tinopener, neutral male dwarven Archeologist ----- ...| |...| |r..| |@r.+ ----- [Tinopener the Digger] St14 Dx8 Co7 In10 Wi9 Ch8 ArcDwaMalNeu Dlvl:6 $0 HP0(20) Pw10(10) AC9 Exp1 T74 Latest messages [-1 -> 9] The giant white cave mouse bites you! [-1 -> 8] The giant white cave mouse bites you! [-1 -> 7] The giant white cave mouse just misses! The giant white cave mouse bites you! [-1 -> 6] The giant white cave mouse bites you! [-1 -> 5] The giant white cave mouse multiplies! The giant white cave mouse bites you! [-2 -> 3] Warning: HP low! The giant white cave mouse bites you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! The giant white cave mouse bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 323 Scroll drop chance was reduced to 80% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Monster spawn increase started at turn 65490 Monster spawn increase reached its maximum at turn 85182 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 782544 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: Keystone Warder (freq bonus 6) The monster species that spawned more often: real corpse hound (freq bonus 3) The monster species that spawned more often: stoning monster (freq bonus 6) The monster species that spawned more often: mimic lich (freq bonus 18) The monster species that spawned more often: reddish colony (freq bonus 8) The monster species that spawned more often: PDP-11 (freq bonus 7) The monster species that spawned more often: nondescript mold (freq bonus 5) The monster species that spawned more often: spook (freq bonus 6) The monster species that spawned more often: yellow sentai (freq bonus 8) The monster species that spawned more often: siege ogre (freq bonus 3) The monster species that spawned more often: sloppy fungus (freq bonus 8) The monster species that spawned more often: pickpocket (freq bonus 12) The monster species that spawned more often: migmatite horror (freq bonus 20) The monster species that spawned more often: lightning demon (freq bonus 10) The monster species that spawned more often: psycho nymph (freq bonus 5) The monster species that spawned more often: black wolf (freq bonus 8) The monster species that spawned more often: Ronja (freq bonus 8) The monster species that spawned more often: antimagic spore (freq bonus 16) The monster species that spawned more often: Mordor orc (freq bonus 6) The monster species that spawned more often: upgraded secret car (freq bonus 4) The monster species that never randomly spawned: atzilut sephirah The monster species that never randomly spawned: minuscule mimic The monster species that never randomly spawned: fire grue The monster species that never randomly spawned: blargg The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: enterprise spaceship The monster species that never randomly spawned: ancient yellow dragon The monster species that never randomly spawned: pink fungus The monster species that never randomly spawned: uber rust monster The monster species that never randomly spawned: winged pseudodragon The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 20) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 21) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 20) Next attribute increase check would have come at turn 1053 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 4 You had automatic searching You had infravision You had 1424 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (139) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...