tinopener, neutral male dwarven Archeologist --------- |.......| |.?d@...| |$......+ -.---.--- [Tinopener the Digger] St18/01 Dx4 Co16 In10 Wi10 Ch6 ArcDwaMalNeu Dlvl:7 $8 HP-2(20) Pw10(10) AC11 Exp1 T83 Latest messages You dig a hole through the floor. You fall through... You miss the marten. The marten bites you! [-3 -> 17] The marten bites you! [-3 -> 14] Unknown command '^J'. The marten bites you! [-2 -> 12] The marten bites you! [-6 -> 14] The marten bites you! [-7 -> 7] The marten bites you! You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! The marten bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 87% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 73% chance Number of artifacts generated was 0 Monster spawn increase started at turn 62900 Monster spawn increase reached its maximum at turn 123260 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3140554 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: fungus or mold (freq bonus 3) The monster species that spawned more often: psychic growth (freq bonus 5) The monster species that spawned more often: celtic leprechaun (freq bonus 7) The monster species that spawned more often: gun turret (freq bonus 10) The monster species that spawned more often: mean growth (freq bonus 10) The monster species that spawned more often: death sentry (freq bonus 12) The monster species that spawned more often: snakeman brute (freq bonus 14) The monster species that spawned more often: gore force patch (freq bonus 8) The monster species that spawned more often: subterranean giant (freq bonus 5) The monster species that spawned more often: sokosolver (freq bonus 8) The monster species that spawned more often: houndour (freq bonus 9) The monster species that spawned more often: ÖIµÂ 0Ÿ (freq bonus 5) The monster species that spawned more often: like-like (freq bonus 4) The monster species that spawned more often: disenchanter force fungus (freq bonus 6) The monster species that spawned more often: giant koala (freq bonus 14) The monster species that spawned more often: gladiator (freq bonus 20) The monster species that spawned more often: colorless warp patch (freq bonus 6) The monster species that spawned more often: Koschei (freq bonus 10) The monster species that spawned more often: undead elph (freq bonus 36) The monster species that spawned more often: eldritch fungus (freq bonus 16) The monster species that spawned more often: pink parasite (freq bonus 12) The monster species that never randomly spawned: flesh golem The monster species that never randomly spawned: Baalzeguy The monster species that never randomly spawned: baby multi-hued dragon The monster species that never randomly spawned: manes The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: moonbeast The monster species that never randomly spawned: gnome priest The monster species that never randomly spawned: teleporting demon The monster species that never randomly spawned: blastoise The monster species that never randomly spawned: black prostitute The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 29) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 2) Next attribute increase check would have come at turn 175 Strength training was 2 Dexterity training was 1 Wisdom training was 2 Constitution training was 1 You had automatic searching You had infravision You had 1415 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (372) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...