tinopener, neutral male dwarven Archeologist ------------- |............ |....(......| |...........| +...........| -.----------- |.....| |.{...| |.....| |.....| # |..>..|######,#- |.....-,,,@r,,.%%- -------#####,## .| | [Tinopener the Field Worker] St10 Dx7 Co13 In7 Wi9 Ch7 ArcDwaMalNeu Dlvl:4 $0 HP-2(50) Pw19(19) AC10 Exp3 T75 Hld Latest messages Warning: HP low! The Keystone Kop throws a cream pie! It is missed. The cream pie hits the killer tomato. The kiri mochi butts you! You're pushed back! [-1 -> 6] Warning: HP low! The kiri mochi butts you! [-1 -> 5] Warning: HP low! The ferret kit bites you! You hear the howling of the CwnAnnwn... [-4 -> 2] Warning: HP low! The ferret kit bites you! [-1 -> 1] Warning: HP low! The ferret kit bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of create monster {1} g - an uncursed scroll of magic mapping {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:1) {1} Tools i - an uncursed tinning kit (0:51) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 38% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 101175 Monster spawn increase reached its maximum at turn 161305 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1848832 The monster class that cannot be genocided was gnome The monster class that was spawned more often: light (freq bonus 6) The monster species that spawned more often: butterfree (freq bonus 8) The monster species that spawned more often: thick elf-lord (freq bonus 14) The monster species that spawned more often: haunt (freq bonus 22) The monster species that spawned more often: deep one (freq bonus 28) The monster species that spawned more often: taker force patch (freq bonus 18) The monster species that spawned more often: blood imp (freq bonus 11) The monster species that spawned more often: dust elemental (freq bonus 14) The monster species that spawned more often: land urchin (freq bonus 7) The monster species that spawned more often: colorless spore (freq bonus 8) The monster species that spawned more often: yellow icky thing (freq bonus 16) The monster species that spawned more often: rhyhorn (freq bonus 48) The monster species that spawned more often: adult lady (freq bonus 7) The monster species that spawned more often: stinking cloud (freq bonus 14) The monster species that spawned more often: giant red mouse (freq bonus 7) The monster species that spawned more often: ass troll (freq bonus 10) The monster species that spawned more often: obour (freq bonus 16) The monster species that spawned more often: mental lady (freq bonus 14) The monster species that spawned more often: immobile mold (freq bonus 18) The monster species that spawned more often: minotroll (freq bonus 9) The monster species that spawned more often: bloodthirster (freq bonus 28) The monster species that never randomly spawned: disintegrator lord The monster species that never randomly spawned: scientist The monster species that never randomly spawned: lesser permamimic The monster species that never randomly spawned: force lurker above The monster species that never randomly spawned: turkish girl The monster species that never randomly spawned: nexus patch The monster species that never randomly spawned: normal vampire The monster species that never randomly spawned: lethe growth The monster species that never randomly spawned: slimy colony The monster species that never randomly spawned: arctic wonderer The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 52) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 4) Next attribute increase check would have come at turn 1858 Strength training was 2 Dexterity training was 1 Wisdom training was -1 Constitution training was 4 You had automatic searching You had infravision You had 1420 points of nutrition remaining You were stealthy You were held by a kiri mochi You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (110) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 3X LIMIT(0) rage eruption 3 R LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist...