tinopener, neutral male dwarven Archeologist F---- z@.. ---- [Tinopener the Digger] St10 Dx8 Co8 In6 Wi10 Ch5 ArcDwaMalNeu Dlvl:11 $21 HP0(25) Pw17(17) AC9 Exp2 T140 Latest messages You hear a door open. You finish eating the food ration. You start digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... You miss the domestic wallaby. The domestic wallaby kicks you! [-2 -> 22] The domestic wallaby bites you! [-4 -> 18] The domestic wallaby kicks you! [-7 -> 11] The domestic wallaby bites you! [-3 -> 8] You hear a chugging sound. You hear a door open. (3x) The domestic wallaby kicks you! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 38995 Monster spawn increase reached its maximum at turn 69219 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2353455 The monster class that cannot be genocided was gnome The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: hobbit on crack (freq bonus 4) The monster species that spawned more often: dark gray mold (freq bonus 3) The monster species that spawned more often: sea naga hatchling (freq bonus 6) The monster species that spawned more often: inedible slime mold (freq bonus 5) The monster species that spawned more often: shadow gazer (freq bonus 3) The monster species that spawned more often: leader badger (freq bonus 12) The monster species that spawned more often: taekwondo girl (freq bonus 8) The monster species that spawned more often: misshapen (freq bonus 4) The monster species that spawned more often: yellow fungus (freq bonus 8) The monster species that spawned more often: forest giant (freq bonus 4) The monster species that spawned more often: white jelly (freq bonus 5) The monster species that spawned more often: harrowbark fiend (freq bonus 14) The monster species that spawned more often: blister mold (freq bonus 7) The monster species that spawned more often: disbelieving potato (freq bonus 5) The monster species that spawned more often: stygian fury (freq bonus 4) The monster species that spawned more often: ice ape (freq bonus 10) The monster species that spawned more often: poliwag (freq bonus 3) The monster species that spawned more often: water watcher (freq bonus 6) The monster species that spawned more often: greener zombie (freq bonus 4) The monster species that spawned more often: semi-novice ranger (freq bonus 4) The monster species that never randomly spawned: crypt creep The monster species that never randomly spawned: baby yellow dragon The monster species that never randomly spawned: arrow turret The monster species that never randomly spawned: Nakoruru The monster species that never randomly spawned: giant force bat The monster species that never randomly spawned: yellow hulk The monster species that never randomly spawned: voracious piercer The monster species that never randomly spawned: cockatoo chick The monster species that never randomly spawned: flame turret The monster species that never randomly spawned: fiendish goblin The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 7) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 7) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 8) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 6) Next attribute increase check would have come at turn 942 Strength training was 2 Dexterity training was 3 Wisdom training was 6 Constitution training was 5 You had automatic searching You had infravision You had 2361 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (399) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 99% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (26 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...