thor, neutral male ironman Death Eater ############################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.......}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.<.....>.}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}h......}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}} |............}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# #}}}}}}}}}}}} |..............}}}}}}}}}}}}}}}}}}}.I}}}}}}}}}}}}}}}# #}}} |................}}}}}}}}}}}}}}}}}@}}}}}}}}}}}}}}}}# # |.................}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}# }}.......................%....................}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}....}.. |.................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}. |...............}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}} |..............}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# [Thor the Lowly Being] St8 Dx11 Co8 In17 Wi8 Ch6 DeaIroMalNeu Dlvl:5 $22 HP62(78) Pw19(51) AC7 Exp6 T1142 Sat Hld Latest messages The jumping babelfish bites you! [-4 -> 69] The jumping babelfish pulls you into the lava! One of your scrolls of phase door catches fire and burns! [-1 -> 68] One of your scrolls of standard id catches fire and burns! [-1 -> 67] You are being wrapped. Pick an object. @ a human or elf or you (ironman death eater called thor) Accessing Pokedex entry for death eater... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -3. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical You cannot escape from the jumping babelfish! The former sergeant picks up 6 rocks {0}. The jumping babelfish bites you! [-3 -> 64] The jumping babelfish pulls you into the lava! One of your scrolls of phase door catches fire and burns! [-1 -> 63] Your spellbook of finger of death catches fire and burns! [-1 -> 62] You burn to ashes... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 2 sins You could not have this property at all: flying You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 162 Monsters only dropped their musable items with 57% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency had a negative bias of 57% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: attack spells (turn 11) Number of artifacts generated was 2 Number of fake artifacts generated was 14 Monster spawn increase started at turn 97795 Monster spawn increase reached its maximum at turn 157901 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 391319 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: xorn (freq bonus 6) The monster species that spawned more often: petty scary monster (freq bonus 16) The monster species that spawned more often: sue mushroom (freq bonus 18) The monster species that spawned more often: undead barbarian (freq bonus 32) The monster species that spawned more often: goblin (freq bonus 10) The monster species that spawned more often: ore couatl (freq bonus 18) The monster species that spawned more often: unpoetically nosology abdication demotist otological (freq bonus 36) The monster species that spawned more often: unscarred sterilely (freq bonus 14) The monster species that spawned more often: bulimiac graffito (freq bonus 30) The monster species that spawned more often: multicolor light (freq bonus 14) The monster species that spawned more often: trebuchet dragon (freq bonus 12) The monster species that spawned more often: pooka (freq bonus 18) The monster species that spawned more often: unyielding mainstay (freq bonus 96) The monster species that spawned more often: High-elf rogue (freq bonus 18) The monster species that spawned more often: gravitator (freq bonus 44) The monster species that spawned more often: karmic growth (freq bonus 18) The monster species that spawned more often: soft fungus (freq bonus 20) The monster species that spawned more often: Olog-hai (freq bonus 8) The monster species that spawned more often: lethe colony (freq bonus 9) The monster species that spawned more often: werecockatrice (freq bonus 26) The monster species that spawned more often: inertia mushroom (freq bonus 40) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: unknown (freq bonus 4) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster species that never randomly spawned: inferno sentry The monster species that never randomly spawned: stitched abomination The monster species that never randomly spawned: theobromine scarifier bran purgatively The monster species that never randomly spawned: storm of unmagic The monster species that never randomly spawned: kaput dodge The monster species that never randomly spawned: indigo stalk The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: nonabsolute infarction answer plow orbiter The monster species that never randomly spawned: wisp The monster species that never randomly spawned: wild talent The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 20) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 287) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 15) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 95) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 11) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 22) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 6) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 3) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 57) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 8) Next attribute increase check would have come at turn 3425 Strength training was 24 Dexterity training was 6 Wisdom training was 9 Constitution training was 18 You were suffering from very slight contamination. (19) You were prevented from having flying (0) You were prevented from having confusion resistance (0) You had 3533 points of nutrition remaining You were held by a jumping babelfish You had reflection You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 589% b - charm monster 4 enchant 0% 314% c - acid stream 4 matter 0% 299% Techniques known in the end Name Level Status world fall 6X Prepared(0) recharge 6X Prepared(0) blood ritual 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Huge timeout(30799) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Amulets amulet of life saving (splatted) Weapons quarterstaff (staff) Armor cloak of reflection (skinny cloak) Scrolls scroll of healing (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of mana (NESRECA HROSCEV) scroll of phase door (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of standard id (JUFFO WUP) scroll of cure (HAS README) * scroll of extra healing (ON TIMON TIME ON TIME) * scroll of greater mana restoration (NOTY AND THE AMY WERE MVPS 2017) scroll called entrapped (IEO BELPHENO) scroll of identify (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) Spellbooks spellbook of finger of death (maroon) spellbook of charm monster (molded) spellbook of acid stream (garbage) Potions potion of gain level (brown) potion of extra healing (bayberry) Wands wand of death (skew) wand of create monster (pebble) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 40 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (6 of 20) two-handed weapons [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (88 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (84 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (32 of 160) Goodbye thor the Death Eater...