thor, lawful male centaur Electric Mage -------------- |...%........| |<...........- -.------------ #%# #%# #,# ,, ##% #@q qqq | q | . . . #. . .. . # ..- -- --- [Thor the Buzzer] St12 Dx10 Co11 In15 Wi8 Ch5 EleCenMalLaw Dlvl:4 $38 HP-3(97) Pw76(76) AC5 Exp7 T1852 Sat Latest messages [-6 -> 11] Warning: HP low! The large rothe claws you! [-1 -> 10] Warning: HP low! The large rothe bites you! You hear the howling of the CwnAnnwn... [-3 -> 7] Warning: HP low! The large rothe bites you! [-3 -> 4] Warning: HP low! The large rothe claws you! [-1 -> 3] Warning: HP low! The large rothe bites you! [-2 -> 1] Warning: HP low! The large rothe bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) {16} q - an uncursed +0 morning star (weapon in hand) {48} r - an uncursed +0 spear {12} z - an uncursed +0 elven dagger {4} D - an uncursed +1 bow {12} E - 8 uncursed +0 arrows {0} Armor b - an uncursed +0 studded leather armor (being worn) {80} s - an uncursed +0 leather armor {60} t - an uncursed +0 dwarvish cloak (being worn) {4} u - a heavily cursed +0 pair of kicking boots (being worn) {8} y - a blessed +0 pair of kicking boots {8} Comestibles c - an uncursed food ration {0} v - 4 uncursed carrots {0} Scrolls e - an uncursed scroll of charging {0} j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of shocking sphere (0:5) {0} i - a blessed spellbook of lightning (0:1) {0} G - a blessed spellbook of wizard lock (0:1) {0} Potions d - a blessed potion of extra healing {0} B - an uncursed potion of oil {0} Rings g - an uncursed ring of teleport control {0} p - an uncursed ring of poison resistance {0} Wands f - an uncursed wand of lightning (0:5) {0} Tools w - an uncursed charger {0} I - the uncursed unstable stethoscope named Alma Negra {0} J - an uncursed mirror {0} Gems x - an uncursed +0 luckstone Venoms A - an uncursed acid venom {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 209 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 10% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: attack spells (turn 37) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 14794 Monster spawn increase reached its maximum at turn 87307 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 322420 The monster class that cannot be genocided was nymph The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: silver dragon (freq bonus 12) The monster species that spawned more often: ghost caster (freq bonus 24) The monster species that spawned more often: cheating minotaur (freq bonus 64) The monster species that spawned more often: Ujiblex (freq bonus 32) The monster species that spawned more often: imperial (freq bonus 8) The monster species that spawned more often: theme fox (freq bonus 24) The monster species that spawned more often: komodo dragon (freq bonus 10) The monster species that spawned more often: rubberneck germanic indiana managerial ballad (freq bonus 20) The monster species that spawned more often: Jana the Soft Wench (freq bonus 24) The monster species that spawned more often: decompensating qiana insurmountably (freq bonus 12) The monster species that spawned more often: snail (freq bonus 48) The monster species that spawned more often: clock mushroom (freq bonus 5) The monster species that spawned more often: grey naga hatchling (freq bonus 18) The monster species that spawned more often: Raini (freq bonus 16) The monster species that spawned more often: chinese girl (freq bonus 8) The monster species that spawned more often: dragonkin broodmaster (freq bonus 8) The monster species that spawned more often: Undead Kchief (freq bonus 6) The monster species that spawned more often: force mist cloud (freq bonus 18) The monster species that spawned more often: soft colony (freq bonus 12) The monster species that spawned more often: group troll (freq bonus 10) The monster trait that was more common: monsters that count as hobbit (freq bonus 12) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 8) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 22) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster species that never randomly spawned: signified pitifuller The monster species that never randomly spawned: chick The monster species that never randomly spawned: hungry spore The monster species that never randomly spawned: shadow sword The monster species that never randomly spawned: lead golem The monster species that never randomly spawned: lesbian girl The monster species that never randomly spawned: terrible troll The monster species that never randomly spawned: detumescent weightlessly The monster species that never randomly spawned: ass The monster species that never randomly spawned: noxious warp patch The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 205) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 11) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 4) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 10) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 10) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 97) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 22) Next attribute increase check would have come at turn 1997 Strength training was 28 Dexterity training was 18 Wisdom training was 14 Constitution training was 39 You were shock resistant You were prevented from having poison resistance (0) You were prevented from having psi resistance (0) You had 2534 points of nutrition remaining You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 227% b - lightning 4 matter 0% 287% c - wizard lock 2 matter 0% 93% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) invoke deity 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(1096) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) shield bash 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) elven dagger (runed dagger) Armor kicking boots (velcro boots) dwarvish cloak (hooded cloak) Scrolls scroll of charging (XOR ME HSALS) scroll of healing (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of mana (EDGE PROTECTION) scroll of phase door (JUMP IN FRONT OF A TRAIN) scroll of standard id (FLEEING FLEEEING FLEEEEING) scroll of cure (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) * scroll of extra healing (EIT ME) * scroll of greater mana restoration (STUFF WEIGH WAY TOO MUCH) scroll of acquirement (MODD ARCHWILIO) Spellbooks spellbook of shocking sphere (geological) spellbook of lightning (iranian) spellbook of wizard lock (velvet) Potions potion of extra healing (violet-red) potion of invisibility (wormwood) potion of oil (blinding) Rings ring of teleport control (lapis lazuli) ring of poison resistance (ebony) Wands wand of lightning (wax) Tools mirror (looking glass) Gems luckstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an acid blob (2 created) a red blob a turkey 0 giant chicks (1 created) 0 evasive foxes (1 created) 0 scruffy little dogs (1 created) 0 pack dogs (1 created) 0 shock hound pups (1 created) a floating eye 19 shocking spheres (26 created) 2 hobbit gentlemen 0 hobbits (2 created) 0 large hobbits (1 created) 0 manes (1 created) 0 larva imps (1 created) an egodretch an imp a tengu a silver jelly a pack kobold (2 created) 0 disintegration kobolds (1 created) a baby mimic 0 small healing mimics (1 created) a blue faerie 0 goblins (1 created) 0 lambs (1 created) 16 large rothes (42 created) 17 drains rats 0 pack rats (1 created) 0 maggots (2 created) 0 contaminated bugs (2 created) 0 invisible badguys (1 created) 0 yellow growths (1 created) 0 golden molds (1 created) 2 golden colonies a cyan growth 0 little grey aliens (1 created) a kobold mummy a gnome zombie a dwarf zombie (2 created) 0 zombies (1 created) 0 human thieves (1 created) a blabbering otaku 0 coal miners (1 created) 0 imperials (1 created) a peasant 0 shopkeepers (3 created) 2 minighosts 2 twens a gecko a novice light wall 0 small turrets (1 created) 0 gem troves (1 created) 147 creatures born. 79 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 37 times You killed 41 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (22 of 160) devices [Basic] (max Expert) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Expert) (36 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (68 of 160) Goodbye thor the Electric Mage... You died in The Dungeons of Doom on dungeon level 4 with 3231 points, and 38 pieces of gold, after 1852 moves. Killer: a monster (large rothe) You were level 7 with a maximum of 97 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 13 3894 Nirol-Drd-Imp-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (gnome stalker). - [48] 14 3734 Nirol-Poi-Agb-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mr. Ntgnut, the shopkeeper). - [73] *15 3231 thor-Ele-Cen-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (large rothe). - [97] 16 3191 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an acid venom. - [62] 17 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52]