tinopener, neutral male dwarven Archeologist ----------------- |...........o@..+ +......M........| |..........<..... -........$......| ----------------- [Tinopener the Digger] St9 Dx9 Co10 In7 Wi14 Ch13 ArcDwaMalNeu Dlvl:7 $1 HP-4(20) Pw10(10) AC9 Exp1 T64 Latest messages You dig a hole through the floor. You fall through... You start digging downward. You dig a pit in the ground. You hear a distant squeak. Unknown command '^J'. You start digging downward. You hear a distant squeak. You dig a hole through the ground. You fall through... Pick an object. o an orc (gas goblin) (base level 1) (male) [seen: normal vision, infravision] Accessing Pokedex entry for gas goblin... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 10, magic resistance = 0, alignment -4. Slow (9). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical You hear some noises in the distance. The gas goblin wields a curved sword {16}! The gas goblin swings his curved sword. The gas goblin hits you! [-13 -> 7] The gas goblin swings his curved sword. The gas goblin hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of warping {1} g - an uncursed scroll of charging {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:4) {1} Tools i - a blessed tinning kit (0:87) {1} k - an uncursed sack {5} l - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 74% chance Ring drop chance was reduced to 80% Number of artifacts generated was 0 Monster spawn increase started at turn 54070 Monster spawn increase reached its maximum at turn 78691 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 249440 The monster class that cannot be genocided was giant humanoid Today, this monster class was always generated invisible: piece of food The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: gatling archer (freq bonus 3) The monster species that spawned more often: yakuza member (freq bonus 4) The monster species that spawned more often: goblin zombie (freq bonus 10) The monster species that spawned more often: beige force patch (freq bonus 10) The monster species that spawned more often: Haughtiness (freq bonus 8) The monster species that spawned more often: pain master (freq bonus 3) The monster species that spawned more often: Walduin (freq bonus 4) The monster species that spawned more often: Nora (freq bonus 12) The monster species that spawned more often: vampiric force patch (freq bonus 16) The monster species that spawned more often: rock inhabitant (freq bonus 4) The monster species that spawned more often: purple warp patch (freq bonus 4) The monster species that spawned more often: orange colony (freq bonus 3) The monster species that spawned more often: chaos hound (freq bonus 16) The monster species that spawned more often: sandstone man (freq bonus 12) The monster species that spawned more often: anti-vegetation eye (freq bonus 3) The monster species that spawned more often: evasive GI trooper (freq bonus 8) The monster species that spawned more often: redguard (freq bonus 6) The monster species that spawned more often: brown mushroom patch (freq bonus 8) The monster species that spawned more often: tasloi shaman (freq bonus 6) The monster species that spawned more often: undead zyborg (freq bonus 3) The monster species that never randomly spawned: nondescript growth The monster species that never randomly spawned: mahou shoujo The monster species that never randomly spawned: baby metroid The monster species that never randomly spawned: soldier The monster species that never randomly spawned: Magdalena's dancing shoe The monster species that never randomly spawned: ruby warp fungus The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: giant green locust The monster species that never randomly spawned: magic book mimic The monster species that never randomly spawned: egodretch The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 6) Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 You had automatic searching You had infravision You had 1436 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (98) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 acid blobs (2 created) 0 cockatoos (4 created) 0 dingo puppies (1 created) 0 little dogs (1 created) 0 water dogs (1 created) 0 gas spores (1 created) 0 wizard eyes (1 created) 0 armed panthers (1 created) 0 wimps (1 created) 0 group hobbits (1 created) 0 ondies (1 created) 0 blue yeeks (1 created) 0 dretches (1 created) 0 kobold lords (1 created) 0 little leprechauns (1 created) 0 leprechauns (8 created) 0 annoying leprechauns (4 created) 0 humanoid leprechauns (1 created) 0 mimics (3 created) 0 demimondaines (1 created) 0 goblins (1 created) 0 group goblins (4 created) 0 gas goblins (1 created) 0 uncommon orcs (1 created) 0 low snotlings (2 created) 0 hill orcs (8 created) 0 lambs (1 created) 0 sewer rats (3 created) 0 black rats (1 created) 0 bestia acerbi (1 created) 0 cave spiders (4 created) 0 healthy cave spiders (2 created) 0 land spiders (1 created) 0 yellow centipedes (1 created) 0 metallic green centipedes (1 created) 0 grey centipedes (1 created) 0 large spiders (1 created) 0 metallic red centipedes (1 created) 0 minor fog clouds (1 created) 0 larvae (2 created) 0 maggots (1 created) 0 dung worms (1 created) 0 grid bugs (1 created) 0 echidnas (2 created) 0 bats (1 created) 0 Rame Ducks (1 created) 0 lichens (1 created) 0 colony lichens (1 created) 0 ungenomolds (1 created) 0 brown growths (1 created) 0 blue stalks (1 created) 0 yellow molds (1 created) 0 mean stalks (1 created) 0 golden stalks (1 created) 0 green growths (1 created) 0 green stalks (1 created) 0 red growths (1 created) 0 pale stalks (1 created) 0 phase patches (1 created) 0 reddish mushrooms (2 created) 0 slow patches (1 created) 0 slow mushrooms (1 created) 0 spore shriekers (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 angsty gnomes (1 created) 0 nether liches (1 created) 0 mummies (3 created) 0 adom mummies (1 created) 0 newt mummies (1 created) 0 kobold mummies (4 created) 0 goblin mummies (1 created) 0 gnome mummies (1 created) 0 tomb mummies (1 created) 0 orc mummies (3 created) 0 dwarf mummies (4 created) 0 elf mummies (4 created) 0 human mummies (3 created) 0 ogre mummies (1 created) 0 undead mummies (1 created) 0 chasing garter snakes (5 created) 0 barrow wights (3 created) 0 hidden barrow wights (1 created) 0 damneds (1 created) 0 wights (1 created) 0 wraiths (2 created) 0 nasty wraiths (2 created) 0 tunnel wights (1 created) 0 grid xorns (1 created) 0 monkeys (2 created) 0 kobold zombies (4 created) 0 ossium animatums (4 created) 0 controllers (1 created) 0 gnome zombies (5 created) 0 archers (1 created) 0 orc zombies (2 created) 0 dwarf zombies (6 created) 0 elf zombies (2 created) 0 human zombies (3 created) 0 zombies (4 created) 0 ghasts (1 created) 0 mangy-looking lepers (1 created) 0 poisoners (1 created) 0 smirking sneak thieves (1 created) 0 shopkeepers (3 created) 0 Ruth's sneakers (2 created) 0 mana stealers (3 created) 0 small boos (5 created) 0 shadows (4 created) 0 chaser shadows (1 created) 0 material shadows (1 created) 0 child spirits (1 created) 0 ghosts (1 created) 0 twens (1 created) 0 geckos (1 created) 0 brown mushroom patches (1 created) 0 flying goombas (1 created) 0 floor grues (1 created) 0 white icky things (1 created) 0 low rub monsters (1 created) 0 fire troves (2 created) 0 disintegration troves (1 created) 0 stun troves (1 created) 0 creatures vanquished. 218 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye tinopener the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 301 points, and 1 piece of gold, after 64 moves. Killer: gas goblin You were level 1 with a maximum of 20 hit points when you died. You reached the 206th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 204 330 firemonkey-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 7. Killed by an icy touch. - [20] 205 323 FIQ-Alt-Asg-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a soldier ant Go Team Ant!. - [28] *206 301 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a gas goblin. - [20] 207 297 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 5. Killed by a plastic golem. - [32] 208 287 Wolfechu-Lun-Hob-Mal-Law quit in The Dungeons of Doom on level 2. 50 [50]