thor, lawful male angelic User of Stand } ?# }}-------#--# |.@':......-, |.........| -.......@... |..........| ------------ ---------+--- ............| |....<.....$| |!..........| |#...#......| .... ......| ----- ------- [Thor the Possessed] St16 Dx7 Co17 In7 Wi12 Ch5 UseAngMalLaw Dlvl:3 $62 HP-1(51) Pw42(42) AC11 Exp5 T1077 Par Latest messages The octopog bites you! [-3 -> 17] The octopog bites you! [-2 -> 17] The octopog bites you! [-7 -> 11] Warning: HP low! Pick an object. } water or molten lava or a crystal water or a moorland or an urine lake or a shifting sand or a styx river (water) This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer. Use this technique? [yn] (n) Are you sure you want to pray? [yn] (n) You begin praying to Jonathan Joestar. The octopog bites you! [-4 -> 7] Warning: HP low! The octopog bites you! The octopog sinks its teeth deep into your skin and drinks your blood! Goodbye level 6. You die... Final attributes You have strayed Your alignment was -2 Your max alignment was 19 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: flying You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 58% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 55% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: trident (turn 93) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55708 Monster spawn increase reached its maximum at turn 121384 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1462436 The monster class that cannot be genocided was vortex The monster class that was spawned more often: human or elf (freq bonus 4) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: Iris's silver pump (freq bonus 5) The monster species that spawned more often: E"B0!^*:9$q|k (freq bonus 30) The monster species that spawned more often: toothlet (freq bonus 15) The monster species that spawned more often: Amadeus (freq bonus 36) The monster species that spawned more often: legged tuna (freq bonus 18) The monster species that spawned more often: rub monster (freq bonus 36) The monster species that spawned more often: jubjub bird (freq bonus 54) The monster species that spawned more often: predating undulating (freq bonus 10) The monster species that spawned more often: sterility annual (freq bonus 28) The monster species that spawned more often: sloth shrunken head (freq bonus 6) The monster species that spawned more often: ripped weld bottomer reaming (freq bonus 20) The monster species that spawned more often: bumbler kobold (freq bonus 20) The monster species that spawned more often: haunted spirit (freq bonus 8) The monster species that spawned more often: Isis (freq bonus 12) The monster species that spawned more often: hydra-snake (freq bonus 7) The monster species that spawned more often: azure stalk (freq bonus 14) The monster species that spawned more often: Maurah's hugging boot (freq bonus 18) The monster species that spawned more often: soulless cutter (freq bonus 36) The monster species that spawned more often: dissatisfied president (freq bonus 12) The monster species that spawned more often: disarraying journalizing (freq bonus 20) The monster trait that was more common: monsters whose attacks blind you (freq bonus 4) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster species that never randomly spawned: bar-lgura The monster species that never randomly spawned: muddy teacher The monster species that never randomly spawned: red koopa The monster species that never randomly spawned: crashbug causer The monster species that never randomly spawned: black and white mold The monster species that never randomly spawned: obsolescent rallier The monster species that never randomly spawned: cordon inductee The monster species that never randomly spawned: mere plucked superhighway airworthiest The monster species that never randomly spawned: transformer The monster species that never randomly spawned: zombified sentai The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: charger ((null)) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 14) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 7) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 6) Next attribute increase check would have come at turn 3561 Strength training was 9 Dexterity training was 17 Wisdom training was -3 Constitution training was 7 You were paralyzed (-2) You had the following problem: Staircases were disconnected. (130) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You had 1247 points of nutrition remaining You aggravated monsters You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Jonathan Joestar The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) turn undead 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Scrolls scroll of healing (WET WITH WATER) scroll of mana (MAKE THE PRIZE TWICE USED) scroll of phase door (U HAVE MAIL) scroll of standard id (DONT STARE ME ALWAYS) scroll of cure (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) * scroll of extra healing (I WANT TO SEE URANUS TOO) * scroll of greater mana restoration (QUICKER USED THE STUNT OF ELF) scroll called remove curse (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) Wands wand of create monster (duroplastic) wand of polymorph (flathead) Tools tooled horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 8 times You killed 33 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (21 of 160) general combat [Unskilled] (max Expert) (3 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye thor the User of Stand...