tinopener, neutral male dwarven Archeologist ------ |.%%%| |.%(%| |^%%%| |.@s(| -.@%$| |.%.%| |.%%%| |.%%%| ------ [Tinopener the Digger] St8 Dx5 Co13 In10 Wi6 Ch7 ArcDwaMalNeu Dlvl:3 $0 HP0(20) Pw10(10) AC11 Exp1 T39 Latest messages Unknown command ' '. You see here a tin {1}. You feel an unseen monster! A healthy cave spider was hidden under 9 slime molds {5}! The healthy cave spider bites you! [-1 -> 7] The healthy cave spider bites you! [-1 -> 6] Unknown command '^J'. The healthy cave spider bites you! [-2 -> 4] Unknown command '^J'. The healthy cave spider bites you! [-1 -> 3] Warning: HP low! The healthy cave spider bites you! [-2 -> 1] Warning: HP low! The healthy cave spider bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 14% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 64% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39200 Monster spawn increase reached its maximum at turn 62801 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1952418 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: snake (freq bonus 3) The monster species that spawned more often: minor mind flayer (freq bonus 16) The monster species that spawned more often: master mimic (freq bonus 5) The monster species that spawned more often: Demonic Angel (freq bonus 7) The monster species that spawned more often: large ferret (freq bonus 5) The monster species that spawned more often: snow ant (freq bonus 22) The monster species that spawned more often: viper tree (freq bonus 4) The monster species that spawned more often: animated torch (freq bonus 5) The monster species that spawned more often: yukijorou (freq bonus 4) The monster species that spawned more often: petty komodo dragon (freq bonus 16) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 12) The monster species that spawned more often: young adult rainbow dragon (freq bonus 4) The monster species that spawned more often: adult tatzelworm (freq bonus 6) The monster species that spawned more often: shitzvah sephirah (freq bonus 14) The monster species that spawned more often: giant nut/mother (freq bonus 18) The monster species that spawned more often: phase mushroom (freq bonus 12) The monster species that spawned more often: beige colony (freq bonus 10) The monster species that spawned more often: demonic quylthulg (freq bonus 8) The monster species that spawned more often: Dragon Lord (freq bonus 4) The monster species that spawned more often: flying stalker piranha (freq bonus 12) The monster species that spawned more often: blue fungus (freq bonus 22) The monster species that never randomly spawned: yoga girl The monster species that never randomly spawned: oathbreaker The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: hairy growth The monster species that never randomly spawned: churel The monster species that never randomly spawned: dweller on the threshold The monster species that never randomly spawned: american The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: novice medium wall The monster species that never randomly spawned: devil-bat The monster class that more likely to generate with musable stuff: cat or other feline The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 91) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 14) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 35) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 4) Next attribute increase check would have come at turn 638 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 You had automatic searching You had infravision You had 1459 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (300) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...