thor, chaotic male soviet Cruel Abuser ------------- |...........+ .@<.........| |..........[| |d..........+ |...........| ------------- [Thor the Whipper] St16 Dx10 Co12 In11 Wi9 Ch9 AbuSovMalCha Dlvl:1 $0 HP-11(12) Pw3(3) AC2 Exp1 T10 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. You are thor, a chaotic male soviet Cruel Abuser. HP: 12 (max 12) Pw 3 (max 3) AC 2 Current status effects: . You kill the yellow mold! You see here a yellow mold trup {50}. What do you want to eat? [* or ,] Ecch - that must have been poisonous! [-10 -> 2] Warning: HP low! This yellow mold corpse tastes terrible! The bite-covered yellow mold rises from the dead! You stop eating the yellow mold corpse. You kill the yellow mold! You see here a yellow mold trup {50}. What do you want to eat? [* or ,] Ecch - that must have been poisonous! You die... Your inventory Amulets g - an uncursed amulet of moshchnost' {0} Weapons a - a blessed +8 byk knut (weapon in hand) {8} b - a blessed +2 knut (alternate weapon; not wielded) {7} Armor d - an uncursed +2 viktorianskiy bel'ye (being worn) {5} e - an uncursed +2 kozhanyy pidzhak (being worn) {12} f - an uncursed +3 pair of butsy (being worn) {8} Scrolls k - an uncursed scroll of nakazaniye {0} n - 5 uncursed scrolls of istseleniye {0} o - 4 uncursed scrolls of volshebnaya sila {0} p - 3 uncursed scrolls of faza dver' {0} q - 2 uncursed scrolls of identifikatsiya odin punkt {0} r - an uncursed scroll of lecheniye {0} Spellbooks l - a blessed spellbook of rezhim boga (0:4) {0} Wands m - an uncursed wand of nakazaniye (0:6) {0} Tools h - an uncursed privyaz' {0} i - an uncursed sedlovina {0} j - an uncursed mozhet smazki (0:50) {0} Chains c - a blessed +8 zheleznaya tsep' {120} Final attributes You have sinned Your alignment was -8 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 82% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: long sword (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51866 Monster spawn increase reached its maximum at turn 138936 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2117957 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: Inspector Sergeant (freq bonus 9) The monster species that spawned more often: ogre ego lord (freq bonus 24) The monster species that spawned more often: cave kobold (freq bonus 4) The monster species that spawned more often: mangle protrusion (freq bonus 9) The monster species that spawned more often: plague mewlip (freq bonus 36) The monster species that spawned more often: bus driver (freq bonus 15) The monster species that spawned more often: crypt thing (freq bonus 18) The monster species that spawned more often: infidel (freq bonus 6) The monster species that spawned more often: ambassador gappier (freq bonus 4) The monster species that spawned more often: visualizer ranee (freq bonus 15) The monster species that spawned more often: spell sucker (freq bonus 8) The monster species that spawned more often: anachronist (freq bonus 2) The monster species that spawned more often: Big Mammon (freq bonus 6) The monster species that spawned more often: astringe esoteric (freq bonus 18) The monster species that spawned more often: adamantium zombie (freq bonus 3) The monster species that spawned more often: multi-hued force fungus (freq bonus 18) The monster species that spawned more often: magenta colony lichen (freq bonus 12) The monster species that spawned more often: revenued repaginated skydiving (freq bonus 42) The monster species that spawned more often: Woodland-elf rogue (freq bonus 24) The monster species that spawned more often: void force fungus (freq bonus 12) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster species that never randomly spawned: terse reapply The monster species that never randomly spawned: timeless guardian The monster species that never randomly spawned: violet vortices The monster species that never randomly spawned: trap mold The monster species that never randomly spawned: Aram The monster species that never randomly spawned: vacuum warp fungus The monster species that never randomly spawned: mediated twosome The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: skeletal dragon The monster species that never randomly spawned: wereblacklight The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ice shield (temno-siniy shchit) The RNG hath decreed that this item was never generated: quarterstaff (sotrudniki) The RNG hath decreed that this item was never generated: nevidimost' (dark brown) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: blue lightsaber (lazernyy mech) The RNG hath decreed that this item was never generated: elven short sword (runicheskiy korotkiy mech) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 9) The RNG hath decreed that this item was generated more often: mir osen'yu (charming, freq bonus 7) The RNG hath decreed that this item was generated more often: potok vozdukha (court, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 22) The RNG hath decreed that this item was generated more often: povorot nezhit' (copper, freq bonus 24) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 10) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of reflection (pokhorony plashch, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flack helmet (zelenyy kishechnika, freq bonus 10) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lecheniye slepoty (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 88) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: letayushchiy (winged) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: cloak of totter (rozhdeniye tkan') The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: luch pustoty (underworld) The RNG hath decreed that this item was always generated cursed: sinful heels (krasnyye krossovki) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 5) Next attribute increase check would have come at turn 359 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You had 1669 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Edward Cullen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (531) You are dead Spells known in the end Name Level Category Fail Memory a - rezhim boga 8 protect 100% 0% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of moshchnost' (spoony) Armor butsy (turbo sapogi) Scrolls scroll of nakazaniye (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of istseleniye (PSERPHERCHO THNERBECH CHARCHERBER YEICH) scroll of volshebnaya sila (SPEE WORK WHEN TOUCH) scroll of faza dver' (SIPHRI BRISKYLMA AROUAZAR) scroll of identifikatsiya odin punkt (LOREM IPSUM) scroll of lecheniye (SHELL PROTECT KEY) Spellbooks spellbook of rezhim boga (striped) Wands wand of nakazaniye (tungsten) Tools privyaz' (instrument domashneye zhivotnoye) sedlovina (yezda instrument) Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (22 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye thor the Cruel Abuser...