thor, chaotic male sustainer Zookeeper ############################################################################### ############################################################################### ############################################################################### ############################------------------------########################### ############################|......................|########################### ############################|..-------------------.|########################### ##########################----.|####-----########|.|########################### ##########################|..|`--##--...|########|.|########################### ##########################|.....|--|.`..|########|.|########################### ##########################|.``..|..|..`.|########|.|########################### ##########################--..``|...``.--########|1|########################### ###########################|`..`...|`..|###------|.|########################### ###########################|.``.|..|..`|#--|$$$$$|1|########################### ###########################|.`.`---|.`.|#|.-$$$$$|.|########################### ###########################|.......|..--#|-|$$=.$|.|########################### ###########################----.`..|.--##|.-$$..$+1|########################### ##############################---.--.|###|-|$1$1$|--########################### ###############################|.`...|###|.+$$III|############################# ###############################|>.|..|###--|$$I@$|############################# ###############################-------#####-------############################# ############################################################################### [Thor the Wolf Feeder] St17 Dx13 Co10 In12 Wi16 Ch5 ZooSusMalCha+K Dlvl:4 $35 HP-1(71) Pw49(49) AC8 Exp7 T1189 Bli Latest messages You hear a hurling sound. The vial crashes on your head and breaks into shards. [-2 -> 61] You feel very, very sick! You hit it. It bites you! [-1 -> 11] Warning: HP low! It claws you! You hear the howling of the CwnAnnwn... [-4 -> 7] Warning: HP low! It bites you! [-1 -> 6] Warning: HP low! It stings you! [-5 -> 1] Warning: HP low! It stings you! You die... Your inventory Weapons a - an uncursed +1 bullwhip (weapon in hand) {8} Armor r - an uncursed +3 pair of leather peep-toes {4} Comestibles b - 6 uncursed tripe rations {0} n - 3 uncursed oranges {0} q - an uncursed lembas wafer {0} s - an uncursed asian pear {0} y - 7 uncursed cream pies {0} Scrolls c - 2 blessed scrolls of taming {0} e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} p - 2 cursed scrolls of phase door {0} u - a blessed scroll of healing {0} Potions w - an uncursed potion of vampire blood {0} x - a potion of holy water {0} Rings v - a heavily cursed -1 ring of increase damage {0} Wands m - an uncursed wand of create horde (0:26) {0} Tools d - 3 uncursed leather leashes (in use) {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: searching You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 152 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 12% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 33) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49966 Monster spawn increase reached its maximum at turn 117879 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 332280 The monster class that cannot be genocided was Keystone Kop Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: burning permamimic (freq bonus 30) The monster species that spawned more often: dark yeek (freq bonus 8) The monster species that spawned more often: shapeshifter (freq bonus 54) The monster species that spawned more often: Yennoghu (freq bonus 12) The monster species that spawned more often: galvanized gelatinize nickelodeon outspelling (freq bonus 4) The monster species that spawned more often: nitrohack horror (freq bonus 10) The monster species that spawned more often: groper (freq bonus 6) The monster species that spawned more often: airliner maltese (freq bonus 12) The monster species that spawned more often: pitchblack dragon (freq bonus 18) The monster species that spawned more often: huge ogre (freq bonus 4) The monster species that spawned more often: hole spore (freq bonus 3) The monster species that spawned more often: obesely utilitarian (freq bonus 9) The monster species that spawned more often: scramming sturdy (freq bonus 20) The monster species that spawned more often: humpback sorry (freq bonus 24) The monster species that spawned more often: magno flier (freq bonus 6) The monster species that spawned more often: Eliane's sandal (freq bonus 4) The monster species that spawned more often: reclined sunny (freq bonus 6) The monster species that spawned more often: antimagic turret (freq bonus 16) The monster species that spawned more often: hill orc (freq bonus 8) The monster species that spawned more often: armor-piercing monster (freq bonus 84) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster species that never randomly spawned: magnifier cavity The monster species that never randomly spawned: squeezer The monster species that never randomly spawned: uranic impenitent The monster species that never randomly spawned: Mac Os X The monster species that never randomly spawned: tablespoon barite The monster species that never randomly spawned: Rimururu The monster species that never randomly spawned: actual phase spider The monster species that never randomly spawned: hold scruff The monster species that never randomly spawned: teal force patch The monster species that never randomly spawned: pulchritude glady capitate The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 21) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 11) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 9) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 11) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 19) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 4) Next attribute increase check would have come at turn 1875 Strength training was 6 Dexterity training was 42 Wisdom training was 3 Constitution training was 35 You were blinded (102) You were prevented from having automatic searching (0) You were prevented from having stealth (0) You were warned You had 505 points of nutrition remaining You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Balder, Edda and Hagen Your deity was Hagen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(8595) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Armor leather peep-toes (asian footwear) Scrolls scroll of taming (PUTIUS CONSIO) scroll of healing (VALLATTA SPEATT) scroll of mana (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of phase door (NR 9) scroll of standard id (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of cure (YKEN PACK) * scroll of extra healing (23571113171923293137) * scroll of greater mana restoration (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) Potions potion called = (polka-dot) potion of vampire blood (blood-red) potion of water (clear) Rings ring of increase damage (rigged) Wands wand of create horde (mistletoe) Tools leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red blob a chick 2 turkey chicks a parrot chick a chicken 2 jackals 21 pack jackals (36 created) 0 coyotes (2 created) a gobhoblin a gisau an imp a hidden kobold 0 mini leprechauns (1 created) 0 baby mimics (2 created) 0 mynocks (1 created) a mini mimic 0 onsen penguins (2 created) 0 lambs (1 created) 0 sheep (1 created) 2 sewer rats 0 visor sewer rats (1 created) 0 pack rabbits (1 created) 0 giant garbage rats (1 created) 0 metal moles (1 created) 0 hole spiders (2 created) 0 larvae (1 created) a yellow light 0 platypi (1 created) 0 whirlwinds (1 created) a water lichen a passivity lichen 0 immobile growths (1 created) a brown force patch (0 created) 0 green spores (1 created) 0 red molds (1 created) a sucker growth 0 kestrels (1 created) 5 Keystone Kops an Inspector Lieutenant a small snake a gnome zombie a human zombie (2 created) a wax golem 3 human adventurers 10 friendly adventurers a weary pilgrim 3 white friars an errand boy a blabbering otaku a sailor 2 boil-covered wretches a singing happy drunk a busy-looking merchant a mean-looking mercenary a battle-scarred veteran a sanctimonious-looking preacher a woodsman a normal human an imperial a heretic an incantifier a werelichen a dark hunter a dark ranger a smirking sneak thief a rogue scout a farting boy a Green-elf a novice archer an evil priest 0 elona girls (1 created) 0 hole masters (31 created) 0 boulder masters (32 created) 0 hata-hatas (2 created) a twen a gecko a small turret a gem trove a health trove 201 creatures born. 97 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 120 times You killed 81 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (9 of 20) devices [Basic] (max Master) (26 of 160) searching [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (47 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (140 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye thor the Zookeeper... You died in The Dungeons of Doom on dungeon level 4 with 2952 points, and 35 pieces of gold, after 1189 moves. Killer: a monster (onsen penguin) You were level 7 with a maximum of 71 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 16 3191 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an acid venom. - [62] 17 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] *18 2952 thor-Zoo-Sus-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a monster (onsen penguin). - [71] 19 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 20 2612 Coolfrog-Tra-Wra-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [87]