talkdrt, lawful female dufflepud Chaos Sorceror ----------- |.........| |@........| |.....<...| |.........| |...Q.....| |..$......| |.........- -------+--- [Talkdrt the Chaotic Dweller] St17 Dx9 Co14 In16 Wi8 Ch5 ChaDufFemLaw+h Dlvl:1 $0 HP14(16) Pw18(18) AC6 Exp1 T89 Latest messages Mr. X drops 2 gold pieces. You displaced Mr. X. Mr. X picks up 2 gold pieces {0}. There is a wall in the way! (8x) Mr. X drops 2 gold pieces. There is a wall in the way! Mr. X picks up 2 gold pieces {0}. There is a wall in the way! (2x) In what direction? [hykulnjb><] You stumped your little toe - ouch! [-2 -> 14] There is a wall in the way! You displaced Mr. X. Your right leg is in no shape for kicking. Your leg feels somewhat better. Mr. X drops 2 gold pieces. What do you want to drink? [gh or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets m - an uncursed amulet of life saving {0} Weapons e - an uncursed greased +0 poured club (weapon in hand) {28} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed scroll of random enchantment {0} j - an uncursed scroll of enchant armor {0} k - an uncursed finalized scroll of rumor {0} l - an uncursed scroll of message {0} t - 5 uncursed scrolls of healing {0} u - 4 uncursed scrolls of mana {0} v - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of resist random element (0:5) {0} b - a blessed finalized spellbook of BUC randomization (0:2) {0} c - a blessed finalized spellbook of lycanthropy (1:2) {0} d - a blessed finalized spellbook of reroll artifact (0:2) {0} Potions g - an uncursed potion of invisibility {0} h - a blessed finalized potion of speed {0} Wands n - an uncursed wand of trap creation (0:29) {0} o - an uncursed wand of polymorph (0:5) {0} Gems q - 8 uncursed +0 silver slingstones r - the uncursed +0 silver slingstone named Invisible Bane s - the uncursed +0 silver slingstone named Aglarang Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 22 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 185 Scroll drop chance was reduced to 97% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 38% Potion drop chance was reduced to 92% Armor drop chance was reduced to 10% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: elemental spells The following skill was limited to skilled proficiency: martial arts The following skill became untrainable after a while: flail (turn 18415) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 52400 Monster spawn increase reached its maximum at turn 122521 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5374132 The monster class that cannot be genocided was eye or sphere The monster species that spawned more often: water hulk (freq bonus 6) The monster species that spawned more often: decayed mushroom (freq bonus 10) The monster species that spawned more often: irresistible fungus (freq bonus 2) The monster species that spawned more often: circle clan (freq bonus 15) The monster species that spawned more often: pointate force fungus (freq bonus 6) The monster species that spawned more often: aerially excreta (freq bonus 18) The monster species that spawned more often: axman urethral (freq bonus 6) The monster species that spawned more often: octarine colony (freq bonus 1) The monster species that spawned more often: ham vortex (freq bonus 9) The monster species that spawned more often: interhack horror (freq bonus 8) The monster species that spawned more often: greaterwock (freq bonus 12) The monster species that spawned more often: fading jelly (freq bonus 12) The monster species that spawned more often: freight gaucherie (freq bonus 6) The monster species that spawned more often: glamorize grandsir leukemoid marshier thesauri (freq bonus 8) The monster species that spawned more often: devious skeleton fish (freq bonus 2) The monster species that spawned more often: humanlike construct (freq bonus 12) The monster species that spawned more often: lower team starwolf member (freq bonus 6) The monster species that spawned more often: shitty force fungus (freq bonus 4) The monster species that spawned more often: accredited squallier (freq bonus 6) The monster species that spawned more often: leprosy drunkest (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3) The monster species that never randomly spawned: pointmuncher The monster species that never randomly spawned: petty darker grue The monster species that never randomly spawned: boss dingo The monster species that never randomly spawned: cook The monster species that never randomly spawned: woman who can't spell her own name The monster species that never randomly spawned: shotgun horror The monster species that never randomly spawned: sentimentalized disclose The monster species that never randomly spawned: inferred reticule The monster species that never randomly spawned: petty white fungus The monster species that never randomly spawned: quicksilver fish The RNG hath decreed that this item was never generated: gain spact (elonic) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 7) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 10) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 49) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: cloak of coagulation (sand cloak) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: trap percents (freq bonus 22) Trap randomization happened for 1 in 929 traps Next attribute increase check would have come at turn 642 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 Your sanity was 0 You had not decided on your sexuality yet You had infravision You had 1408 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (273) You survived Spells known in the end Name Level Category Fail Memory a - resist random element 4 + chaos 44% 300% b - BUC randomization 5 + chaos 95% 400% c - lycanthropy 5 + chaos 95% 400% d - reroll artifact 8 + chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of life saving (rubber) Armor robe of randomness (camo robe) Scrolls scroll of random enchantment (SURPRISE INSIDE) scroll of enchant armor (WHIPLASH EM EXTENDED ACCELERATION) scroll of rumor (MUD BODY TO SHOCK RESIST) scroll of message (HALLS OF MANDOS) scroll of healing (ONE DAY THE WHITE HAWK OF ZANAN WILL SOAR ONCE MORE) scroll of mana (TSX IS A VARIANT AND NOT VANILLA) scroll of phase door (CANCER MAGE) scroll of standard id (DU KUMMS HIER NICH REIN) scroll of cure (PURE VIRTUAL FUNCTION CALL) * scroll of extra healing (SHELF ON THE ELF) * scroll of greater mana restoration (WORLD FALL) Spellbooks spellbook of resist random element (received) spellbook of BUC randomization (unlucky) spellbook of lycanthropy (metal-colored) spellbook of reroll artifact (sublime) Potions potion of invisibility (carcinogenic) potion of speed (shining) Wands wand of trap creation (shining) wand of polymorph (mercury) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 checkals (1 created) 0 jackals (1 created) 0 scrawny cats (1 created) 0 evasive jermlaines (1 created) 0 training kobolds (1 created) 0 clubbelgoblins (1 created) 0 lichens (1 created) 0 chaos polymorphers (1 created) 0 magic touches (1 created) 0 dumb humans (1 created) 0 minighosts (1 created) 0 twens (1 created) 0 piles of worthless coins (1 created) 0 small turrets (1 created) 14 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye talkdrt the Chaos Sorceror... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 89 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.