tinopener, neutral male dwarven Archeologist --------------- |.............| |.............| ...........@G.| |.............| -----.--------- #%,,# ##,, #+# [Tinopener the Field Worker] St15 Dx4 Co18 In13 Wi16 Ch7 ArcDwaMalNeu Dlvl:8 $0 HP-3(49) Pw27(27) AC11 Exp3 T154 Latest messages The normal gnome hits you! [-2 -> 14] The normal gnome hits you! [-4 -> 10] The normal gnome hits you! [-1 -> 10] The normal gnome hits you! [-4 -> 7] Warning: HP low! The normal gnome hits you! [-2 -> 5] Warning: HP low! You hear a door open. The normal gnome hits you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Unknown command '^J'. (2x) The normal gnome hits you! You die... Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 122 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 71% Wand drop chance was reduced to 66% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 65% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 35145 Monster spawn increase reached its maximum at turn 68938 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 131124 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: egocentric kamadan (freq bonus 14) The monster species that spawned more often: fake mushroom (freq bonus 4) The monster species that spawned more often: mobgoblin (freq bonus 8) The monster species that spawned more often: vile witch (freq bonus 16) The monster species that spawned more often: Marvin (freq bonus 6) The monster species that spawned more often: giant violet dragonfly (freq bonus 5) The monster species that spawned more often: kappa zombie (freq bonus 4) The monster species that spawned more often: bright green slime (freq bonus 4) The monster species that spawned more often: honey bee (freq bonus 5) The monster species that spawned more often: gelatinous dice (freq bonus 20) The monster species that spawned more often: king slug (freq bonus 20) The monster species that spawned more often: giant yellow mouse (freq bonus 6) The monster species that spawned more often: fenek (freq bonus 4) The monster species that spawned more often: pustulent force fungus (freq bonus 6) The monster species that spawned more often: Melanie (freq bonus 6) The monster species that spawned more often: ixitxachitl priest (freq bonus 3) The monster species that spawned more often: crunchy fungus (freq bonus 3) The monster species that spawned more often: abnormal force fungus (freq bonus 7) The monster species that spawned more often: blue-green mold (freq bonus 3) The monster species that spawned more often: funny girl (freq bonus 20) The monster species that never randomly spawned: copper snake The monster species that never randomly spawned: young silver dragon The monster species that never randomly spawned: undead Olog-hai ambusher The monster species that never randomly spawned: Juen's leather peep-toe The monster species that never randomly spawned: centipede The monster species that never randomly spawned: blue patch The monster species that never randomly spawned: aquatic bear The monster species that never randomly spawned: super elemental The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: psych flayer The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 3) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 13) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 8) Next attribute increase check would have come at turn 1096 Strength training was 2 Dexterity training was 4 Wisdom training was -1 Constitution training was 0 You had automatic searching You had infravision You had 1338 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (164) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 99% Techniques known in the end Name Level Status research 3X Prepared(0) rage eruption 3 R Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...