 -> 3] Warning: HP low! The mini gremlin claws you! [-1 -> 2] Warning: HP low! The mini gremlin claws you! [-1 -> 2] Warning: HP low! The mini gremlin claws you! [-1 -> 1] Warning: HP low! Unknown command '^J'. The mini gremlin claws you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of identify {1} g - an uncursed scroll of taming {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of light (0:4) {1} Tools i - a blessed tinning kit (0:22) {1} k - an uncursed sack {5} l - an uncursed towel {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 68315 Monster spawn increase reached its maximum at turn 92607 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 201213 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: goblin raider (freq bonus 4) The monster species that spawned more often: drone warp patch (freq bonus 8) The monster species that spawned more often: undead pokemon (freq bonus 9) The monster species that spawned more often: high dwarven lord (freq bonus 6) The monster species that spawned more often: Mahadeva (freq bonus 15) The monster species that spawned more often: spectral tyrannosaur (freq bonus 12) The monster species that spawned more often: spiked devil (freq bonus 4) The monster species that spawned more often: mafia type (freq bonus 6) The monster species that spawned more often: ultramarine mushroom (freq bonus 10) The monster species that spawned more often: blue-red stalk (freq bonus 24) The monster species that spawned more often: gold dragon bat (freq bonus 3) The monster species that spawned more often: Hanh (freq bonus 40) The monster species that spawned more often: Pantyhose (freq bonus 36) The monster species that spawned more often: novel warp fungus (freq bonus 8) The monster species that spawned more often: lava warp fungus (freq bonus 5) The monster species that spawned more often: giant worm (freq bonus 16) The monster species that spawned more often: walking cadaver (freq bonus 5) The monster species that spawned more often: black mold (freq bonus 5) The monster species that spawned more often: mind fungus (freq bonus 5) The monster species that spawned more often: vampiric warp patch (freq bonus 4) The monster species that never randomly spawned: brown icky thing The monster species that never randomly spawned: dwarf zombie The monster species that never randomly spawned: Lisa The monster species that never randomly spawned: rock eater The monster species that never randomly spawned: rubber gum monster The monster species that never randomly spawned: howler monkey The monster species that never randomly spawned: burrower The monster species that never randomly spawned: real cold hound The monster species that never randomly spawned: false growth The monster species that never randomly spawned: The Headless Horseman The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 46) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 78) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 13) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 5) Next attribute increase check would have come at turn 2390 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had infravision You had 1484 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (155) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...