;$c> Player: swashberry Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-02-02.02:47:23.ttyrec Time: (1675306043) Thu Feb 2 02:47:23 2023 ;$czSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. ;$cPHello swashberry, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t + Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!=$cN a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s ! Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!?$c?a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s + Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!@$ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s + Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO ! OrcM + MaleF - FemaleL ! LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!A$cH a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s + Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!C$c a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s + Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO ! OrcM + MaleF - FemaleL ! LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!D$cac a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s + Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!H$ca - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!M$cЏ la - Archeologist b - Barbarian c - Caveman h - Healer k ! Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN ! NeutralC - Chaotic q - quit* - reroll. - play!O$c a - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!j$c--#-----|......|+u@....||..(.$.||......|----+---j$cSwashberry the Gallant St:15 Dx:8 Co:12 In:7 Wi:16 Ch:17 Lawful Dungeons of Doom:1 $:0 HP:16(16) Pw:3(3) AC:0  Exp:1 T:1 It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of usj$c2 all: Go bravely with Lugh!--More--k$c^--#-----|......|+u@....||..(.$.||......|----+---k$cnSalutations swashberry, welcome to SporkHack! You are a lawful male human Knight.--More--m$c8-  o$c <@ Things that are here: a bag a plate mail--More--p$c[f16(16) Pw:3(3) AC:0 Exp:1 T:2r$c# r$c3lootr$ctootr$cK otr$c ts$c%N;There is a bag here, loot it? [ynq] (q) s$c6yYou carefully open the bag...--More--u$csGDo you want to take something out of the bag? [:ynqm] (n) v$chY `: Contents of the bag:  a balsa wand--More--w$coDo you want to take something out of the bag? [:ynqm] (n) x$cON *ya balsa wand? [ynaq] (n) y$cx Hyi - a balsa wand.That was all.--More--z$c9Do you wish to put something in? [ynqm] (n) |$cIgan16(16) Pw:3(3) AC:0 Exp:1 T:3.u}$cQy :There are several objects here.--More--~$cEWhat kinds of thing do you want to pick up? [([ aA:m] $c:($c_-Pick up a bag? [ynaq] (y) $cV y$cVmj - a bag.16(16) Pw:3(3) AC:0 Exp:1 T:4u.$c[ AWhat do you want to write with? [- abi or ?*] $c9u $cdu m16(16) Pw:3(3) AC:0 Exp:1 T:4You write in the dust with a balsa wand.--More--$c-;What do you want to write in the dust here? $cvE$c,l$cb$c]0e$cUr$c e$cB t$cmQ h$cr16(16) Pw:3(3) AC:0 Exp:1 T:5..u$cphSomething is written here in the dust.You read: "Elbereth".--More--$cw^You see here a plate mail.16(16) Pw:3(3) AC:0 Exp:1 T:5$cw16(16) Pw:3(3) AC:0 Exp:1 T:6u@.$ck.@$c1616(16) Pw:3(3) AC:0 Exp:1 T:6$ - 16 gold pieces.16(16) Pw:3(3) AC:0 Exp:1 T:7$c Coins $ - $ 16 gold pieces Weapons a - ) an uncursed +1 long sword (weapon in hand) b - ) an uncursed +1 lance Wands i - / a balsa wand Tools j - ( a bag Armor c - [ an uncursed +0 plate mail (being worn) d - [ an uncursed +0 helmet (being worn) e - [ an uncursed +0 small shield (being worn) f - [ an uncursed +0 pair of leather gloves (being worn) Comestibles g - % 13 uncursed apples h - % 13 uncursed carrots(end) $cz --#-----|......|+.<....||..u.@.||......|----+---16(16) Pw:3(3) AC:0 Exp:1 T:7$c .@$c#! 16(16) Pw:3(3) AC:0 Exp:1 T:7Agro picks up a plate mail.16(16) Pw:3(3) AC:0 Exp:1 T:8u.$c $cThe door opens.16(16) Pw:3(3) AC:0 Exp:1 T:9.u|$cv16(16) Pw:3(3) AC:0 Exp:1 T:10..u@###$c..........|@$c16(16) Pw:3(3) AC:0 Exp:1 T:10Agro drops a plate mail.16(16) Pw:3(3) AC:0 Exp:1 T:11[u$c 516(16) Pw:3(3) AC:0 Exp:1 T:12.............|#u@##|..$c 16(16) Pw:3(3) AC:0 Exp:1 T:13...#u#@............-----$cNt16(16) Pw:3(3) AC:0 Exp:1 T:14.....####-@-.........>|...(....|.......|---------$c]16(16) Pw:3(3) AC:0 Exp:1 T:15#----|-------|..@.....||.....|$c7.@$c716(16) Pw:3(3) AC:0 Exp:1 T:15You hear a door open.16(16) Pw:3(3) AC:0 Exp:1 T:16$c~\16(16) Pw:3(3) AC:0 Exp:1 T:17.@$cX.@$cYYou see here a bag.16(16) Pw:3(3) AC:0 Exp:1 T:18$cRk # $cloot$coot$cot$c|t$c <There is a bag here, loot it? [ynq] (q) $czZyYou carefully open the bag...The bag is empty.--More--$c:Do you wish to put something in? [ynqm] (n) $ctDq16(16) Pw:3(3) AC:0 Exp:1 T:18$cvjHYou have a little trouble lifting k - a bag.$cjR16(16) Pw:3(3) AC:0 Exp:1 T:18Burdened--More--$c}Your movements are slowed slightly because of your load.16(16) Pw:3(3) AC:0 Exp:1 T:20Burdened$cg16(16) Pw:3(3) AC:0 Exp:1 T:21Burdened.@$c a16(16) Pw:3(3) AC:0 Exp:1 T:22Burdened.@$ca16(16) Pw:3(3) AC:0 Exp:1 T:24Burdened.@$ca16(16) Pw:3(3) AC:0 Exp:1 T:25Burdened.@$cB+a16(16) Pw:3(3) AC:0 Exp:1 T:26Burdened.@$cu16(16) Pw:3(3) AC:0 Exp:1 T:28Burdened#@#.$cg 16(16) Pw:3(3) AC:0 Exp:1 T:29Burdened##............@............................$c #u@Z#.#.......$c 16(16) Pw:3(3) AC:0 Exp:1 T:29BurdenedThe kobold zombie hits!12(16) Pw:3(3) AC:0 Exp:1 T:29Burdened 13(16) Pw:3(3) AC:0 Exp:1 T:30Burdened$c' $ci' You destroy the kobold zombie!13(16) Pw:3(3) AC:0 Exp:1 T:32Burdened#u$cQ13(16) Pw:3(3) AC:0 Exp:1 T:32Burdened$c13(16) Pw:3(3) AC:0 Exp:1 T:33Burdened##@u##$cqO 13(16) Pw:3(3) AC:0 Exp:1 T:34Burdened##@####$ckJ13(16) Pw:3(3) AC:0 Exp:1 T:34Burdened$c 13(16) Pw:3(3) AC:0 Exp:1 T:36Burdened---...#..@u##$c13(16) Pw:3(3) AC:0 Exp:1 T:37Burdened---------|........|@%.........|#------------###$cÜ 13(16) Pw:3(3) AC:0 Exp:1 T:38Burdened-#u@#.$c.@$cYou see here a food ration.13(16) Pw:3(3) AC:0 Exp:1 T:40Burdened..u$c $cVYou have a little trouble lifting l - a food ration.13(16) Pw:3(3) AC:0 Exp:1 T:41Burdenedu..$c=P 13(16) Pw:3(3) AC:0 Exp:1 T:42Burdened......u.......@##$c7z13(16) Pw:3(3) AC:0 Exp:1 T:44Burdened.........@$cf 14(16) Pw:3(3) AC:0 Exp:1 T:45Burdened...#@#$c814(16) Pw:3(3) AC:0 Exp:1 T:46Burdened...##@#$cc14(16) Pw:3(3) AC:0 Exp:1 T:48Burdened##@#$cCJc14(16) Pw:3(3) AC:0 Exp:1 T:49Burdened##@#$cc14(16) Pw:3(3) AC:0 Exp:1 T:50Burdened##@#$c?c14(16) Pw:3(3) AC:0 Exp:1 T:52Burdened##@#$cA14(16) Pw:3(3) AC:0 Exp:1 T:53Burdened##@##..||$c 14(16) Pw:3(3) AC:0 Exp:1 T:54Burdened##@##.|$c14(16) Pw:3(3) AC:0 Exp:1 T:56Burdened###@...---$c 14(16) Pw:3(3) AC:0 Exp:1 T:57Burdened##-@-(...`-...----$c14(16) Pw:3(3) AC:0 Exp:1 T:58Burdened##----.|..@|$c' b15(16) Pw:3(3) AC:0 Exp:1 T:60Burdened@.$c08@.$cr8jYou see here a large box.15(16) Pw:3(3) AC:0 Exp:1 T:61Burdened$c(# $c}Oloot$caoot$cJ ot$c t$cBThere is a large box here, loot it? [ynq] (q) $c)2=yYou carefully open the large box...--More--$c* NDo you want to take something out of the large box? [:ynqm] (n) $cC : Contents of the large box:  a scroll labeled ELBIB YLOH a scroll labeled KIRJE a violet gem--More--$cP-||-------------||...........|Do you want to take something out of the large box? [:ynqm] (n) $cJyWhat kinds of thing do you want to take out? [?* aA:m] $c?$c=7a scroll labeled KIRJE? [ynaq] (n) $c, gaYou have a little trouble removing m - a scroll labeled KIRJE.--More--$cT `You have a little trouble removing n - a scroll labeled ELBIB YLOH.--More--$c That was all.--More--$c|:Do you wish to put something in? [ynqm] (n) $c~ Oq15(16) Pw:3(3) AC:0 Exp:1 T:62Burdened$cO5(@$cO2115(16) Pw:3(3) AC:0 Exp:1 T:62BurdenedYou have a little trouble lifting $ - 5 gold pieces.--More--$c&? sYou see here a statue of a jackal.15(16) Pw:3(3) AC:0 Exp:1 T:64Burdened$c "@`$c qA bear trap closes on your foot!15(16) Pw:3(3) AC:0 Exp:1 T:65Burdened$c$cSoYou are caught in a bear trap.15(16) Pw:3(3) AC:0 Exp:1 T:66Burdened$c5 Q15(16) Pw:3(3) AC:0 Exp:1 T:68Burdened$cK15(16) Pw:3(3) AC:0 Exp:1 T:69Burdened$cWK15(16) Pw:3(3) AC:0 Exp:1 T:70Burdened$cs K15(16) Pw:3(3) AC:0 Exp:1 T:72Burdened$c>K15(16) Pw:3(3) AC:0 Exp:1 T:73Burdened$cQ K15(16) Pw:3(3) AC:0 Exp:1 T:74Burdened$c$K16(16) Pw:3(3) AC:0 Exp:1 T:76Burdened$c# r16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened^@$cK16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened$c Coins $ - $ 21 gold pieces Weapons a - ) an uncursed +1 long sword (weapon in hand) b - ) an uncursed +1 lance Wands i - / a balsa wand Tools j - ( a bag k - ( a bag Armor c - [ an uncursed +0 plate mail (being worn) d - [ an uncursed +0 helmet (being worn) e - [ an uncursed +0 small shield (being worn) f - [ an uncursed +0 pair of leather gloves (being worn) Comestibles g - % 13 uncursed apples h - % 13 uncursed carrots l - % a food ration Scrolls m - ? a scroll labeled KIRJE n - ? a scroll labeled ELBIB YLOH(end) $cP/ --#-----|......|+.<....|-------------|......||...........||...[..|#............|----|---#--.----------#####################-----|--------#####|............|#-----.-|........>....#|..(..||............||.^`..||............|-..@..|----$cn/ n----------------- Swashberry the Gallant St:15 Dx:8 Co:12 In:7 Wi:16 Ch:17 Lawful Dungeons of Doom:1 $:21 HP:16(16) Pw:3(3) AC:0  Exp:1 T:77Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened$cP4What do you want to use or apply? [ijk or ?*] $cCo  Wands i - / a balsa wand Tools j - ( a bag k - ( a bag(end) $c5+-------------|...........|#............|$c+5c16(16) Pw:3(3) AC:0 Exp:1 T:77BurdenedYour bag is empty.--More---%c:Do you wish to put something in? [ynqm] (n) 2%cR MyWhat kinds of thing do you want to put in? [$)[%/(? aAim] 4%cOm4%c  Put in what?  Coins ('$') $ - $ 21 gold pieces Weapons (')') a - ) an uncursed +1 long sword (weapon in hand) b - ) an uncursed +1 lance Wands ('/') i - / a balsa wand Tools ('(') j - ( a bag k - ( a bag Armor ('[') c - [ an uncursed +0 plate mail (being worn) d - [ an uncursed +0 helmet (being worn) e - [ an uncursed +0 small shield (being worn) f - [ an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - % 13 uncursed apples h - % 13 uncursed carrots l - % a food ration Scrolls ('?') m - ? a scroll labeled KIRJE4%c H[K n - ? a scroll labeled ELBIB YLOH(end) 8%cs +8%ce+;%c^9+<%cT+=%ct+B%c2+D%c+F%c_%--#-----|......|+.<....|-------------|......||...........||...[..|#............|----|---#--.----------#####################-----|--------#####|............|#-----.-|........>....#|..(..||............||.^`..||............|-..@..|----F%c%J----------------- Swashberry the Gallant St:15 Dx:8 Co:12 In:7 Wi:16 Ch:17 Lawful Dungeons of Doom:1 $:21 HP:16(16) Pw:3(3) AC:0  Exp:1 T:77BurdenedF%c%0 16(16) Pw:3(3) AC:0 Exp:1 T:77BurdenedYou put 21 gold pieces into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened--More--G%c{You put an uncursed +1 lance into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened--More--H%cG5You put a balsa wand into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77BurdenedYou put a bag into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77BurdenedH%cn5--More--J%cOThat would be an interesting topological exercise.--More--K%c'You put a scroll labeled KIRJE into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened--More--L%cG"You put a scroll labeled ELBIB YLOH into the bag.16(16) Pw:3(3) AC:0 Exp:1 T:77Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:78BurdenedM%c#n h16(16) Pw:3(3) AC:0 Exp:1 T:80Burdened@.N%cb16(16) Pw:3(3) AC:0 Exp:1 T:81Burdened@.O%cv a16(16) Pw:3(3) AC:0 Exp:1 T:82Burdened.@P%c/What do you want to drop? [ac-hkl or ?*] Q%cQ%c`16(16) Pw:3(3) AC:0 Exp:1 T:82BurdenedYou drop a bag.Q%c16(16) Pw:3(3) AC:0 Exp:1 T:82Your movements are now unencumbered.16(16) Pw:3(3) AC:0 Exp:1 T:83R%cx # S%cv untrapT%cq ntrapT%cf 'In what direction? U%c$ U%c$ tYou disarm the bear trap.16(16) Pw:3(3) AC:0 Exp:1 T:84(W%ce*HYou have a little trouble lifting k - a bag.W%c*R16(16) Pw:3(3) AC:0 Exp:1 T:84Burdened--More--W%cF Your movements are slowed slightly because of your load.16(16) Pw:3(3) AC:0 Exp:1 T:86BurdenedX%cvh16(16) Pw:3(3) AC:0 Exp:1 T:87Burdened@.X%c"'c16(16) Pw:3(3) AC:0 Exp:1 T:88Burdened#@.Y%c16(16) Pw:3(3) AC:0 Exp:1 T:90Burdened..#.#@-Z%c16(16) Pw:3(3) AC:0 Exp:1 T:91Burdened##..@..#.....Z%cq 16(16) Pw:3(3) AC:0 Exp:1 T:92Burdened##@###[%c16(16) Pw:3(3) AC:0 Exp:1 T:94Burdened##@###[%c 16(16) Pw:3(3) AC:0 Exp:1 T:95Burdened##@###\%cR16(16) Pw:3(3) AC:0 Exp:1 T:96Burdened###@####\%cf 16(16) Pw:3(3) AC:0 Exp:1 T:98Burdened##@####]%cs16(16) Pw:3(3) AC:0 Exp:1 T:99Burdened#@###^%c1d:##@###^%cIdC16(16) Pw:3(3) AC:0 Exp:1 T:99Burdened^%c+[!#@##^%cQ[D16(16) Pw:3(3) AC:0 Exp:1 T:100Burdened^%ch_ !#@##^%c_ D16(16) Pw:3(3) AC:0 Exp:1 T:102Burdened^%cY!#@##^%cYD16(16) Pw:3(3) AC:0 Exp:1 T:103Burdened_%c!#@##_%c"D16(16) Pw:3(3) AC:0 Exp:1 T:104Burdened_%c#!#@##_%cID16(16) Pw:3(3) AC:0 Exp:1 T:106Burdened_%c #@###..16(16) Pw:3(3) AC:0 Exp:1 T:107Burdened_%c{s#@##.........._%cD16(16) Pw:3(3) AC:0 Exp:1 T:108Burdened`%c`%c You hear some noises in the distance.........#@##..........`%cD16(16) Pw:3(3) AC:0 Exp:1 T:110Burdened`%ch.............#@###..`%cxD16(16) Pw:3(3) AC:0 Exp:1 T:111Burdened`%c7 ...........#@###16(16) Pw:3(3) AC:0 Exp:1 T:112Burdeneda%ccRs......#@##a%cRD16(16) Pw:3(3) AC:0 Exp:1 T:114Burdeneda%cIe#@##16(16) Pw:3(3) AC:0 Exp:1 T:115Burdeneda%cQA0#@###a%czAD16(16) Pw:3(3) AC:0 Exp:1 T:116Burdeneda%cV8 !#@##a%c{8 D16(16) Pw:3(3) AC:0 Exp:1 T:118Burdenedb%c!#@##b%cD16(16) Pw:3(3) AC:0 Exp:1 T:119Burdenedb%c9##@##b%c&D16(16) Pw:3(3) AC:0 Exp:1 T:120Burdenedb%c1F@##b%cD16(16) Pw:3(3) AC:0 Exp:1 T:122Burdenedb%c4 H 16(16) Pw:3(3) AC:0 Exp:1 T:123Burdenedc%cl  c%c vYou kill the lichen!16(16) Pw:3(3) AC:0 Exp:1 T:124Burdened%d%c7@#@###d%c7nYou see here a lichen corpse.16(16) Pw:3(3) AC:0 Exp:1 T:126Burdenede%c? e%cyYou have a little trouble lifting o - a lichen corpse.16(16) Pw:3(3) AC:0 Exp:1 T:127Burdenede%cC116(16) Pw:3(3) AC:0 Exp:1 T:128Burdened##@####f%ccU16(16) Pw:3(3) AC:0 Exp:1 T:130Burdened#@#####g%c|#16(16) Pw:3(3) AC:0 Exp:1 T:131Burdened##@###g%c16(16) Pw:3(3) AC:0 Exp:1 T:132Burdened@###g%c eThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:132Burdenedi%c&In what direction? i%ctZ i%cZ ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:134Burdenedj%c>&In what direction? j%c j%cڠ ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:135Burdenedk%c&In what direction? k%cɡ k%c ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:136Burdenedl%cJ|&In what direction? l%c l%cN ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:138Burdenedm%ci&In what direction? m%c m%c ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:139Burdenedn%cZ&In what direction? n%c n%c WHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:140Burdenedu#o%ckK&In what direction? o%cb o%cb ZWHAMMM!!!16(16) Pw:3(3) AC:0 Exp:1 T:142Burdenedp%c # q%c- untrapq%c2 ntrapq%c&In what direction? q%cn q%c lYou know of no traps there.16(16) Pw:3(3) AC:0 Exp:1 T:142Burdeneds%cN# t%cloott%c܌oott%cKott%ctt%c +Loot in what direction? u%cGCDo you want to remove the saddle from Agro? [ynq] (n) v%c nv%c|You don't find anything else there to loot.16(16) Pw:3(3) AC:0 Exp:1 T:142Burdenedw%cv# w%cѼ rw%c|idex%c&In what direction? x%c_) x%co) <You mount Agro.u#x%c) 16(16) Pw:3(3) AC:0 Exp:1 T:142Your movements are now unencumbered.16(16) Pw:3(3) AC:0 Exp:1 T:143y%c e16(16) Pw:3(3) AC:0 Exp:1 T:144#uz%c.ZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:144z%cH f16(16) Pw:3(3) AC:0 Exp:1 T:145u#{%c!16(16) Pw:3(3) AC:0 Exp:1 T:146#u##{%c216(16) Pw:3(3) AC:0 Exp:1 T:147####u#{%cN 16(16) Pw:3(3) AC:0 Exp:1 T:148###u###|%c16(16) Pw:3(3) AC:0 Exp:1 T:149####u##|%c+16(16) Pw:3(3) AC:0 Exp:1 T:150####u.##}%c16(16) Pw:3(3) AC:0 Exp:1 T:151---------|........###...........#|........7..u------------}%ce16(16) Pw:3(3) AC:0 Exp:1 T:152---....|#u##-~%cl16(16) Pw:3(3) AC:0 Exp:1 T:153-|u.#~%c2vT16(16) Pw:3(3) AC:0 Exp:1 T:154u.~%c, u.~%c, gYou see here a ragged spellbook.16(16) Pw:3(3) AC:0 Exp:1 T:155%cr*p16(16) Pw:3(3) AC:0 Exp:1 T:156u7%c\16(16) Pw:3(3) AC:0 Exp:1 T:157u.%cCount: 10%c 16(16) Pw:3(3) AC:0 Exp:1 T:158 16(16) Pw:3(3) AC:0 Exp:1 T:159 16(16) Pw:3(3) AC:0 Exp:1 T:160+%c0WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:161%cL %cLWThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:162%c %cWThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:163%c^ %c WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:164%c% %c?WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:165%ci %ci WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:166%cE> %c>dThe door opens.16(16) Pw:3(3) AC:0 Exp:1 T:167-%cN j16(16) Pw:3(3) AC:0 Exp:1 T:168.u#%cU16(16) Pw:3(3) AC:0 Exp:1 T:169u-#%cS16(16) Pw:3(3) AC:0 Exp:1 T:170u.%c" S16(16) Pw:3(3) AC:0 Exp:1 T:171u.%cZ Z16(16) Pw:3(3) AC:0 Exp:1 T:172.u%c u.%cІ 916(16) Pw:3(3) AC:0 Exp:1 T:172%c@u.%c@@916(16) Pw:3(3) AC:0 Exp:1 T:173%cITu.16(16) Pw:3(3) AC:0 Exp:1 T:174%cCAu.%cRA916(16) Pw:3(3) AC:0 Exp:1 T:175%ch8 u.%c8 916(16) Pw:3(3) AC:0 Exp:1 T:176%cu.%c916(16) Pw:3(3) AC:0 Exp:1 T:177%cTu.16(16) Pw:3(3) AC:0 Exp:1 T:178%c| 16(16) Pw:3(3) AC:0 Exp:1 T:180#u.#%c16(16) Pw:3(3) AC:0 Exp:1 T:181...................u..........#%c9[ 16(16) Pw:3(3) AC:0 Exp:1 T:182...#.#u###|.%c: 16(16) Pw:3(3) AC:0 Exp:1 T:183###u##....---%c/16(16) Pw:3(3) AC:0 Exp:1 T:184##u..%cB 16(16) Pw:3(3) AC:0 Exp:1 T:185####-u-........+......|-------%c16(16) Pw:3(3) AC:0 Exp:1 T:186#-------|--|......u||....|..---%cY9u.A trap door opens up under you!%cug--More--%cOr ------.--|........|...u...|+[......+|.......|---------%cer Swashberry the Gallant St:15 Dx:8 Co:12 In:7 Wi:16 Ch:17 Lawful Dungeons of Doom:2 $:0 HP:16(16) Pw:3(3) AC:0  Exp:1 T:186%cs > 16(16) Pw:3(3) AC:0 Exp:1 T:187%c Pick an object.%c %c\%c.d%c %c {[ a suit or piece of armor (pair of low boots)16(16) Pw:3(3) AC:0 Exp:1 T:187%ca16(16) Pw:3(3) AC:0 Exp:1 T:188.u%cBT16(16) Pw:3(3) AC:0 Exp:1 T:189u.%c"`u.%ce`hYou see here a pair of low boots.16(16) Pw:3(3) AC:0 Exp:1 T:190%c%c_p - a pair of low boots.16(16) Pw:3(3) AC:0 Exp:1 T:191%cWY16(16) Pw:3(3) AC:0 Exp:1 T:192.u%c(S16(16) Pw:3(3) AC:0 Exp:1 T:193.u%cS16(16) Pw:3(3) AC:0 Exp:1 T:194.u%cA8 S16(16) Pw:3(3) AC:0 Exp:1 T:195.u%c S16(16) Pw:3(3) AC:0 Exp:1 T:196.u%c`\S16(16) Pw:3(3) AC:0 Exp:1 T:197.u%ckXThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:198%c%c]~The door opens.16(16) Pw:3(3) AC:0 Exp:1 T:199-..-%c_16(16) Pw:3(3) AC:0 Exp:1 T:200#..u#%cb~ 16(16) Pw:3(3) AC:0 Exp:1 T:201....#-u.%c'?16(16) Pw:3(3) AC:0 Exp:1 T:202......#---......u#..........#..|..---%c / 16(16) Pw:3(3) AC:0 Exp:1 T:203.###u.#)..-%c˜ 16(16) Pw:3(3) AC:0 Exp:1 T:204.-##u.|?......-%c'16(16) Pw:3(3) AC:0 Exp:1 T:205...#.u..-%c R.........u%c9 kYou see here a scroll labeled THARR.16(16) Pw:3(3) AC:0 Exp:1 T:206%cH%cAHbq - a scroll labeled THARR.16(16) Pw:3(3) AC:0 Exp:1 T:207%cY .u%ceYou see here an orcish dagger.16(16) Pw:3(3) AC:0 Exp:1 T:208%c,16(16) Pw:3(3) AC:0 Exp:1 T:209--...[........)u%c$eYou see here an orcish dagger.16(16) Pw:3(3) AC:0 Exp:1 T:209%c 16(16) Pw:3(3) AC:0 Exp:1 T:210.......u.....%c16(16) Pw:3(3) AC:0 Exp:1 T:211.|...###....u.....%cKZ16(16) Pw:3(3) AC:0 Exp:1 T:212....#[|#u#..........|......|...%c 516(16) Pw:3(3) AC:0 Exp:1 T:213.|..|...|.###u#...............%c16(16) Pw:3(3) AC:0 Exp:1 T:214--$.....u#####.%cE 16(16) Pw:3(3) AC:0 Exp:1 T:215--..+...-u-##%c16(16) Pw:3(3) AC:0 Exp:1 T:216u-.-##....%c u.%c' gYou see here an orcish ring mail.16(16) Pw:3(3) AC:0 Exp:1 T:217%cs 2u[%cs 1916(16) Pw:3(3) AC:0 Exp:1 T:217$ - 19 gold pieces.16(16) Pw:3(3) AC:0 Exp:1 T:218%c@&.u%cgYou see here an orcish ring mail.16(16) Pw:3(3) AC:0 Exp:1 T:219%clh16(16) Pw:3(3) AC:0 Exp:1 T:220[u%c?16(16) Pw:3(3) AC:0 Exp:1 T:221..u###%cK 16(16) Pw:3(3) AC:0 Exp:1 T:222....##u#%c- 16(16) Pw:3(3) AC:0 Exp:1 T:223.......##u%c 16(16) Pw:3(3) AC:0 Exp:1 T:224##u#%cD 16(16) Pw:3(3) AC:0 Exp:1 T:225u####%c616(16) Pw:3(3) AC:0 Exp:1 T:226##u##%cը u16(16) Pw:3(3) AC:0 Exp:1 T:227##u#%c u16(16) Pw:3(3) AC:0 Exp:1 T:228##u#%c6tu16(16) Pw:3(3) AC:0 Exp:1 T:229##u#%cc 16(16) Pw:3(3) AC:0 Exp:1 T:230##u#+%cՉc16(16) Pw:3(3) AC:0 Exp:1 T:231##u%cM\WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:232%cd %cd WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:233%ca %cWThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:234%cE %cE WThe door resists!16(16) Pw:3(3) AC:0 Exp:1 T:235%cb %cThe door opens.16(16) Pw:3(3) AC:0 Exp:1 T:236|.......|....|....|.....------%cr16(16) Pw:3(3) AC:0 Exp:1 T:237#-u-|...|..................|....|-----%c16(16) Pw:3(3) AC:0 Exp:1 T:238##-|-------u.....|...%cPick an object.%c%cI %c` %cd%c %cA/ %c %cM%cz %cDzy[ a suit or piece of armor (dark blue shield)16(16) Pw:3(3) AC:0 Exp:1 T:238%c<1`16(16) Pw:3(3) AC:0 Exp:1 T:239.u%cp? 16(16) Pw:3(3) AC:0 Exp:1 T:240#.#u.%cQz B16(16) Pw:3(3) AC:0 Exp:1 T:241#.........#u........#......................%cRa 16(16) Pw:3(3) AC:0 Exp:1 T:242u###..............%c/tCount: 10%c,16(16) Pw:3(3) AC:0 Exp:1 T:243 16(16) Pw:3(3) AC:0 Exp:1 T:244 16(16) Pw:3(3) AC:0 Exp:1 T:245 16(16) Pw:3(3) AC:0 Exp:1 T:246 16(16) Pw:3(3) AC:0 Exp:1 T:247 16(16) Pw:3(3) AC:0 Exp:1 T:248 16(16) Pw:3(3) AC:0 Exp:1 T:249 16(16) Pw:3(3) AC:0 Exp:1 T:250 16(16) Pw:3(3) AC:0 Exp:1 T:251 16(16) Pw:3(3) AC:0 Exp:1 T:252%c16(16) Pw:3(3) AC:0 Exp:1 T:253##u###.....................%cBQ :16(16) Pw:3(3) AC:0 Exp:1 T:254###.....#u#........#...................%c16(16) Pw:3(3) AC:0 Exp:1 T:255#.#u##..%c#16(16) Pw:3(3) AC:0 Exp:1 T:256#....###...........u......#..%c/16(16) Pw:3(3) AC:0 Exp:1 T:257###.#...u...*'c16(16) Pw:3(3) AC:0 Exp:1 T:258.u#..+'c@16(16) Pw:3(3) AC:0 Exp:1 T:259.#u.#.+'c;6 16(16) Pw:3(3) AC:0 Exp:1 T:260.....u..,'c 16(16) Pw:3(3) AC:0 Exp:1 T:261......u...-'cG16(16) Pw:3(3) AC:0 Exp:1 T:262..u....'ct16(16) Pw:3(3) AC:0 Exp:1 T:263..#u....'cd5 16(16) Pw:3(3) AC:0 Exp:1 T:264.#u........./'c16(16) Pw:3(3) AC:0 Exp:1 T:265.##u#.#../'c 16(16) Pw:3(3) AC:0 Exp:1 T:266.u##.....0'c716(16) Pw:3(3) AC:0 Exp:1 T:267#......u.......##..........#......1'co16(16) Pw:3(3) AC:0 Exp:1 T:268#u#....................#...2'c 16(16) Pw:3(3) AC:0 Exp:1 T:269#u#..........#.............2'c16(16) Pw:3(3) AC:0 Exp:1 T:270##u#...........#...............3'c 16(16) Pw:3(3) AC:0 Exp:1 T:271#u##...........#...............3'cL16(16) Pw:3(3) AC:0 Exp:1 T:272##u###4'c916(16) Pw:3(3) AC:0 Exp:1 T:273#u##4'c} 16(16) Pw:3(3) AC:0 Exp:1 T:274#u##.5'cThe door opens.16(16) Pw:3(3) AC:0 Exp:1 T:275...-....6'c# 16(16) Pw:3(3) AC:0 Exp:1 T:276#..u..#...##.7'c16(16) Pw:3(3) AC:0 Exp:1 T:277u...#..#..8'c?16(16) Pw:3(3) AC:0 Exp:1 T:278#...u..#..8'c16(16) Pw:3(3) AC:0 Exp:1 T:279#..#..u...##.8'c 16(16) Pw:3(3) AC:0 Exp:1 T:280.#.#..#u##.......9'c16(16) Pw:3(3) AC:0 Exp:1 T:281..#.##u###...9'c[*16(16) Pw:3(3) AC:0 Exp:1 T:282......###`u........:'c,16(16) Pw:3(3) AC:0 Exp:1 T:283##u.............;'c16(16) Pw:3(3) AC:0 Exp:1 T:284##....u....;'c, y16(16) Pw:3(3) AC:0 Exp:1 T:285.u...<'ci16(16) Pw:3(3) AC:0 Exp:1 T:286....u<'ci16(16) Pw:3(3) AC:0 Exp:1 T:287.u.<'c6i16(16) Pw:3(3) AC:0 Exp:1 T:288.u.='cYcThe door opens.16(16) Pw:3(3) AC:0 Exp:1 T:289->'c;16(16) Pw:3(3) AC:0 Exp:1 T:290#.#u.#>'c16(16) Pw:3(3) AC:0 Exp:1 T:291...#.u-#.'cUH16(16) Pw:3(3) AC:0 Exp:1 T:292.##..|.#.....|{$.....#u......|.--'c><16(16) Pw:3(3) AC:0 Exp:1 T:293....#.#u##.-'c ............#u##.-'c7 916(16) Pw:3(3) AC:0 Exp:1 T:293'c |....#u##.-'c/ 916(16) Pw:3(3) AC:0 Exp:1 T:294'c--.......u##.-'c916(16) Pw:3(3) AC:0 Exp:1 T:295'c 16(16) Pw:3(3) AC:0 Exp:1 T:297.---...8....|..u##.|-'c16(16) Pw:3(3) AC:0 Exp:1 T:298--.||.u.#-'c^ v16(16) Pw:3(3) AC:0 Exp:1 T:299u....'cmx16(16) Pw:3(3) AC:0 Exp:1 T:300u.r'c  u.'c[r - a concave amulet.16(16) Pw:3(3) AC:0 Exp:1 T:301r.'cs16(16) Pw:3(3) AC:0 Exp:1 T:302.ur.'cW dYou kill the sewer rat!16(16) Pw:3(3) AC:0 Exp:1 T:303.'cn a16(16) Pw:3(3) AC:0 Exp:1 T:304.u'cm .u'c 2816(16) Pw:3(3) AC:0 Exp:1 T:304$ - 9 gold pieces.16(16) Pw:3(3) AC:0 Exp:1 T:305'cyd16(16) Pw:3(3) AC:0 Exp:1 T:306u.'c^16(16) Pw:3(3) AC:0 Exp:1 T:307u.'c6^16(16) Pw:3(3) AC:0 Exp:1 T:308u.'c16(16) Pw:3(3) AC:0 Exp:1 T:309##u...'c 16(16) Pw:3(3) AC:0 Exp:1 T:310u#........................'c|##u#....'c916(16) Pw:3(3) AC:0 Exp:1 T:310'c v##u#16(16) Pw:3(3) AC:0 Exp:1 T:311'c =##u#'c 916(16) Pw:3(3) AC:0 Exp:1 T:312'c/=##u#'ca916(16) Pw:3(3) AC:0 Exp:1 T:313'cU###u#'c$916(16) Pw:3(3) AC:0 Exp:1 T:314'c͉ =##u#'c 916(16) Pw:3(3) AC:0 Exp:1 T:315'c؀`###u#'c916(16) Pw:3(3) AC:0 Exp:1 T:316'cL4> 16(16) Pw:3(3) AC:0 Exp:1 T:317'cpYou are carrying too much to get through.16(16) Pw:3(3) AC:0 Exp:1 T:317'cCount: 30'c16(16) Pw:3(3) AC:0 Exp:1 T:318 16(16) Pw:3(3) AC:0 Exp:1 T:319 16(16) Pw:3(3) AC:0 Exp:1 T:320 16(16) Pw:3(3) AC:0 Exp:1 T:321 16(16) Pw:3(3) AC:0 Exp:1 T:322 16(16) Pw:3(3) AC:0 Exp:1 T:323 16(16) Pw:3(3) AC:0 Exp:1 T:324#'c"g16(16) Pw:3(3) AC:0 Exp:1 T:325###u#'c}16(16) Pw:3(3) AC:0 Exp:1 T:326##u##'c+ 16(16) Pw:3(3) AC:0 Exp:1 T:327###u##'cav16(16) Pw:3(3) AC:0 Exp:1 T:328##u#'c16(16) Pw:3(3) AC:0 Exp:1 T:329##u##'c v16(16) Pw:3(3) AC:0 Exp:1 T:330##u#'cv16(16) Pw:3(3) AC:0 Exp:1 T:331##u#'c  w16(16) Pw:3(3) AC:0 Exp:1 T:332#u##'cw16(16) Pw:3(3) AC:0 Exp:1 T:333#u##'c16(16) Pw:3(3) AC:0 Exp:1 T:334#u###'cC0 16(16) Pw:3(3) AC:0 Exp:1 T:335###u#'cͬA16(16) Pw:3(3) AC:0 Exp:1 T:335'c4G 16(16) Pw:3(3) AC:0 Exp:1 T:336####u##'chq16(16) Pw:3(3) AC:0 Exp:1 T:337####u#........'c16(16) Pw:3(3) AC:0 Exp:1 T:338#u####....'cy16(16) Pw:3(3) AC:0 Exp:1 T:339###u###....'c16(16) Pw:3(3) AC:0 Exp:1 T:340#u##'c16(16) Pw:3(3) AC:0 Exp:1 T:341#u##'ca16(16) Pw:3(3) AC:0 Exp:1 T:342#u####'czw16(16) Pw:3(3) AC:0 Exp:1 T:343u##'c@16(16) Pw:3(3) AC:0 Exp:1 T:343'cTCount: 30'c8p16(16) Pw:3(3) AC:0 Exp:1 T:344 16(16) Pw:3(3) AC:0 Exp:1 T:345 16(16) Pw:3(3) AC:0 Exp:1 T:346+'cZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:346'cm 'c ZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:346'cYF 'cF ZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:346'c*  'cX ZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:346'c, 'cN, ZThis door is locked.16(16) Pw:3(3) AC:0 Exp:1 T:346'c-16(16) Pw:3(3) AC:0 Exp:1 T:347#u#'cq 16(16) Pw:3(3) AC:0 Exp:1 T:348##u###'c} 16(16) Pw:3(3) AC:0 Exp:1 T:349####u##'c/g16(16) Pw:3(3) AC:0 Exp:1 T:350.u#####'c16(16) Pw:3(3) AC:0 Exp:1 T:351..-u-####'c w16(16) Pw:3(3) AC:0 Exp:1 T:352..|u.#'c,i16(16) Pw:3(3) AC:0 Exp:1 T:353---u.'c) {16(16) Pw:3(3) AC:0 Exp:1 T:354-.u.$'c [<..!u.--'c c3916(16) Pw:3(3) AC:0 Exp:1 T:354$ - 11 gold pieces.'c 16(16) Pw:3(3) AC:0 Exp:1 T:354You hear a distant squeak.16(16) Pw:3(3) AC:0 Exp:1 T:355'c16(16) Pw:3(3) AC:0 Exp:1 T:356--.u....'cD 16(16) Pw:3(3) AC:0 Exp:1 T:357.<.[u.--'cj Pick an object.'c'cJ? 'cv?_! a potion (potion)16(16) Pw:3(3) AC:0 Exp:1 T:357'cN~B...u.'c~aYou see here a dark potion.16(16) Pw:3(3) AC:0 Exp:1 T:358'c5 'cxXs - a dark potion.16(16) Pw:3(3) AC:0 Exp:1 T:359'c 16(16) Pw:3(3) AC:0 Exp:1 T:360..u..'c16(16) Pw:3(3) AC:0 Exp:1 T:361--|u+..'cm.u- Things that are here: a pair of high boots a bag--More--'cbh16(16) Pw:3(3) AC:0 Exp:1 T:362'c -There are several objects here.--More--'c J EWhat kinds of thing do you want to pick up? [[( aA:m] 'c ('c -Pick up a bag? [ynaq] (y) 'c y'cK Pt - a bag.16(16) Pw:3(3) AC:0 Exp:1 T:363'cu # 'cNPF16(16) Pw:3(3) AC:0 Exp:1 T:363'cS 3What do you want to use or apply? [kt or ?*] 'c$W t16(16) Pw:3(3) AC:0 Exp:1 T:364ZFd'c)Pick an object.'cCi'c 'cld a dog or other canine (jackal)16(16) Pw:3(3) AC:0 Exp:1 T:364'c)Pick an object.'cQ 'c 'cfZ a zombie (kobold zombie)16(16) Pw:3(3) AC:0 Exp:1 T:364'c 'cհua - an uncursed +1 long sword (weapon in hand).16(16) Pw:3(3) AC:0 Exp:1 T:364'c1R 'cqRaYou miss the kobold zombie.16(16) Pw:3(3) AC:0 Exp:1 T:364'cR\The jackal misses.16(16) Pw:3(3) AC:0 Exp:1 T:365'c= 'c=You miss the kobold zombie.16(16) Pw:3(3) AC:0 Exp:1 T:365The jackal misses.--More--'c_ _The kobold zombie misses.16(16) Pw:3(3) AC:0 Exp:1 T:366'c5 'c6 oYou destroy the kobold zombie!16(16) Pw:3(3) AC:0 Exp:1 T:366.'cJ6 \The jackal misses.16(16) Pw:3(3) AC:0 Exp:1 T:367'cq 'c*rYou miss the lichen.16(16) Pw:3(3) AC:0 Exp:1 T:367You hear some noises.'cVr\The jackal misses.16(16) Pw:3(3) AC:0 Exp:1 T:368'c' 'c( You kill the jackal!16(16) Pw:3(3) AC:0 Exp:1 T:368 16(16) Pw:3(3) AC:0 Exp:1 T:369.'c?# 'cF#r'c|ide'c= 'c=^You dismount Agro.ku@.'c=S16(16) Pw:3(3) AC:0 Exp:1 T:369Burdened--More--'coYour movements are slowed slightly because of your load.16(16) Pw:3(3) AC:0 Exp:1 T:369Burdened--More--'cNm GThe kobold misses.Agro misses the lichen.'cm lAgro misses the lichen.16(16) Pw:3(3) AC:0 Exp:1 T:370Burdened'c_ 'c`You kill the kobold!16(16) Pw:3(3) AC:0 Exp:1 T:370Burdened<xAgro hits the lichen.'c`7Agro misses the lichen.--More--'chThe lichen misses Agro.16(16) Pw:3(3) AC:0 Exp:1 T:371Burdened'cd 16(16) Pw:3(3) AC:0 Exp:1 T:371Burdened.@.[..'c~ !The grid bug misses.'c nThe lichen is killed!16(16) Pw:3(3) AC:0 Exp:1 T:372Burdened.'c GThe grid bug bites!u--More--(c-Agro drops a pair of high boots.(c7Agro hits the grid bug.--More--(ciAgro bites the grid bug.16(16) Pw:3(3) AC:0 Exp:1 T:373Burdened(c (c[ You kill the grid bug!16(16) Pw:3(3) AC:0 Exp:1 T:373Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:374Burdened[u(c0 W.@<...(c You see here a pair of high boots.16(16) Pw:3(3) AC:0 Exp:1 T:374Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:375Burdenedu.(c1- (c-You have a little trouble lifting u - a pair of high boots.16(16) Pw:3(3) AC:0 Exp:1 T:375Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:376Burdened 16(16) Pw:3(3) AC:0 Exp:1 T:377Burdened<(c8What do you want to wear? [pu or ?*] (cuV16(16) Pw:3(3) AC:0 Exp:1 T:377Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:378Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:378Burdenedu16(16) Pw:3(3) AC:-2 Exp:1 T:379BurdenedYou finish your dressing maneuver.(cl1What do you want to wear? [*] (cu &p - a pair of low boots.--More-- (cą1What do you want to wear? [*] !(cf?!(c}?\Never mind.16(16) Pw:3(3) AC:-2 Exp:1 T:379Burdened"(c*g16(16) Pw:3(3) AC:-2 Exp:1 T:379Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:380Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:381Burdenedu.<@.."(c&ueThis door is locked.16(16) Pw:3(3) AC:-2 Exp:1 T:381Burdened#(c #(cӤeThis door is locked.16(16) Pw:3(3) AC:-2 Exp:1 T:381Burdened%(c &In what direction? &(c<&(cWHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:381Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:382Burdened&(c &In what direction? '(c'(c WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:382Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:383Burdened'(c &In what direction? ((c((c?WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:383Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:384Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:385Burdened)(c6&In what direction? )(c )(c WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:385Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:386Burdened*(c4&In what direction? *(c"> *(cz> WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:386Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:387Burdened.u+(cp&In what direction? +(c+(cgWHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:387Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:388Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:389Burdenedu.,(co &In what direction? -(cw7-(c7WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:389Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:390Burdened-(c &In what direction? .(cߔ.(c9WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:390Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:391Burdened.(cSY &In what direction? /(c̔/(ccWHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:391Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:392Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:393Burdened/(c &In what direction? 0(c'0(cS(WHAMMM!!!16(16) Pw:3(3) AC:-2 Exp:1 T:393Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:394Burdened0(c &In what direction? 1(c1(cAs you kick the door, it crashes open!16(16) Pw:3(3) AC:-2 Exp:1 T:394BurdenedxAgro hits the grid bug.--More--2(c>lThe grid bug is killed!16(16) Pw:3(3) AC:-2 Exp:1 T:395Burdened.3(chg..x@u.3(c16(16) Pw:3(3) AC:-2 Exp:1 T:396BurdenedThe grid bug misses.16(16) Pw:3(3) AC:-2 Exp:1 T:397Burdened4(cv 4(cv#You miss the grid bug.4(cav16(16) Pw:3(3) AC:-2 Exp:1 T:397BurdenedThe grid bug bites!16(16) Pw:3(3) AC:-2 Exp:1 T:398Burdened5(caZ 5(cZxYou kill the grid bug!16(16) Pw:3(3) AC:-2 Exp:1 T:399Burdened#6(c16(16) Pw:3(3) AC:-2 Exp:1 T:401Burdened.#@..6(cF_16(16) Pw:3(3) AC:-2 Exp:1 T:402Burdened@#7(cvK16(16) Pw:3(3) AC:-2 Exp:1 T:402Burdened7(c; Count: 308(cl16(16) Pw:3(3) AC:-2 Exp:1 T:403Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:405Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:406Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:407Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:409Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:410Burdened##8(c }16(16) Pw:3(3) AC:-2 Exp:1 T:411Burdened#@###9(cUd16(16) Pw:3(3) AC:-2 Exp:1 T:413Burdened@##9(c! 16(16) Pw:3(3) AC:-2 Exp:1 T:414Burdened#@##:(c316(16) Pw:3(3) AC:-2 Exp:1 T:415Burdened###@:(c[ }16(16) Pw:3(3) AC:-2 Exp:1 T:417Burdened`@##;(c16(16) Pw:3(3) AC:-2 Exp:1 T:418Burdened###@.###<(c16(16) Pw:3(3) AC:-2 Exp:1 T:419Burdened#|#|...#@|#<(cM L16(16) Pw:3(3) AC:-2 Exp:1 T:419Burdened=(cE#...#@##Zd=(c16(16) Pw:3(3) AC:-2 Exp:1 T:420BurdenedThe kobold zombie misses.16(16) Pw:3(3) AC:-2 Exp:1 T:421Burdened=(c=(c#You miss the kobold zombie.16(16) Pw:3(3) AC:-2 Exp:1 T:422Burdenedd.>(c >(c )You miss the kobold zombie.>(c w16(16) Pw:3(3) AC:-2 Exp:1 T:422BurdenedThe jackal misses.--More--?(cTkThe kobold zombie misses.16(16) Pw:3(3) AC:-2 Exp:1 T:423Burdened@(cr/@(c/(You hit the kobold zombie.@(c/h16(16) Pw:3(3) AC:-2 Exp:1 T:423BurdenedThe jackal misses.@(c/w16(16) Pw:3(3) AC:-2 Exp:1 T:424BurdenedThe jackal misses.--More--A(cThe kobold zombie hits!15(16) Pw:3(3) AC:-2 Exp:1 T:424Burdened 15(16) Pw:3(3) AC:-2 Exp:1 T:425BurdeneduA(c }###...#@#.........A(c 15(16) Pw:3(3) AC:-2 Exp:1 T:425BurdenedThe jackal misses.15(16) Pw:3(3) AC:-2 Exp:1 T:426BurdeneduC(c'C(cI1You kill the jackal!ZC(cU15(16) Pw:3(3) AC:-2 Exp:1 T:426BurdenedAgro hits the kobold zombie.--More--D(cThe kobold zombie is destroyed!15(16) Pw:3(3) AC:-2 Exp:1 T:427Burdened#u)cr15(16) Pw:3(3) AC:-2 Exp:1 T:429Burdened#.@#%.)cx L15(16) Pw:3(3) AC:-2 Exp:1 T:429Burdened)cMCount: 10)ct 15(16) Pw:3(3) AC:-2 Exp:1 T:430Burdened 15(16) Pw:3(3) AC:-2 Exp:1 T:431Burdened 15(16) Pw:3(3) AC:-2 Exp:1 T:433Burdened+...)c8The door opens.15(16) Pw:3(3) AC:-2 Exp:1 T:434Burdened.*|...-u----)c 16(16) Pw:3(3) AC:-2 Exp:1 T:435Burdened---......|.@##u.-.)c16(16) Pw:3(3) AC:-2 Exp:1 T:437Burdened--.|.@-#u...)c, G@........)c, gYou see here 6 rocks.16(16) Pw:3(3) AC:-2 Exp:1 T:438Burdened4-c716(16) Pw:3(3) AC:-2 Exp:1 T:439Burdened*@......5-cDCount: 105-cd5-c/16(16) Pw:3(3) AC:-2 Exp:1 T:440BurdenedYou stop searching.16(16) Pw:3(3) AC:-2 Exp:1 T:441Burdenedu6-cNe $.@6-ce 16(16) Pw:3(3) AC:-2 Exp:1 T:441BurdenedThe jackal misses.16(16) Pw:3(3) AC:-2 Exp:1 T:442Burdened..7-c0You miss the jackal.7-c16(16) Pw:3(3) AC:-2 Exp:1 T:442BurdenedThe jackal misses.16(16) Pw:3(3) AC:-2 Exp:1 T:443Burdened8-c8-c"You miss the jackal.8-ch16(16) Pw:3(3) AC:-2 Exp:1 T:443BurdenedThe jackal misses.8-cw16(16) Pw:3(3) AC:-2 Exp:1 T:444BurdenedThe jackal misses.--More--8-cgYou hear some noises.16(16) Pw:3(3) AC:-2 Exp:1 T:445Burdened9-c 9-cM |You kill the jackal!16(16) Pw:3(3) AC:-2 Exp:1 T:446Burdenedu<-cF %@.<-cF 16(16) Pw:3(3) AC:-2 Exp:1 T:446BurdenedAgro drops a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:447Burdened=-c5 Count: 10>-c`>-c]a16(16) Pw:3(3) AC:-2 Exp:1 T:447BurdenedAgro picks up a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:449Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:450Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:451Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:453Burdened....*.u->-caAgro drops a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:454Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:455Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:457Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:458Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:459Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:461Burdened%-@-c16(16) Pw:3(3) AC:-2 Exp:1 T:462Burdened@.......@-cf Count: 10A-c@K16(16) Pw:3(3) AC:-2 Exp:1 T:463Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:465Burdened..uA-cKAgro picks up a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:466Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:467Burdenedu..+*.A-cK16(16) Pw:3(3) AC:-2 Exp:1 T:468BurdenedAgro drops a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:469Burdened%uB-c-B-cX-The door resists!16(16) Pw:3(3) AC:-2 Exp:1 T:470Burdened.uC-cC-cpThe door resists!16(16) Pw:3(3) AC:-2 Exp:1 T:471Burdenedu.C-c C-c The door opens.16(16) Pw:3(3) AC:-2 Exp:1 T:473Burdenedu...-D-c4s16(16) Pw:3(3) AC:-2 Exp:1 T:474Burdened##@.E-c16(16) Pw:3(3) AC:-2 Exp:1 T:475Burdened%..#.@-u.E-c #@..#..E-c 16(16) Pw:3(3) AC:-2 Exp:1 T:475BurdenedAgro drops a kobold corpse.16(16) Pw:3(3) AC:-2 Exp:1 T:477Burdenedu-%F-c}0 F-c0 {You are carrying too much to get through.16(16) Pw:3(3) AC:-2 Exp:1 T:477BurdenedI-c Count: 10I-c&16(16) Pw:3(3) AC:-2 Exp:1 T:478Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:479Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:481Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:482Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:483Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:485Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:486Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:487Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:489Burdened 16(16) Pw:3(3) AC:-2 Exp:1 T:490Burdened##-u*..L-cgmIn what direction? M-c; M-c< Ouch! That hurts!15(16) Pw:3(3) AC:-2 Exp:1 T:491Burdenedu%O-ck'In what direction? O-cKO-cLOuch! That hurts!14(16) Pw:3(3) AC:-2 Exp:1 T:493Burdenedu#-R-cxk # R-c4 rR-cxideS-c'In what direction? S-cS-cVHYou mount Agro.##uS-c14(16) Pw:3(3) AC:-2 Exp:1 T:493Your movements are now unencumbered.14(16) Pw:3(3) AC:-2 Exp:1 T:494T-c(A15(16) Pw:3(3) AC:-2 Exp:1 T:495#..u..U-cA 15(16) Pw:3(3) AC:-2 Exp:1 T:496...#.#u.V-c\Q###-uV-cQdYou see here a kobold corpse.15(16) Pw:3(3) AC:-2 Exp:1 T:497c-c)w15(16) Pw:3(3) AC:-2 Exp:1 T:498%u......d-cՕS15(16) Pw:3(3) AC:-2 Exp:1 T:499.ud-c] 15(16) Pw:3(3) AC:-2 Exp:1 T:499 15(16) Pw:3(3) AC:-2 Exp:1 T:500...u#.e-c'#15(16) Pw:3(3) AC:-2 Exp:1 T:501.......-u#.e-c' 15(16) Pw:3(3) AC:-2 Exp:1 T:501 15(16) Pw:3(3) AC:-2 Exp:1 T:502#.#u#.f-cH15(16) Pw:3(3) AC:-2 Exp:1 T:503.##u##.f-c# 15(16) Pw:3(3) AC:-2 Exp:1 T:503 15(16) Pw:3(3) AC:-2 Exp:1 T:504.##u.....g-c)X$15(16) Pw:3(3) AC:-2 Exp:1 T:505#.......#.....u.....#....h-cO,15(16) Pw:3(3) AC:-2 Exp:1 T:505 15(16) Pw:3(3) AC:-2 Exp:1 T:506...##.#u#h-cd515(16) Pw:3(3) AC:-2 Exp:1 T:507##u#i-c15(16) Pw:3(3) AC:-2 Exp:1 T:507 15(16) Pw:3(3) AC:-2 Exp:1 T:508##u##j-cW?15(16) Pw:3(3) AC:-2 Exp:1 T:509##u#j-c9E###u#j-cf915(16) Pw:3(3) AC:-2 Exp:1 T:509k-cHf 16(16) Pw:3(3) AC:-2 Exp:1 T:510##u#16(16) Pw:3(3) AC:-2 Exp:1 T:510k-c]=##u#k-c^916(16) Pw:3(3) AC:-2 Exp:1 T:511k-cU =##u#k-cU 916(16) Pw:3(3) AC:-2 Exp:1 T:512l-c =##u#l-c 916(16) Pw:3(3) AC:-2 Exp:1 T:513l-cd##u16(16) Pw:3(3) AC:-2 Exp:1 T:514l-cC> 16(16) Pw:3(3) AC:-2 Exp:1 T:515o-cv Count: 10p-cvc16(16) Pw:3(3) AC:-2 Exp:1 T:515 16(16) Pw:3(3) AC:-2 Exp:1 T:516 16(16) Pw:3(3) AC:-2 Exp:1 T:517 16(16) Pw:3(3) AC:-2 Exp:1 T:518 16(16) Pw:3(3) AC:-2 Exp:1 T:519 16(16) Pw:3(3) AC:-2 Exp:1 T:520 16(16) Pw:3(3) AC:-2 Exp:1 T:521 16(16) Pw:3(3) AC:-2 Exp:1 T:522 16(16) Pw:3(3) AC:-2 Exp:1 T:523 16(16) Pw:3(3) AC:-2 Exp:1 T:524 16(16) Pw:3(3) AC:-2 Exp:1 T:525r-c3#u#r-c916(16) Pw:3(3) AC:-2 Exp:1 T:525r-cƦw#u##16(16) Pw:3(3) AC:-2 Exp:1 T:526r-cW w#u##16(16) Pw:3(3) AC:-2 Exp:1 T:527s-ceSw#u##16(16) Pw:3(3) AC:-2 Exp:1 T:528s-c%Iw#u##16(16) Pw:3(3) AC:-2 Exp:1 T:529s-c@##u##16(16) Pw:3(3) AC:-2 Exp:1 T:530s-c^8 fu##16(16) Pw:3(3) AC:-2 Exp:1 T:531t-c#u#16(16) Pw:3(3) AC:-2 Exp:1 T:532t-c#u###16(16) Pw:3(3) AC:-2 Exp:1 T:533t-cZ#u##t-cN916(16) Pw:3(3) AC:-2 Exp:1 T:534t-c p...##.u##t-c 916(16) Pw:3(3) AC:-2 Exp:1 T:535u-cH#.......u.....#.....#....16(16) Pw:3(3) AC:-2 Exp:1 T:536u-cل> 16(16) Pw:3(3) AC:-2 Exp:1 T:537v-c!su#.##uk......v-c6s16(16) Pw:3(3) AC:-2 Exp:1 T:537The kobold misses.16(16) Pw:3(3) AC:-2 Exp:1 T:538v-c* {16(16) Pw:3(3) AC:-2 Exp:1 T:539#.u#.w-c*You kill the kobold!.w-c23(23) Pw:15(15) AC:-2 Exp:2 T:539Welcome to experience level 2.23(23) Pw:15(15) AC:-2 Exp:2 T:540|-cp|23(23) Pw:15(15) AC:-2 Exp:2 T:541u....|-c123(23) Pw:15(15) AC:-2 Exp:2 T:542##u...}-c23(23) Pw:15(15) AC:-2 Exp:2 T:543u#........................}-c>623(23) Pw:15(15) AC:-2 Exp:2 T:544##u#....~-cx23(23) Pw:15(15) AC:-2 Exp:2 T:545##u#~-cx23(23) Pw:15(15) AC:-2 Exp:2 T:546##u#~-cx23(23) Pw:15(15) AC:-2 Exp:2 T:547##u#~-c 23(23) Pw:15(15) AC:-2 Exp:2 T:548###u#-cIu##:-c23(23) Pw:15(15) AC:-2 Exp:2 T:548The newt bites!22(23) Pw:15(15) AC:-2 Exp:2 T:548 22(23) Pw:15(15) AC:-2 Exp:2 T:549-cL# -cǟr-c_ide-c@9 -c{9 MYou dismount Agro.u@-c9 U22(23) Pw:15(15) AC:-2 Exp:2 T:549Burdened--More---c FYour movements are slowed slightly because of your load.-c U22(23) Pw:15(15) AC:-2 Exp:2 T:549Burdened--More---cZ #Agro misses the newt.-c[ mAgro misses the newt.23(23) Pw:15(15) AC:-2 Exp:2 T:550Burdened-c_-cud23(23) Pw:15(15) AC:-2 Exp:2 T:550BurdenedThe newt misses.-c}'Agro misses the newt.-c5Agro bites the newt.--More---c iThe newt misses Agro.23(23) Pw:15(15) AC:-2 Exp:2 T:551Burdened-c; -c; i23(23) Pw:15(15) AC:-2 Exp:2 T:551BurdenedYou hear some noises.-c; 'Agro misses the newt.-c< 6Agro misses the newt.--More---cN!Agro hits the newt.-c4The newt is killed!d-cy23(23) Pw:15(15) AC:-2 Exp:2 T:552BurdenedAgro hits the fox.--More---cyThe fox is killed!23(23) Pw:15(15) AC:-2 Exp:2 T:553Burdened%-c[###@##-c4You see here a newt corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:554Burdened#u-cCThere is a newt corpse here; eat it? [ynq] (n) -cR y-cyS $This newt corpse tastes terrible!23(23) Pw:15(15) AC:-2 Exp:2 T:555Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:557Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:558Burdened##-cS zYou finish eating the newt corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:559Burdened-c23(23) Pw:15(15) AC:-2 Exp:2 T:561Burdened@#####-c23(23) Pw:15(15) AC:-2 Exp:2 T:562Burdened..@####-c 23(23) Pw:15(15) AC:-2 Exp:2 T:563Burdenedu...@.#-cr23(23) Pw:15(15) AC:-2 Exp:2 T:565Burdened....u.@#-c23(23) Pw:15(15) AC:-2 Exp:2 T:566Burdened..u@###-cf23(23) Pw:15(15) AC:-2 Exp:2 T:567Burdened.##@u#-c,##@##-c!F23(23) Pw:15(15) AC:-2 Exp:2 T:567Burdened-c"#@##-cʹF23(23) Pw:15(15) AC:-2 Exp:2 T:569Burdened-c̳h#@##23(23) Pw:15(15) AC:-2 Exp:2 T:570Burdened-cb h#@##23(23) Pw:15(15) AC:-2 Exp:2 T:571Burdened-cr^L#@##....-c^F23(23) Pw:15(15) AC:-2 Exp:2 T:573Burdened-cVK 23(23) Pw:15(15) AC:-2 Exp:2 T:574Burdened-c23(23) Pw:15(15) AC:-2 Exp:2 T:575Burdened##@.......................-c<23(23) Pw:15(15) AC:-2 Exp:2 T:577Burdened##.@..-c 23(23) Pw:15(15) AC:-2 Exp:2 T:578Burdened....#@#.-cs23(23) Pw:15(15) AC:-2 Exp:2 T:579Burdened#.#@........-cr23(23) Pw:15(15) AC:-2 Exp:2 T:581Burdened.#@#.....-cE 23(23) Pw:15(15) AC:-2 Exp:2 T:582Burdened.#@###.-c[23(23) Pw:15(15) AC:-2 Exp:2 T:583Burdened#.@##u.-c23(23) Pw:15(15) AC:-2 Exp:2 T:585Burdened.......@##u...-ca7 23(23) Pw:15(15) AC:-2 Exp:2 T:586Burdened..@-#..-c23(23) Pw:15(15) AC:-2 Exp:2 T:587Burdened@.u-cm9G@........-c9qYou see here a kobold corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:589Burdened-c#23(23) Pw:15(15) AC:-2 Exp:2 T:590Burdened##@%-c? 23(23) Pw:15(15) AC:-2 Exp:2 T:591Burdened...#.@-.u--c23(23) Pw:15(15) AC:-2 Exp:2 T:593Burdened#@..#*...-c w23(23) Pw:15(15) AC:-2 Exp:2 T:594Burdenedu%-cԈu23(23) Pw:15(15) AC:-2 Exp:2 T:595Burdenedu--cH 23(23) Pw:15(15) AC:-2 Exp:2 T:597Burdened##u-cN23(23) Pw:15(15) AC:-2 Exp:2 T:598Burdened-c$ 23(23) Pw:15(15) AC:-2 Exp:2 T:599Burdened@###-u..-cW23(23) Pw:15(15) AC:-2 Exp:2 T:601Burdened#@#%.u-c4N23(23) Pw:15(15) AC:-2 Exp:2 T:601Burdened-c23(23) Pw:15(15) AC:-2 Exp:2 T:602Burdened#@###...-c 23(23) Pw:15(15) AC:-2 Exp:2 T:603Burdened#@##-c:23(23) Pw:15(15) AC:-2 Exp:2 T:605Burdened#@##-c 23(23) Pw:15(15) AC:-2 Exp:2 T:606Burdened#@##-c#23(23) Pw:15(15) AC:-2 Exp:2 T:607Burdened@##-c M23(23) Pw:15(15) AC:-2 Exp:2 T:607Burdened-cCount: 30-cD 23(23) Pw:15(15) AC:-2 Exp:2 T:609Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:610Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:611Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:613Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:614Burdened 23(23) Pw:15(15) AC:-2 Exp:2 T:615Burdened+-cAThe door opens. ---- |.{. |$(>.d -----#-cW23(23) Pw:15(15) AC:-2 Exp:2 T:616BurdenedThe fox misses.23(23) Pw:15(15) AC:-2 Exp:2 T:617Burdened-c -c pYou kill the fox!23(23) Pw:15(15) AC:-2 Exp:2 T:618Burdened%-c# h-.|@#-There is an open door here.-c1$ pYou see here a fox corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:619Burdened-cK 23(23) Pw:15(15) AC:-2 Exp:2 T:621Burdened-@%##-cc23(23) Pw:15(15) AC:-2 Exp:2 T:622Burdened@.-c @>-c oYou see here a brass lantern.23(23) Pw:15(15) AC:-2 Exp:2 T:623Burdened-c1 0@(-c2 6423(23) Pw:15(15) AC:-2 Exp:2 T:623BurdenedYou have a little trouble lifting $ - 25 gold pieces.23(23) Pw:15(15) AC:-2 Exp:2 T:625Burdened-c ".@-c oYou see here a brass lantern.23(23) Pw:15(15) AC:-2 Exp:2 T:626Burdened-c% -c&&You have a little trouble lifting v - a brass lantern.23(23) Pw:15(15) AC:-2 Exp:2 T:627Burdened-c h23(23) Pw:15(15) AC:-2 Exp:2 T:629Burdened.@-c b23(23) Pw:15(15) AC:-2 Exp:2 T:630Burdened>@-c2Z.@##There is an open door here.-copYou see here a fox corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:631Burdened-c*23(23) Pw:15(15) AC:-2 Exp:2 T:633Burdened.%@u-cP # -c? r-cmide-ca&In what direction? -c7 -cg You mount Agro.....#u#-c 23(23) Pw:15(15) AC:-2 Exp:2 T:633Your movements are now unencumbered.23(23) Pw:15(15) AC:-2 Exp:2 T:634-cy23(23) Pw:15(15) AC:-2 Exp:2 T:635....u##-cV.u#There is an open door here.-ceYou see here a fox corpse.23(23) Pw:15(15) AC:-2 Exp:2 T:636-cv23(23) Pw:15(15) AC:-2 Exp:2 T:637u%##-c T23(23) Pw:15(15) AC:-2 Exp:2 T:638u.-cC{--------.-+--|.|.........||............u.|||....{....|------------c[{Swashberry the Gallant St:15 Dx:8 Co:12 In:7 Wi:16 Ch:17 Lawful Dungeons of Doom:3 $:64 HP:23(23) Pw:15(15) AC:-2 Exp:2 T:638-c}@ 23(23) Pw:15(15) AC:-2 Exp:2 T:639-cVReally save? [yn] (n) -cWZy-ckZSaving...-cI_-cπ -cBe seeing you...