tinopener, neutral male dwarven Archeologist ----------- |...R[P).[| |.RRRRR...| |.R..R.RR.| |}P.RRRRR.| |RP.R.R@..| --- ------- [Tinopener the Digger] St13 Dx9 Co23 In12 Wi15 Ch9 ArcDwaMalNeu Dlvl:8 $41 HP-2(20) Pw10(10) AC10 Exp1 T96 Latest messages [-2 -> 8] The spiker touches you! [-1 -> 7] Your leather jacket is not affected. The rust monster eats a knife {2}! The aquatic monster picks up a thoroughly rotted faded pall {4}. The aquatic monster puts on a thoroughly rotted faded pall {4}. The armadillo burns to a crisp. The spiker swings its silver saber. The spiker hits you! Somehow, your leather jacket is not affected. The spiker hits you! [-4 -> 3] Warning: HP low! The spiker touches you! [-1 -> 2] Warning: HP low! Your leather jacket is not affected. The dire armadillo claws you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - a blessed rotted +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of food detection {1} g - an uncursed scroll of enchant armor {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of wizard lock (0:4) {1} Potions q - an uncursed potion of object detection {1} Tools i - an uncursed tinning kit (0:41) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Ring drop chance was reduced to 89% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18483 Monster spawn increase reached its maximum at turn 32086 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 284550 The monster class that cannot be genocided was lizard The monster class that was spawned more often: vampire (freq bonus 6) The monster species that spawned more often: intelligent piercer (freq bonus 11) The monster species that spawned more often: floating eye (freq bonus 8) The monster species that spawned more often: silver snake (freq bonus 16) The monster species that spawned more often: skater girl (freq bonus 9) The monster species that spawned more often: bramble colony (freq bonus 8) The monster species that spawned more often: cursed turret (freq bonus 11) The monster species that spawned more often: mysterious woman (freq bonus 16) The monster species that spawned more often: zombified dog (freq bonus 10) The monster species that spawned more often: trapper cart (freq bonus 18) The monster species that spawned more often: novice ranger (freq bonus 16) The monster species that spawned more often: creeping mold (freq bonus 26) The monster species that spawned more often: time stalk (freq bonus 16) The monster species that spawned more often: thick giant (freq bonus 9) The monster species that spawned more often: spiked devil (freq bonus 11) The monster species that spawned more often: nethackfour horror (freq bonus 14) The monster species that spawned more often: blue worm mass (freq bonus 8) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 7) The monster species that spawned more often: Ariane's fleecy combat boot (freq bonus 20) The monster species that spawned more often: poison monster (freq bonus 8) The monster species that spawned more often: nurse (freq bonus 9) The monster species that never randomly spawned: daylight The monster species that never randomly spawned: Keystone Warder The monster species that never randomly spawned: thieving lady The monster species that never randomly spawned: adult wyvern The monster species that never randomly spawned: ice nymph The monster species that never randomly spawned: wind mold The monster species that never randomly spawned: grave warrior The monster species that never randomly spawned: wererat The monster species that never randomly spawned: white monster The monster species that never randomly spawned: silver mushroom patch The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 15) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 6) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Next attribute increase check would have come at turn 667 Strength training was 1 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You had automatic searching You had infravision You had 1400 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (205) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (12 created) 0 fireflies (2 created) 0 large cockroaches (2 created) 0 giant grasshoppers (1 created) 0 giant ticks (2 created) 0 killer bees (2 created) 0 honey bees (1 created) 0 putties (1 created) 0 giant ants (1 created) 0 soldier ants (3 created) 0 metal fire ants (1 created) 0 phasing acid blobs (1 created) 0 white blobs (1 created) 0 chickens (3 created) 0 jackals (1 created) 0 little dogs (1 created) 0 floating eyes (1 created) 0 kittens (2 created) 0 manes (3 created) 0 homunculi (2 created) 0 evasive homunculi (1 created) 0 imps (1 created) 0 force imps (1 created) 0 wimp-imps (2 created) 0 lemures (11 created) 0 quasits (1 created) 0 tengu (2 created) 0 genins (1 created) 0 kobolds (1 created) 0 leprechauns (9 created) 0 force leprechauns (1 created) 0 static force leprechauns (1 created) 0 annoying leprechauns (4 created) 0 leprechaun wizards (1 created) 0 mimics (4 created) 0 small mimics (2 created) 0 small flying mimics (1 created) 0 mountain nymphs (1 created) 0 goblins (2 created) 0 hill orcs (1 created) 0 rock piercers (1 created) 0 little wild pigs (1 created) 0 sewer rats (3 created) 0 giant rats (3 created) 0 quill rats (1 created) 0 electric rats (1 created) 2 grid bugs 0 echidnas (1 created) 0 bats (9 created) 0 hidden bats (2 created) 0 housebats (1 created) 0 mohats (2 created) 0 chaffinches (1 created) 0 Rame Ducks (1 created) 0 nightingales (1 created) 0 large bats (4 created) 0 fat bats (1 created) 0 kirinkis (2 created) 0 batmen (1 created) 0 giant bats (2 created) 0 undead bats (1 created) 0 running emus (1 created) 0 foul crows (1 created) 0 ostriches (1 created) 0 blood hawks (1 created) 0 lichens (1 created) 0 immobile stalks (2 created) 0 cyan patches (1 created) 0 shriekers (1 created) 0 spore shriekers (1 created) 0 aokabis (1 created) 0 faberge spheres (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 gray oozes (2 created) 0 gray force oozes (1 created) 0 mini rust monsters (2 created) 0 small rust monsters (2 created) 0 armadillos (2 created) 0 rattlesnakes (3 created) 0 stone rattlesnakes (2 created) 0 rust monsters (4 created) 0 aquatic monsters (1 created) 0 dire armadillos (2 created) 0 spikers (1 created) 0 garter snakes (5 created) 0 undead snakes (1 created) 0 grid xorns (2 created) 0 friendly adventurers (1 created) 0 errand boys (1 created) 0 heretics (1 created) 0 muggers (4 created) 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 horned devils (4 created) 0 jellyfish (4 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 goldfish (1 created) 0 electric eels (1 created) 0 newts (4 created) 0 twens (1 created) 0 baby crocodiles (1 created) 0 large frogs (1 created) 0 novice light walls (1 created) 0 fire troves (1 created) 0 small item troves (1 created) 2 creatures vanquished. 218 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 395 points, and 41 pieces of gold, after 96 moves. Killer: dire armadillo You were level 1 with a maximum of 20 hit points when you died. You reached the 201st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 199 414 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a ferret kit. - [50] 200 412 firemonkey-Arc-Anc-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a boil-covered wretch. - [34] *201 395 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a dire armadillo. - [20] 202 392 elenmirie-Val-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by invisible Mr. Maesteg, the shopkeeper, while sleeping. - [27] 203 385 Elronnd-War-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by an invisible stalker. - [49]