تأ^ڑح Player: thtee9 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-19.12:01:36.ttyrec Time: (1589889696) Tue May 19 12:01:36 2020  تأ^¢ڑeBad syntax in OPTIONS in /dgldir/userdata/thtee9/slex/thtee9.slexrc: tty. Hit return to continue: ،تأ^^ق   This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] £تأ^گy£تأ^½ا------- |@....+ |@$...| |...... --+---- [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Dlvl:1 $24 HP 15(15)  Pw 23(23)  AC12 Exp1 T1 It is written in the Book of Marie Curie:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Marie Curie seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. [1£تأ^خاQ3;14H You, a newly trained Far Herald, have been heralded from birth as the instrument of Marie Curie. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Marie Curie!--More--¤تأ^ً/Hello thtee9, welcome to SlashEMExtended! You are a lawful male minimalist Mastermind.--More--¥تأ^Rû[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--¥تأ^ہ–¸ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--§تأ^‡E-------§تأ^BI*---@@.|..[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:41 $24 HP 15(15)  Pw 23(23)  AC12 Exp1 T1§تأ^م4You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--©تأ^ز¦  [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T1The moon is waning tonight.«تأ^م؛ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ¬تأ^8ڈ [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T1­تأ^=6Do you want to turn on the number pad? [yn] (n) ¯تأ^³‎y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true] (1 of 7)±تأ^èS*[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:41 $24 HP 15(15)  Pw 23(23)  AC12 Exp1 T1---@@.|..±تأ^Xـ ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ²تأ^•[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T1²تأ^²‌´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ³تأ^o…[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T1³تأ^{> [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T2..<@..´تأ^yد [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T3..@...µتأ^ؤ½ب[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T3 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T4...@$.|µتأ^ض [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T5....@..|µتأ^o ²[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T5 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T6...@..-µتأ^ق2 ‏[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T7...@...¶تأ^ي5¬[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T7 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T8...@---¶تأ^ü+@-@..-[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T8Keytu Framer drops 3 buckazoids.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T9$@¶تأ^عذ مThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T9¶تأ^”ب مThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T9¸تأ^>P صYou displaced Keytu Framer.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T9 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T10...@@.¸تأ^j­[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T11...@...¹تأ^تذئ[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T11 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T12...s@.$..¹تأ^3¥ذYou hit the spideroid.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T13¹تأ^هڈ ¹تأ^‎¢ رYou miss the spideroid.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T13¹تأ^A© ‍The spideroid bites you![Thtee9 the Far Hera ld] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(15)  Pw 23(23)  AC12 Exp1 T13[-1 -> 14][Thtee9 the Far Hera ld] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(15)  Pw 23(23)  AC12 Exp1 T14؛تأ^§أ You kill the spideroid![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T15.@¼تأ^آfƒ Weapons e - 142 uncursed +0 blaster bolts (in quiver) {3} Scrolls h - an uncursed scroll of healing {0} i - 2 uncursed scrolls of mana {0} Spellbooks a - an uncursed spellbook of horrify (0:2) {0} b - an uncursed spellbook of ESP (3:3) {0} Potions f - an uncursed potion of full healing {0} g - an uncursed potion of cure insanity {0} Wands d - an uncursed wand of mana (0:15) {0} Tools c - an uncursed stethoscope {0}(end) ہتأ^ ه ¼---....<...$|..@.|.@.|$..--...----[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T15ءتأ^!ء ق[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T15 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T16..@...@..آتأ^‚ے[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T17.@....آتأ^ؤ| ´[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T17 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T18.@...ؤتأ^=ڑ Since you've not finished the Sewer Plant yet, you cannot leave the Space Base.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T18ئتأ^8[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T19.<@.@.ئتأ^î5You displaced Keytu Framer..@@...[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T19Keytu Framer drops 3 buckazoids.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T20$@اتأ^ٍw[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T21..@.>.اتأ^'ض[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T21 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T22....@...اتأ^”ا ے[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T23....@..بتأ^F¥”[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T23 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T24....@ةتأ^…Xü[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T25@..@.ةتأ^P=ê[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T25 [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T26....@@.-.تتأ^¥آ/..@.@-.##[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:42 $24 HP 15(15)  Pw 23(23)  AC12 Exp1 T26تتأ^0َص [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T27@.ثتأ^Mـ )You displaced Keytu Framer.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T28---@<.ثتأ^†&[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T29-..@..-جتأ^ىDb-..@#-جتأ^ےG¶[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T29You hear some noises in the distance.You hear a mumbled curse.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T30جتأ^™ôâThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T30جتأ^ضحâThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T30حتأ^بA غ[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T31.@.حتأ^½© َ[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T32.@...ختأ^£[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T33-|@..|ختأ^غXصThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T33ختأ^…_ّ[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T34.@|.ختأ^P [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T35...@|.|ختأ^Fç ن..@||-[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T35You hear some noises.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T36دتأ^¨ژ..@|.@Something is engraved here on the headstone.Use "r." to read it.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T36--More--ذتأ^b Keytu Framer casts a spell!Keytu Framer is suddenly moving faster.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T37.رتأ^,é [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T38.|@-+-زتأ^ غThe door opens.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T39|زتأ^IŒü[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T40.@#,,زتأ^N [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T41..|@`,,ستأ^ے [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T42,@,,,ستأ^†à~,,,@,,#You see a message scrawled in blood here.Use "r." to read it.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T43,ستأ^†س8[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T44,,,@@#.#ستأ^Zâ 8[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T45,,,@-@-$.|ستأ^ûگ [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T46,,.@.||شتأ^¹ôO.@..|Something is engraved here on the headstone.Use "r." to read it.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T47شتأ^‎"[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T48.|@..|شتأ^ژ½ [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T49..@---شتأ^µڑ ضThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T49صتأ^‌[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T50..@.-صتأ^x4"[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T51...@..-صتأ^R« p|.|@..-Something is written here in the dust.Use "r." to read it.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T52صتأ^ûF نThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T52ضتأ^^¥نThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T52×تأ^ئي[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T53|_.@.×تأ^n¸![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T54|..@...×تأ^¦[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T55-.-@_..×تأ^cr [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T56#,,@..طتأ^J¾ [Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T57#$,@...طتأ^فنL##,@,طتأ^يطYou see here a buckazoid {0}.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T58طتأ^\ہ نThere is a wall in the way![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T58عتأ^Jهü[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T59$@,,عتأ^^w#[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T60,,@,,,عتأ^قل…,,,,@,,You see a message scrawled in blood here.Use "r." to read it.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T61غتأ^»ء[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T62,,@,,,غتأ^^ hWith great effort you move the boulder.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T63c,`@,,,,ـتأ^ŒœٍYou try to move the boulder, but in vain.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T63فتأ^اےYou miss the mini scrapotrice.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T64@قتأ^XiYou miss the mini scrapotrice.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  15(15)  Pw 23(23)  AC12 Exp1 T65@,قتأ^x£قتأ^¶¤:You hit the mini scrapotrice.--More--كتأ^* JThe sharp-edged stone slits your entire body!--More--àتأ^ك You start turning to stone.,[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(14)  Pw 23(23)  AC12 Exp1 T66 Sto You are slowing down.--More--لتأ^3ش ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(14)  Pw 23(23)  AC12 Exp1 T66 Sto متأ^تِ ِYou miss the mini scrapotrice.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(14)  Pw 23(23)  AC12 Exp1 T67 Sto --More--نتأ^ہآ ?You are feeling a dangerous process in your body.--More--هتأ^³ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(14)  Pw 23(23)  AC12 Exp1 T67 Sto وتأ^”û You kill the mini scrapotrice!$[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  14(14)  Pw 23(23)  AC12 Exp1 T67 Sto --More--وتأ^×ً The sharp-edged stone slits your entire body![Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T68 Sto --More--çتأ^²ü8You are struggling to keep your movements.--More--èتأ^¤ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T68 Sto éتأ^`´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) êتأ^Vث([Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T68 Sto ëتأ^ٍü f,,@,,@,[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T69 Sto Your limbs are stiffening.--More--ىتأ^پ، ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T69 Sto يتأ^َْs,,,@,,,#[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T70 Sto Your limbs have turned to stone.--More--يتأ^´û ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T70 Sto îتأ^ّp,,,,@$,#[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T71 Sto You have turned to stone.--More--ïتأ^ ة[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T71 Sto ïتأ^[= ’,,,,@,,#You see here a buckazoid {0}.[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw  13(13)  Pw 23(23)  AC12 Exp1 T72 Sto You are a statue.--More--ًتأ^ˆْ[Thtee9 the Far Herald  13(13)  Pw 23(23)  AC12 Exp1 T72 Par------|....#|.<---|.##|.|||-|..-|-$#,,,,,##`,,,,@,#$,,,,####,,,,#-.--.-|..$.||_..|||....||....|[20ًتأ^ ْ;15H------[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:42 $24 HP 13(13)  Pw 23(23)  AC12 Exp1 T72 Par Do you want your possessions identified? DYWYPI? [ynq] (n) ٍتأ^$‡n Weapons e - 142 uncursed +0 blaster bolts (in quiver) {3} Scrolls h - an uncursed scroll of healing {0} i - 2 uncursed scrolls of mana {0} Spellbooks a - an uncursed spellbook of horrify (0:2) {0} b - an uncursed spellbook of ESP (3:3) {0} Potions f - an uncursed potion of full healing {0} g - an uncursed potion of cure insanity {0} Wands d - an uncursed wand of mana (0:15) {0} Tools c - an uncursed stethoscope {0}(end) َتأ^ردîDo you want to see your attributes? [ynq] (n) َتأ^,E nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: stun resistance. Scroll identification only worked 100 times out of 102. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 6. Implant identification only worked 1 times out of 22. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 13. Gem identification only worked 100 times out of 120. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 95% chance. Monsters only dropped their equipment with 50% chance. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 94%. Amulet drop chance was reduced to 87%. Potion drop chance was reduced to 98%. [22;1َتأ^SE hHArmor drop chance was reduced to 87%. Tool drop chance was reduced to 81%. --More--ُتأ^…&Food drop chance was reduced to 86%. Shop item generation was reduced to 10%. Musable item generation frequency had a negative bias of 19%. Concealing monsters were spawned underneath items 92% of the time only. Monster death drops spawned with only 91% chance. The following skill was trained at one fifth the usual rate: unicorn horn. The following skill was limited to basic proficiency: dart. The following skill was limited to skilled proficiency: riding. The following skill became untrainable if you tried to train it too early: missile weapons (turn 74). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 82575. Monster spawn increase had reached its maximum at turn 211491. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 3840276. The monster class that cannot be genocided was gremlin. [ُتأ^‌&‚18;1HThe monster species that was spawned more often: noxious jelly (freq bonus 12). The monster species that was spawned more often: inboard shuttled (freq bonus 3).The monster species that was spawned more often: randomisator vortex (freq bonus 6). The monster species that was spawned more often: centaur chieftain (freq bonus --More--ُتأ^üD6).The monster species that was spawned more often: jikiniki (freq bonus 18). The monster species that was spawned more often: blight queen (freq bonus 3). The monster species that was spawned more often: evil penguin (freq bonus 15). The monster species that was spawned more often: pointer force fungus (freq bonus 8). The monster species that was spawned more often: domestic dragon (freq bonus 2).The monster species that was spawned more often: goodbye cat (freq bonus 6). The monster species that was spawned more often: wharf troll (freq bonus 6). The monster species that was spawned more often: mastoid replicative embryologic stoicism deucing (freq bonus 36). The monster species that was spawned more often: windscreen forcer (freq bonus 12). The monster species that was spawned more often: black stalking lichen (freq bonus 36). The monster species that was spawned more often: Christine (freq bonُتأ^E‰us 2). The monster species that was spawned more often: corrabid rat (freq bonus 6). The monster species that was spawned more often: bunion of doom (freq bonus 24). The monster species that was spawned more often: devised spore (freq bonus 6). The monster species that was spawned more often: loose-will mushroom (freq bonus 2). --More--ِتأ^¸The monster species that was spawned more often: death ghost (freq bonus 6). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 4). The monster trait that was more common: monsters whose attacks teleport you (freq bonus 8). The monster trait that was more common: monsters that have no limbs (freq bonus 4).The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 12). The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 12). The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2). The monster species that was never randomly spawned: chasm chasm recitative. The monster species that was never randomly spawned: werexorn. The monster species that was never randomly spawned: movanic deva. The monster species that was never randomly spawned:ِتأ^وَ reparation slalomed. The monster species that was never randomly spawned: berbalang. The monster species that was never randomly spawned: vivid laser. The monster species that was never randomly spawned: gunntaurs. The monster species that was never randomly spawned: greater stun monster. The monster species that was never randomly spawned: ratch smasher. The monster species that was never randomly spawned: lesser intrinsic eating --More--ِتأ^ؤVpermamimic. The monster class that was always generated with extra speed: cat or other feline. Items generate only 1 time in X, and X was 3. The RNG hath decreed that this item was never generated: 0 candle (candle). The RNG hath decreed that this item was never generated: elemental beam (wet). The RNG hath decreed that this item was never generated: lump of royal jelly ((null)). The RNG hath decreed that this item was never generated: swimsuit ((null)). The RNG hath decreed that this item was never generated: weighted flail ((null)). The RNG hath decreed that this item was never generated: raygun ((null)). The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)). The RNG hath decreed that this item was never generated: ice box (cooling box). The RNG hath decreed that this item was never generated: summon undead (shining). The RNG hath decreed that this iteِتأ^مV5m was never generated: sane treble stone (gray). The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 35). --More--ِتأ^شà The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 22). The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 5). The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 23). The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 30). The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 25). The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 46). The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 3). The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: trap disarming [ِتأ^َà {18;1H(elysium, freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 6). The RNG hath decreed that this item was generated more often: leather nunchiaku --More--÷تأ^ûq((null), freq bonus 2). The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 7). The RNG hath decreed that this item was generated more often: ether bolt ((null), freq bonus 5). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 51). The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC). The RNG hath decreed that this item was always generated cursed: nokede÷تأ^3r/x cloak (skinny cloak). The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal). The RNG hath decreed that this item was always generated cursed: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE). --More--÷تأ^_o The RNG hath decreed that this item was always generated cursed: course lance ((null)). The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE). The RNG hath decreed that this item was always generated cursed: remove curse (wiry). The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: screw stone (gray). The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak). The RNG hath decreed that this trap was always invisible: desecration trap. The RNG hath decreed that this trap was generated more often: life saving trap (freq bonus 4). Trap randomization happened for 1 in 869 traps. Traps were spawned invisible 1 times in 54. Traps were extra hard to find 7% of the time. Next attribute increase check would have come a÷تأ^€o ¦t turn 604. Strength training was 5. Dexterity training was -2. Wisdom training was -1. Constitution training was 4. --More--ّتأ^YگپYour sanity was 0. You were paralyzed. (-3). You had not decided on your sexuality yet. You saw invisible. You had 1419 points of nutrition remaining. Your memory was keen. Your luck was zero. You had spell retention for remembering 250 spells. You could not have safely prayed (520). You are dead. --More--ùتأ^±¥------|....#|.<---|.##|.|||-|..-|-$#,,,,,##`,,,,@,#$,,,,####,,,,#-.--.-|..$.||_..|||....||....|------[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:42 $24 HP[ùتأ^ꥅK 13(13)  Pw 23(23)  AC12 Exp1 T72 Par Do you want to see your discoveries? [ynq] (n) ْتأ^ڑى×n Discoveries   Scrolls  scroll of healing (BAUACHYCH BAKAXICHYCH BAZABACHYCH)  scroll of mana (BASA MAINASA 1 MINETA MA AUCHA)  scroll of phase door (SKYB)  scroll of standard id (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK)  scroll of cure (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME)  scroll of heal other (NYEHEHE)  * scroll of extra healing (A WINNER IS YOU)  * scroll of greater mana restoration (WATERFALL MUSHROOM CLIMB)  Spellbooks  spellbook of horrify (rocky)  spellbook of aule smithing (deep blue)  spellbook of ESP (submarine)  Potions  potion of full healing (rosemary)  potion of cure insanity (blinding)  Wands  wand of mana (runed)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)ûتأ^v– * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)ûتأ^Vj ------|....#|.<---|.##|.|||-|..-|-$#,,,,,##`,,,,@,#$,,,,####,,,,#-.--.-|..$.||_..|||....||....|------[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:42 $24 HP[ûتأ^ٹj گK 13(13)  Pw 23(23)  AC12 Exp1 T72 Par Do you want an account of creatures vanquished? [ynq] (n) üتأ^³ ظnVanquished creatures: a memant 0 mithril beetles (1 created) a mini scrapotrice 0 jackals (1 created) 0 racoons (1 created) 0 minks (1 created) 0 twintails (1 created) 0 wanter demons (1 created) 0 kobolds (1 created) 0 unknifolds (1 created) 0 pack kobolds (1 created) 0 nonstandard kobolds (1 created) 0 hidden kobolds (2 created) 0 killer kobolds (1 created) 0 large kobolds (1 created) 0 infectio kobolds (1 created) 0 kobold lords (1 created) 0 wy kobolds (1 created) 0 goblins (1 created) 0 goooblins (1 created) 0 clubbelgoblins (1 created) --More--‎تأ^ک§ù0 marine goblins (1 created) 0 cool goblins (1 created) 0 uncool goblins (1 created) 0 si-oh-wee orcs (1 created) 0 sewer rats (1 created) 0 drains rats (1 created) 0 rishrash rats (1 created) 0 rabbits (1 created) 0 field mice (1 created) 0 field voles (1 created) 0 unfair rats (1 created) 0 sextarian cuties (1 created) 0 sock moles (1 created) 0 off-rodents (1 created) 0 millipedes (1 created) a spideroid 0 ponues (1 created) 0 vultures (1 created) 0 weak crows (1 created) 0 baby ogres (1 created) 0 minor ogres (1 created) 0 hap snakes (1 created) 0 strict snakes (2 created) --More--‎تأ^@ p0 small snakes (1 created) 0 kobold zombies (1 created) 0 ghey kobold zombies (1 created) 0 holographic survivors (1 created) 0 elven mages (1 created) a confined ghost 0 dwens (1 created) 53 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--‎تأ^ ں ------|....#|.<---|.##|.|||-|..-|-$#,,,,,##`,,,,@,#$,,,,####,,,,#-.--.-|..$.||_..|||....||....|------[Thtee9 the Far Herald ] St7 Dx5 Co8 In12 Wi11 Ch4 MamMinMalLaw Spa:42 $24 HP[‎تأ^Jں پK 13(13)  Pw 23(23)  AC12 Exp1 T72 Par Do you want to see your conduct? [ynq] (n) ےتأ^+ˆ[n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You got stoned 1 time.--More--ثأ^Xو ـSetworn: mask = 512.--More--ثأ^ريً ----------  / \  / REST \  / IN \  / PEACE \  / \  | thtee9 |  | 24 Au |  | petrified by a |  | bashing a |  |petrifying monster|  | |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye thtee9 the Mastermind... You turned to stone in Space Base on dungeon level 42 with 12092 points, and 24 pieces of gold, after 72 moves. --More-- ثأ^êYfYou were level 1 with a maximum of 13 hit points when you turned to stone.--More-- ثأ^‚‘