tinopener, neutral male dwarven Archeologist --- ||`##| |#}..| | #.#+ +.}@# |.$}`| ------ [Tinopener the Digger] St7 Dx6 Co13 In17 Wi9 Ch6 ArcDwaMalNeu Dlvl:4 $10 HP-1(20) Pw10(10) AC10 Exp1 T47 Latest messages You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the ground. You start digging downward. You dig a hole through the ground. You fall through... Unknown command '^J'. You start digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... You enter a weird-looking room... You need an axe to cut down a tree. (2x) This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) You start digging downward. As you dig, the hole fills with lava! You fall into the lava! You burn to a crisp... Your inventory Weapons g - an uncursed +0 dwarvish mattock (weapon in hands) {48} Comestibles c - 3 uncursed food rations {3} Scrolls m - 5 uncursed scrolls of healing {5} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} Tools h - an uncursed tinning kit (0:16) {1} Gems i - an uncursed +0 touchstone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 74% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 54090 Monster spawn increase reached its maximum at turn 121685 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 240720 The monster class that cannot be genocided was zombie The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: leshy (freq bonus 4) The monster species that spawned more often: time hound (freq bonus 4) The monster species that spawned more often: baby wild boar (freq bonus 2) The monster species that spawned more often: baby water dragon (freq bonus 3) The monster species that spawned more often: clairvoyant trove (freq bonus 6) The monster species that spawned more often: poison slime (freq bonus 3) The monster species that spawned more often: poison mage (freq bonus 5) The monster species that spawned more often: rhumbat (freq bonus 4) The monster species that spawned more often: invader (freq bonus 4) The monster species that spawned more often: monoton (freq bonus 3) The monster species that spawned more often: aqua muncher (freq bonus 8) The monster species that spawned more often: Undead Sergeant (freq bonus 8) The monster species that spawned more often: chimera snake (freq bonus 3) The monster species that spawned more often: whirling hatchet (freq bonus 10) The monster species that spawned more often: Fuma Monou, Dragon of Earth (freq bonus 3) The monster species that spawned more often: Liselotte (freq bonus 28) The monster species that spawned more often: titan (freq bonus 10) The monster species that spawned more often: three of diamonds (freq bonus 3) The monster species that spawned more often: The Walking Daikon (freq bonus 3) The monster species that spawned more often: porter lethe vortex (freq bonus 3) The monster species that never randomly spawned: decomposer The monster species that never randomly spawned: Uniform Kriminologist The monster species that never randomly spawned: acidic force fungus The monster species that never randomly spawned: shard colony The monster species that never randomly spawned: dark spearwoman The monster species that never randomly spawned: It The monster species that never randomly spawned: blister fungus The monster species that never randomly spawned: thrush The monster species that never randomly spawned: aureal The monster species that never randomly spawned: dull warp patch The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 30) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 18) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 8) Next attribute increase check would have come at turn 3547 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 1 You had automatic searching You had infravision You had 1454 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (523) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 17% 300% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 cocks (1 created) 0 stoats (1 created) 0 little dogs (1 created) 0 homunculi (1 created) 0 normal jellies (1 created) 0 kobolds (1 created) 0 large kobolds (1 created) 0 petit mimics (1 created) 0 goblins (1 created) 0 sewer rats (2 created) 0 chaffinches (1 created) 0 lichens (2 created) 0 spore lichens (1 created) 0 colony lichens (2 created) 0 brown growths (1 created) 0 cribos (1 created) 0 yellow molds (1 created) 0 gnomes (1 created) 0 dwarf zombies (2 created) 0 human adventurers (5 created) 0 friendly adventurers (10 created) 0 human thieves (1 created) 0 chimney sweeps (3 created) 0 vicars (1 created) 0 weary pilgrims (1 created) 0 watchmen of Ambarannon (1 created) 0 flower girls (1 created) 0 errand boys (2 created) 0 blabbering otakus (1 created) 0 arcade scrubs (3 created) 0 blubbering idiots (1 created) 0 pitiful-looking beggars (2 created) 0 squint-eyed rogues (1 created) 0 aimless-looking merchants (2 created) 0 mean-looking mercenaries (1 created) 0 battle scarred ronins (1 created) 0 sanctimonious-looking preachers (2 created) 0 innkeepers (2 created) 0 cross-eyed mages (2 created) 0 drunk jet guys (1 created) 0 woodsmen (1 created) 0 furries (2 created) 0 normal humans (1 created) 0 bretons (1 created) 0 redguards (1 created) 0 poisoners (1 created) 0 asgardians (1 created) 0 suxxors (1 created) 0 incantifiers (1 created) 0 werelichens (1 created) 0 dark hunters (2 created) 0 miners (2 created) 0 force muggers (1 created) 0 smirking sneak thieves (1 created) 0 novice warriors (1 created) 0 farting boys (1 created) 0 enemy troopers (1 created) 0 americans (1 created) 0 shopkeepers (1 created) 0 newts (1 created) 0 colorless mushroom patches (1 created) 0 sukkiri flowers (2 created) 0 dungeon fern spores (1 created) 0 arctic fern spores (1 created) 0 eggmen (1 created) 0 fried chickens (2 created) 0 yellow mushroom patches (1 created) 0 bad eggs (2 created) 0 floor grues (40 created) 0 drowzees (1 created) 0 creatures vanquished. 142 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist... You burned in The Dungeons of Doom on dungeon level 4 with 159 points, and 10 pieces of gold, after 47 moves. Killer: molten lava You were level 1 with a maximum of 20 hit points when you burned. You reached the 238th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 236 172 Elronnd-Off-Mum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [49] 237 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] *238 159 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Burned by molten lava. - [20] 239 156 jonadab-Mar-Mou-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a petit mimic. - [17] 240 150 firemonkey-Arc-Ali-Mal-Law died in The Gnomish Mines on level 4. Killed by a dwarf. - [17]