tinopener, neutral male dwarven Archeologist ------- +...}.| |...d.| |<@.}.| |.}..}| ------- [Tinopener the Digger] St11 Dx3 Co10 In6 Wi6 Ch3 ArcDwaMalNeu Dlvl:1 $0 HP-1(20) Pw10(10) AC12 Exp1 T5 Latest messages Hello tinopener, welcome to SlashEMExtended! You are a neutral male dwarven Archeologist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. h - a blessed +0 dwarvish mattock (weapon in hands) {48}. a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8}. You start digging downward. As you dig, the hole fills with lava! You fall into the lava! You burn to a crisp... Your inventory Weapons h - a blessed +0 dwarvish mattock (weapon in hands) {48} Comestibles d - 3 uncursed food rations {3} Scrolls l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} Tools i - an uncursed tinning kit (0:27) {1} Gems j - an uncursed +0 touchstone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 74% Ring drop chance was reduced to 70% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20019 Monster spawn increase reached its maximum at turn 49429 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 780160 The monster class that cannot be genocided was major demon The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: airplane (freq bonus 2) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 2) The monster species that spawned more often: absent mold (freq bonus 4) The monster species that spawned more often: instadeath vortex (freq bonus 6) The monster species that spawned more often: venom slime (freq bonus 4) The monster species that spawned more often: very old yellow dragon (freq bonus 8) The monster species that spawned more often: aether hound (freq bonus 12) The monster species that spawned more often: nexus fungus (freq bonus 8) The monster species that spawned more often: Moon, the Cat (freq bonus 8) The monster species that spawned more often: petty stealer permamimic (freq bonus 4) The monster species that spawned more often: adventurer warp fungus (freq bonus 3) The monster species that spawned more often: tunnel wight (freq bonus 8) The monster species that spawned more often: blank fungus (freq bonus 6) The monster species that spawned more often: evil patch minotaur (freq bonus 3) The monster species that spawned more often: old silver dragon (freq bonus 6) The monster species that spawned more often: agent black growth (freq bonus 2) The monster species that spawned more often: Ghaele (freq bonus 28) The monster species that spawned more often: velociraptor (freq bonus 12) The monster species that spawned more often: husky (freq bonus 5) The monster species that spawned more often: Bea (freq bonus 2) The monster species that never randomly spawned: eog golem The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: water sprite The monster species that never randomly spawned: Larissa's soft sneaker The monster species that never randomly spawned: system failure The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: false patch The monster species that never randomly spawned: arcane automata The monster species that never randomly spawned: ring trove The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 9) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 64) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 2) Next attribute increase check would have come at turn 1008 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had automatic searching You had infravision You had 1496 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (78) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 little dogs (1 created) 0 kobolds (2 created) 0 sewer rats (2 created) 0 twens (1 created) 0 creatures vanquished. 6 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist... You burned in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. Killer: molten lava You were level 1 with a maximum of 20 hit points when you burned. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 352 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 353 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 1. Burned by molten lava. - [20]