thor, lawful male ak Thief is dead! Gamer --- ---.--- ---.....-- --........| --......--.-- - | ,`......,|..-- |.| |.|..|.--,-..| ---.--- --- |^|----. --%| |.....--- |..-#%.% |.| -----.......| |...|,., |.| |...........| --(..|..| --.----.......<..| |....|.-- --...`...........-- |...%| |....--%%%%......| ---@%, |.....%))........- |..----- ----.....%-..(....| --- |......- ---............| |......-....| ---.........-- ,..,--.....-- |.....|..-- ,., ---..-- ---...|..| ,,, --- -------- [Thor the Super Mario Addict] St6 Dx16 Co7 In13 Wi8 Ch4 GamAktMalLaw Min:3 $23 HP33(65) Pw37(65) AC4 Exp6 T611 Bli Latest messages You see here an elf corpse {800}. You gaze at the gnomish mana wizard... The gnomish mana wizard is enveloped by searing plasma radiation! You kill the gnomish mana wizard! You see here a gnomish mana wizard corpse {700}. You gaze at the gnome friendloader... The gnome friendloader is enveloped by searing plasma radiation! You kill the gnome friendloader! There is a wall in the way! s - a scroll of healing {0}. What do you want to eat? [defp or ?*,] This gnome friendloader corpse is delicious! You finish eating the gnome friendloader corpse. You return to ak Thief is dead! form! Pick an object. @ a human or elf or you (ak Thief is dead! gamer called thor) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 1, magic resistance = 50, alignment 4. Slow (9). Special generation. Resists sleep, acid. Leaves no corpse. Not genocidable, thick-skinned demon hider, miner. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. Attacks: 2d7, tentacles - steals item 1d3, uses weapon - ordinary physical There is nothing here to pick up. You try to feel what is lying here on the floor. You feel no objects here. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: freezopathy You could not have this property intrinsically: flying Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 201 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 49% Wand drop chance was reduced to 96% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: bow (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 69902 Monster spawn increase reached its maximum at turn 183902 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1126148 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: rotting carcass (freq bonus 12) The monster species that spawned more often: bespangling implanted (freq bonus 24) The monster species that spawned more often: red puyo (freq bonus 15) The monster species that spawned more often: ice nymph (freq bonus 6) The monster species that spawned more often: surya deva (freq bonus 8) The monster species that spawned more often: babau (freq bonus 10) The monster species that spawned more often: Madeleine (freq bonus 9) The monster species that spawned more often: Lukas's bodyguard (freq bonus 10) The monster species that spawned more often: stygian fetish (freq bonus 4) The monster species that spawned more often: dark force fungus (freq bonus 4) The monster species that spawned more often: The Grand Inquisitor (freq bonus 72) The monster species that spawned more often: fluidity memorable (freq bonus 8) The monster species that spawned more often: canna exulting (freq bonus 18) The monster species that spawned more often: broken shadow (freq bonus 15) The monster species that spawned more often: erring wight (freq bonus 15) The monster species that spawned more often: microscope massage acidly stripteasing wrath (freq bonus 5) The monster species that spawned more often: Avatar of Lolth (freq bonus 10) The monster species that spawned more often: amnesiac (freq bonus 6) The monster species that spawned more often: narrow vortex (freq bonus 12) The monster species that spawned more often: magenta slime (freq bonus 6) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster species that never randomly spawned: dead pharao The monster species that never randomly spawned: antimagic patch The monster species that never randomly spawned: capture girdle The monster species that never randomly spawned: Kasidori The monster species that never randomly spawned: thousandth stickily The monster species that never randomly spawned: pegachuck The monster species that never randomly spawned: iron wolf The monster species that never randomly spawned: difficult lead golem The monster species that never randomly spawned: antimatter grue The monster species that never randomly spawned: blister patch The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 7) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 8) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 14) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 9) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 9) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 55) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 89) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 11) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 3) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 96) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: piano ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this trap was always invisible: monster speed trap The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 3) Next attribute increase check would have come at turn 1575 Strength training was 22 Dexterity training was 2 Wisdom training was 30 Constitution training was 38 You were sleep resistant You were level-drain resistant You were prevented from having detect monsters (0) You were prevented from having speed (26) You were prevented from having freezopathy (0) You saw invisible You had 2379 points of nutrition remaining You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Nintendo The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - induce vomiting 2 body 0% 94% b - cure confusion 3 healing 90% 99% c - drain life 3 attack 90% 99% Techniques known in the end Name Level Status concentrating 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(9355) Discoveries Scrolls scroll of healing (THIS CHANGE TO DUALWIELDING IN FOURK SUCKS MONKEYBALLS) scroll of mana (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of phase door (FELLOW LEAF ELF STAT CANNT LOWED) scroll of standard id (LOREM IPSUM SIT AMET) scroll of cure (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) * scroll of extra healing (GODFATHER OF ALL ROGUELIKES) * scroll of greater mana restoration (HAHAHAHAHAHAHA) Spellbooks spellbook of induce vomiting (fullpost) spellbook of cure confusion (pale) spellbook of drain life (coarse) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 27 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (28 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye thor the Gamer...