X__  Player: syku Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-27.10:11:36.ttyrec Time: (1603793496) Tue Oct 27 10:11:36 2020 X_N GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. X_ WShall I pick a character's race, role, gender and alignment for you? [ynq] Z_yZ_ ĿF@@Z_ [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Dlvl:1 $138 HP 12(12)  Pw 13(13)  AC9 Exp1 T1 It is written in the Book of Linus Torvalds:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Linus Torvalds seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Summer Intern, have been heralded from birth as the instrument of Linus Torvalds. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour oZ_ nf destiny has come. For the sake of us all: Go bravely with Linus Torvalds!--More--\_6ĿF@@\_0tHello syku, welcome to SlashEMExtended! You are a lawful male aztpok Software Engineer.--More--a_<# \ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--g_ Ŀ FMessage of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy--More--k_7 Ŀk_j@@>GĿGĿ*k_0[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP 12(12)  Pw 13(13)  AC9 Exp1 T1k_@4You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--r_   @r_S [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC9 Exp1 T1The moon is waxing tonight.[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1v_[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1v_b - an uncursed +0 healer uniform (being worn) {6}.[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1v_ Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Potions ('!') g - Tools ('(') I - Unidentified items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) x_@@>GĿGĿ*[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1{_՛Count: 41|_Y [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1}_/ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~_ @@G[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1_m Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _Y @@G[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1_H5[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T2<@_&[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T2 [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T3@h_n[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T3@@GZhThe hobbit slingerer wields a sling {2}!--More--_The sling welds itself to the hobbit slingerer's hand!hG--More--_2The sub-gnome wields a crossbow {20}!_R\H[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T4@_$=Pick an object.____@ a human or elf (tame geek called Tacitus the newbie) (base level 10) (male)  Accessing Pokedex entry for geek...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). Resists electricity, poison. Conveys electricity, poison resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d8, uses weapon - ordinary physical _M#  --More--_qR  h @@< G >G Ŀ ڿ   Ŀ [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw [24;15_RJH 12(12)  Pw 13(13)  AC8 Exp1 T4_^ Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 50 uncursed +0 bullets (in quiver) {1} Armor b - an uncursed +0 healer uniform (being worn) {6} Scrolls c - a blessed scroll of scare monster {0} d - a blessed scroll of taming {0} e - a blessed scroll of enchant armor {0} f - an uncursed scroll of enchant armor {0} g - a blessed finalized scroll of symmetry {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Potions h - an uncursed finalized potion of coffee {0} Tools j - an uncursed hairclip {0} k - an uncursed charger {0}(end) _Ch@@<G>GĿڿĿ*[_mZhĿ [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP 12(12)  Pw 13(13)  AC8 Exp1 T4 [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T4_z$[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T4 [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T5G@@Zh_I KYou begin bashing monsters with your flintlock.--More--_You hit the gnome prostitute.[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T5 [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T6@Gh_t3In what direction? [hykulnjb><] _-cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--_[Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP 12(12)  Pw 13(13)  AC8 Exp1 T6@<GG@>ĿڿĿ*hZ_Ŀ_e&In what direction? [hykulnjb><] _J _ 4The bullet misses the gnome prostitute._ [Syku the Summer Intern ] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T6--More--_܍jThe geek called Tacitus the newbie thrusts his silver dagger at the gnome prostitute.--More--_c 2 _! nThe geek called Tacitus the newbie misses the gnome prostitute.Z_= [Syku the Summer Inte rn] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  11(12)  Pw 13(13)  AC8 Exp1 T6--More--_ M[-1 -> 11]You're discovering your sexuality...--More--_UAre you homosexual? [y/yes/no] (If you answer no, you're heterosexual.) _=n_-o_ _ [Syku the Summer In tern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  10(12)  Pw 13(13)  AC8 Exp1 T6[-1 -> 10]h_3In what direction? [hykulnjb><] _4_8The bullet misses the gnome prostitute.[Syku the Summer In tern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  10(12)  Pw 13(13)  AC8 Exp1 T7_ 23In what direction? [hykulnjb><] __4The bullet misses the gnome prostitute._[Syku the Summer In tern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  10(12)  Pw 13(13)  AC8 Exp1 T7--More--_xjThe geek called Tacitus the newbie thrusts his silver dagger at the gnome prostitute.--More--_, The geek called Tacitus the newbie hits the gnome prostitute.--More--_ The gnome prostitute is killed!G[hhGThe sub-gnome shoots a crossbow bolt!)_C)_m --More--_[ ,You are hit by a crossbow bolt!_ [Syku  the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  3(12)  Pw 13(13)  AC8 Exp1 T7[-7 -> 3][)_b [Syku  the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  3(12)  Pw 13(13)  AC8 Exp1 T8@_g` 3In what direction? [hykulnjb><] _)_9)[__You kill the sub-gnome![Syku  the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  3(12)  Pw 13(13)  AC8 Exp1 T8 [Syku  the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  3(12)  Pw 13(13)  AC8 Exp1 T9%hh_yh@) Things that are here: a faded pall {4} an iron skull cap {12}--More--_e [Syku  the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  3(12)  Pw 13(13)  AC8 Exp1 T9@hZThe hobbit slingerer shoots a rock!*_ca*_t?!*_ *_  *_ xYou are hit by a rock.[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  1(12)  Pw 13(13)  AC8 Exp1 T9[-2 -> 1]--More--_;Warning: HP low!*_Ϗ[@hG_V<What do you want to read? [c-gl-q or ?*] _^ Scrolls c - a blessed scroll of scare monster {0} d - a blessed scroll of taming {0} e - a blessed scroll of enchant armor {0} f - an uncursed scroll of enchant armor {0} g - a blessed finalized scroll of symmetry {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0}(end) _(m+<%@@h>ĿڿĿhZ*As you read the scroll, it disappears._pYou feel revitalized.[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  1(12)  Pw 13(13)  AC8 Exp1 T10_38What do you want to drink? [h or ?*] _ =h - an uncursed finalized potion of coffee {0}.--More--_o8What do you want to drink? [h or ?*] _4_This tastes like coffee.[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  1(12)  Pw 13(13)  AC8 Exp1 T10 [Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  1(12)  Pw 13(13)  AC8 Exp1 T11)h@G_Q _XYou displaced your geek called Tacitus the newbie.[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  1(12)  Pw 13(13)  AC8 Exp1 T11*Ŀ@@hZ--More--_:The hobbit slingerer shoots a rock!*_:S*_n& *_.You are hit by a rock._[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw  -1(12)  Pw 13(13)  AC8 Exp1 T11--More--_ZqjYou die...[ -1(12)  Pw 13(13)--More--_P_<%*)Ŀh>@@ĿڿhĿZ*G_[mĿ[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP -1(12)  Pw 13(13)  AC8 Exp1 T11Do you want to write your own epitaph? [yn] (n) _6) LnDo you want your possessions identified? DYWYPI? [ynq] (n) _ n Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 46 uncursed +0 bullets (in quiver) {1} Armor b - an uncursed +0 healer uniform (being worn) {6} Scrolls c - a blessed scroll of scare monster {0} d - a blessed scroll of taming {0} e - a blessed scroll of enchant armor {0} f - an uncursed scroll of enchant armor {0} g - a blessed finalized scroll of symmetry {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of heal other {0} Tools j - an uncursed hairclip {0} k - an uncursed charger {0}(end) _d <%*)Ŀh>@@ĿڿhĿZ*[_`e 37mGĿDo you want to see your attributes? [ynq] (n) _nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: fear resistance. You could not have the double effect of this property: glib combat. Scroll identification only worked 100 times out of 189. Ring identification only worked 4 times out of 8. Implant identification only worked 1 times out of 26. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 15. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 68% chance. Ring drop chance was reduced to 94%. Wand drop chance was reduced to 95%. Amulet drop chance was reduced to 23%. Weapon drop chance was reduced to 90%. Tool drop chance was reduced to 91%. Food drop chance was reduced to 96%. Shop item generatio_pn was reduced to 98%. Musable item generation frequency had a negative bias of 97%. --More--_OConcealing monsters were spawned underneath items 80% of the time only. Monster death drops spawned with only 96% chance. The following skill was trained at half the usual rate: flail. The following skill was limited to basic proficiency: body spells. The following skill became harder to train at higher skill levels: dart. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 37840. Monster spawn increase had reached its maximum at turn 205384. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 844968. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: kobold (freq bonus 5). The monster species that was spawned more often: seance whetter avower exertive annealed (freq bonus 18). The monster species that was spawned more often: authentic flickering (_(P\freq bonus 14). The monster species that was spawned more often: cucumber horse (freq bonus 21). The monster species that was spawned more often: goggly infatuating unwitnessed (freq bonus 9). The monster species that was spawned more often: equiangular tabuing (freq bonus 9). --More--_ The monster species that was spawned more often: ancient of destruction (freq bonus 28). The monster species that was spawned more often: laser mummy (freq bonus 68). The monster species that was spawned more often: aboveboard cultivatable abortive unfruitful (freq bonus 14). The monster species that was spawned more often: nerve crab (freq bonus 72). The monster species that was spawned more often: biretta virtuoso (freq bonus 14). The monster species that was spawned more often: pie keelhauler (freq bonus 16). The monster species that was spawned more often: immunocompromised horse (freq bonus 32). The monster species that was spawned more often: biotically perturb (freq bonus 72). The monster species that was spawned more often: buyer briskest pirouetted (freq bonus 18). The monster species that was spawned more often: seclude expensively decking (freq bonus 30). The monster speci_ Xes that was spawned more often: ganmbler (freq bonus 24). The monster species that was spawned more often: percents ufo (freq bonus 14). The monster species that was spawned more often: supersoldier ant (freq bonus 7).The monster species that was spawned more often: dreadjudge (freq bonus 21). --More--_The monster species that was spawned more often: delimited fudge (freq bonus 18). The monster trait that was more common: monsters that count as gnome (freq bonus 30). The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1). The monster trait that was more common: monsters whose attacks digest you (freq bonus 2). The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 6). The monster trait that was more common: monsters whose attacks heal you (freq bonus 1). The monster trait that was more common: monsters that have butt attacks (freq bonus 4). The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 3). The monster trait that was more common: monsters that cannot be tamed (freq bonus 36). The monster trait that was more common: monsters that are poisonous w_߂hen eaten (freq bonus 2). The monster species that was never randomly spawned: lesbian woman. The monster species that was never randomly spawned: uncultured vining. The monster species that was never randomly spawned: wolf chieftain. --More--_ The monster species that was never randomly spawned: rethread homophile. The monster species that was never randomly spawned: sane spore. The monster species that was never randomly spawned: dull wort. The monster species that was never randomly spawned: important zruty. The monster species that was never randomly spawned: moss lichen. The monster species that was never randomly spawned: hillocky icicled. The monster species that was never randomly spawned: underarmed forwarded orthopedist. The RNG hath decreed that this item was never generated: deprovement stone (gray). The RNG hath decreed that this item was never generated: cancel dragon scales ((null)). The RNG hath decreed that this item was never generated: enhance breath (specific). The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 12). The RNG hath decreed that this item was generated more ofte_$ n: filtering stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 17). The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 25). The RNG hath decreed that this item was generated more often: elemental minion --More--_(propaganda, freq bonus 7). The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 14). The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 8). The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 19). The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 33). The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 14). The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 10). The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 8). _MThe RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 53). The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 5). The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 10). --More--_ The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 4). The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 3). The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 6). The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 5). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 95). The RNG hath decreed that this item was always generated cursed: binning kit ((null)). The RNG hath decreed that this item was always generated cursed: adornment (wooden). The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling). The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet). The RNG ha_k 0th decreed that this item was always generated cursed: eerie cloak (ghostly cloak). The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)). The RNG hath decreed that this trap was always invisible: amnesia trap. --More--_The RNG hath decreed that this trap was generated more often: hyperbluewall trap (freq bonus 1). Trap randomization happened for 1 in 871 traps. Traps were spawned invisible 1 times in 99. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 412. Strength training was 0. Dexterity training was 1. Wisdom training was 2. Constitution training was 0. Your sanity was 0. You were sleep resistant. You were heterosexual. You had 1528 points of nutrition remaining. You were fast. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (242). You are dead. --More--_<%*)Ŀh>@@ĿڿhĿZ*G_V[1mĿ[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP -1(12)  Pw 13(13)  AC8 Exp1 T11Do you want to see your discoveries? [ynq] (n) _ n Discoveries   Armor  healer uniform (clean white clothes)  Scrolls  scroll of scare monster (STRC PRST SKRZ KRK)  scroll of taming (YOU GOTTA TALK TO THE AMYFICATION)  scroll of enchant armor (MAYBE S-WAVE BECAUSE HIT)  scroll of symmetry (GENE FFS)  scroll of healing (A ZA Z0 9)  scroll of mana (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST)  scroll of phase door (DOCTOR WOMANEL FIELD)  scroll of standard id (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESIST  scroll of cure (ELF GRANDFATHER RESEARCH LAB)  scroll of heal other (MANCHNOBIS CHOLCHOBE MALASET IAT)  * scroll of extra healing (FANNY IS JUST A REGULAR FEMALE NAME)  * scroll of greater mana restoration (PAPOU)  Potions  potion of coffee (deadweight)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) _ = * faerie floss rhing (splash of venom) (1 of 2)__ h * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)_e <%*)Ŀh>@@ĿڿhĿZ*G_xf [1mĿ[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP -1(12)  Pw 13(13)  AC8 Exp1 T11Do you want an account of creatures vanquished? [ynq] (n) _j nVanquished creatures: 0 evasive foxes (1 created) 0 hobbit revellers (1 created) 0 hobbit merchants (1 created) 0 hobbit slingerers (1 created) 0 field mice (1 created) 0 porter lichens (1 created) a sub-gnome (2 created) 0 stroke gnomes (2 created) 0 gnomes (2 created) 0 bowmes (1 created) 0 gnome lords (1 created) a gnome prostitute 0 mittent gnomes (1 created) 0 creep mummies (2 created) 0 rat zombies (1 created) 0 kobold zombies (1 created) 0 geeks (1 created) 0 green play figures (1 created) 0 scroll troves (1 created) 23 creatures born. --More--_f2 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--_mC<%*)Ŀh>@@ĿڿhĿZ*G_C[1mĿ[Syku the Summer Intern] St11 Dx12 Co8 In11 Wi11 Ch6 SofAztMalLaw Spa:27 $138 HP -1(12)  Pw 13(13)  AC8 Exp1 T11Do you want to see your conduct? [ynq] (n) _a q_T"Setworn: mask = 512.--More--_ * _R  _