X, Player: tencharmax Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-06.02:20:57.ttyrec Time: (1491445257) Thu Apr 6 02:20:57 2017  XThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] Xx yĿ@dX[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 21(21)  AC-1 Exp1 T1 It is written in the Book of Ariel:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and b Xx ides his time.  Your god Ariel seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fighter of Law, have been heralded from birth as the instrument of Ariel. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ariel!--More--X3@Ŀ@dXXXxSalutations tencharmax, welcome to SlashEMExtended! You are a lawful male unicorn Paladin.--More--X You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--Xg Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--8X6[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T1The moon is waxing tonight.9X*[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T2<@:X-[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T2@X;XOA[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T2@;X, There is a wall in the way![Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T2There is a wall in the way![Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T14fXC[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T15+@%hX&M[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T15#@hX/H[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T15@jX0 [[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T16@##kXӰ There is a wall in the way![Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T16lX [Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T16@mXԇ<[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T16#@#mX( [Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T17@>nXm}[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T17Ŀ@nX# [Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T18@oXЯ[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T18@pXh[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T18@pX [Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19@qX4O;You can't open anything -- you have no hands!--More--sX/TTry to open it with another part of your body instead? [yn] (n) tXn[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19xX?There is a wall in the way![Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19zX> That door is closed.[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19{XhIYou can't open anything -- you have no hands!--More--|XTTry to open it with another part of your body instead? [yn] (n) }X=yA cloud of darkness falls upon you.@[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli Off - you just blinded yourself!--More--X[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli @XA Autopickup: ON, for all objects.[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli @XAutopickup: OFF.[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw  21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli @Xz# X$wipeXu XiX= tX X X XN X~quitXuitXitX tXT9 *Really quit [yes/no]? X yX8eXDsX_[Tencharma the Fighter of Law  21(21)  Pw 21(21)  AC-1 Exp1 T19 BliĿĿ#######+@###<%>##[Tencharma tXwhe Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) X`n Weapons a - an uncursed +3 long sword (weapon in hand) {16} Armor b - an uncursed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots (being worn) {4} Comestibles h - 4 uncursed food rations {4} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - an uncursed spellbook of slow monster (4:3) {1} Rings i - an uncursed ring of warning {1}(end) Xx+ĿĿ#######+@###<%>##ĎX6 [Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 21(21)  AC-1 Exp1 T19 Bli Do you want to see your attributes? [ynq] (n) XV nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 11. You carried 0 sins. You could not have this property at all: sickness resistance. You could not have this property extrinsically: shock resistance. You could not have this property intrinsically: polymorph control. Scroll identification only worked 100 times out of 327. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 20. Tool identification only worked 5 times out of 10. Scroll drop chance was reduced to 83%. Amulet drop chance was reduced to 88%. Potion drop chance was reduced to 98%. Concealing monsters were spawned underneath items 66% of the time only. Monster death drops spawned with only 94% chance. The followinXj g skill could not be trained at all: body armor. The following skill was trained at half the usual rate: spear. The following skill was trained at one fifth the usual rate: unicorn horn. --More--X1The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: devices. The following skill was limited to expert proficiency: searching. The following skill became untrainable if you tried to train it too early: polymorphing (turn 6). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22847. Monster spawn increase had reached its maximum at turn 44968. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 401941. The monster class that cannot be genocided was dragon. Today, the monster class that always gets generated invisible was vampire. The monster class that was spawned more often: wraith (freq bonus 1). The monster species that was spawned more often: general (freq bonus 2). The monster species that was spawned more often: jumpXEing babelfish (freq bonus 2).The monster species that was spawned more often: undead shapeshifter (freq bonus 12). The monster species that was spawned more often: elven mage (freq bonus 4). The monster species that was spawned more often: navi (freq bonus 2). The monster species that was spawned more often: gas cloud (freq bonus 3). The monster species that was spawned more often: sand hunter (freq bonus 3). --More--X: The monster species that was spawned more often: Nazgul (freq bonus 4). The monster species that was spawned more often: death worm (freq bonus 8). The monster species that was spawned more often: Evillan (freq bonus 8). The monster species that was spawned more often: werebat (freq bonus 5). The monster species that was spawned more often: electric rat (freq bonus 5). The monster species that was spawned more often: soft force fungus (freq bonus 6).The monster species that was spawned more often: tree lurker (freq bonus 2). The monster species that was spawned more often: Giulia's dancing shoe (freq bonus 12). The monster species that was spawned more often: clay spore (freq bonus 5). The monster species that was spawned more often: golden spore (freq bonus 6). The monster species that was spawned more often: force imp (freq bonus 8). The monster species that was spawned more often: minimalist (freq bonus 7). X; The monster species that was spawned more often: dewgong (freq bonus 4). The monster species that was never randomly spawned: wrinkled force fungus. The monster species that was never randomly spawned: porter floating eye. The monster species that was never randomly spawned: hell locust. The monster species that was never randomly spawned: knight of the forgetting. The monster species that was never randomly spawned: undead thalmor. The monster species that was never randomly spawned: ore-spore lichen. The monster species that was never randomly spawned: water spirit. The monster species that was never randomly spawned: Mina Majikina. --More--XThe monster species that was never randomly spawned: air elemental speed beholder. The monster species that was never randomly spawned: magical girl. The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield). The RNG hath decreed that this item was never generated: fear (bewitched). The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)). The RNG hath decreed that this item was never generated: phase door (ethereal). The RNG hath decreed that this item was never generated: stone chain ((null)). The RNG hath decreed that this item was never generated: thunder hammer ((null)). The RNG hath decreed that this item was never generated: confusion stone (gray). The RNG hath decreed that this item was never generated: radioglasses ((null)). The RNG hath decreed that this item was never generated: nunchiaku ((null)). The RNG hath dXecreed that this item was never generated: course javelin ((null)). The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 17). The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 9). The RNG hath decreed that this item was generated more often: worthless piece --More--X of pink glass (pink, freq bonus 38). The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 31). The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 45). The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 16). The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 4). The RNG hatX Oh decreed that this item was generated more often: BFG ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 47). The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 7). --More--X^The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 8). The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 9). The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 7). The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet). The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes). The RNG hath decreed that this item was always generated cursed: whispX^wers from beyond (detestable). The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping). The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos). The RNG hath decreed that this item was always generated cursed: boots of acid --More--X$!resistance (buckled boots). The RNG hath decreed that this item was always generated cursed: force bolt (red). The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak). The RNG hath decreed that this item was always generated cursed: stone of permanence (gray). The RNG hath decreed that this item was always generated cursed: decoy making (cornflower). The RNG hath decreed that this trap was always invisible: bishop trap. The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1). Next attribute increase check would have come at turn 569. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. You were blinded (27). You were prevented from having shock resistance (0). You were prevented from having sickness resistance (0). Your chance to block was X.!|27%. You were aware of the presence of undead. You were aware of the presence of demons. --More--XLYou had 1480 points of nutrition remaining. You could jump. You were fast. Your luck was zero. You could not have safely prayed (540). You survived. --More--XĿĿ#######+@###<%>##[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 21(21)  ACXN-1 Exp1 T19 Bli Do you want to see your discoveries? [ynq] (n) X@lon Discoveries   Armor  helmet (visored helmet)  leather gloves (odd pair of gloves)  low boots (walking shoes)  Scrolls  scroll of healing (BANDARCHOR GO HOME)  scroll of mana (STATUS DISAPER WHEN RAIN)  scroll of phase door (IGNORE SHELL BLOC RING)  scroll of standard id (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED)  scroll of cure (FEELING MARKSMAN AMYLEIN)  Spellbooks  spellbook of slow monster (junethack)  Rings  ring of warning (diamond)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) XX8ĿĿ#######+@###<%>##[Tencharma the Fighter of Law ] St4 Dx10 Co10 In7 Wi10 Ch10 PalUniMalLaw Dlvl:1 $0 HP 21(21)  Pw 21(21)  ACXj8Y-1 Exp1 T19 Bli Do you want an account of creatures vanquished? [ynq] (n) X&n Vanquished creatures:  0 little dogs (1 created) 0 lichens (1 created) a grid xorn  3 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--X9 ĿĿDo you want to see your conduct? [ynq] (n) X n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--XpD lĿĿ#######+@###<Fare thee well tencharmax the Paladin... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 19 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--X