lr_  Player: swashberry Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-09-28.23:08:18.ttyrec Time: (1601334498) Mon Sep 28 23:08:18 2020 lr_ This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net lr_ WShall I pick a character's race, role, gender and alignment for you? [ynq] lr_XsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) lr_K+Choosing Race Pick the race of your Archeologist  d - doppelganger D - dwarf e - elf g - gnome h - hobbit H - human * - Random q - Quit(end) mr_@+Choosing Gender Pick the gender of your hobbit Archeologist  m - male f - female * - Random q - Quit(end) mr_#+Choosing Alignment Pick the alignment of your male hobbit Archeologist  l - lawful n - neutral * - Random q - Quit(end) mr_!b +-----------+..f.......+|...h......||.......:..||.(........|------------Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:0 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/0 T:1  It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurksmr_Yb , and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Quetzalcoatl!--More--mr_7-----------+..f.......+|...h......||.......:..||.(........|------------mr_;nHello swashberry, welcome to SlashEM! You are a lawful male hobbit Archeologist.--More--mr_) mr_y Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) mr_9G-----------+..f.......+|...h......||.......:..||.(........|------------ mr_8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)!mr_v+"mr_ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)/mr_C a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)1mr_F \ a - disclose [ni na nv ng nc]  b - fruit [bag of Five Guys]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [single]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [stressed]  i - pickup_types [all]  j - runmode [run]  k - scores [3 top/2 around]  l - suppress_alert [(none)]  m - tileset [(none)]  n - autopickup exceptions (0 currently set) (4 of 4)6mr_+7mr_+:mr_˚ +Amr_#+Bmr_ Select menustyle:  t - traditional c - combination p - partial f - full(end) Dmr_ + Select message history display type:  s - single c - combination f - full r - reversed(end) Hmr_++ Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) Jmr_P + Select run/travel display mode:  t - teleport r - run w - walk c - crawl(end) Lmr_BwS+Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:0 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/0 T:1 -----------+..f.......+|...h......||.......:..||.(........|------------Mmr_ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Nmr_d a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)Nmr_EO a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)Nmr_m a - disclose [ni na nv ng nc]  b - fruit [bag of Five Guys]  c - menustyle [traditional]  d - menu_headings [inverse]  e - msg_window [combination]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [unencumbered]  i - pickup_types [all]  j - runmode [walk]  k - scores [3 top/2 around]  l - suppress_alert [(none)]  m - tileset [(none)]  n - autopickup exceptions (0 currently set) (4 of 4)Rmr_U  +Rmr_ -----------+..f.......+|...h......||.......:..||.(........|------------Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:0 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/0 T:1 Set tileset to what? Umr_CWmr_3a Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) [mr_N-----------+..f.......+|...h......||.......:..||.(........|------------ [mr_C _2.<h\mr_<'.h\mr_ToYou see here a chest.3.f]mr_# # ^mr_gloot^mr_zoot^mr_~W ot^mr_ t_mr_؊>There is a chest here, loot it? [ynq] (q) _mr_n+DyHmmm, it seems to be locked.amr_ Weapons a - a +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) cmr_- D--------.---+..........+|.f.<......||.......:..||.h........|------------ dmr_..f.(h:emr_l7 Pick an object.emr_Jfmr_.0fmr_8fmr_q gmr_ gA: a lizard (newt)gmr_&D4.hhmr_k5.f.himr_ f..hThe newt bites!2f.jmr_CWhat do you want to use or apply? [ah-l or ?*] lmr_zT Weapons a - a +2 bullwhip (weapon in hand) Tools h - a +0 pick-axe (alternate weapon; not wielded) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) mmr_ +--------.---h - a +0 pick-axe (weapon in hand).--More--nmr_! @a - a +2 bullwhip (alternate weapon; not wielded).--More--omr_;In what direction do you want to dig? [njb>] omr_6@aYou kill the newt!4 16.qmr_yz7.fh.qmr_xf..h.qmr_ ?8h.rmr_q&In what direction? [hykulnjb><] rmr_X rmr_ _THUD!9.fsmr_ 4In what direction? [hykulnjb><] smr_ sTHUD!10 f..tmr_4In what direction? [hykulnjb><] tmr_THUD!tmr_lYou break open the lock!f.umr_1 .h.umr_,2 :You see here a chest.1vmr_3# vmr_1 lootvmr_Mootwmr_ASotwmr_Ntwmr_>There is a chest here, loot it? [ynq] (q) wmr_n 9yYou carefully open the chest...--More--xmr_QJDo you want to take something out of the chest? [:ynqm] (n) ymr_ͦp: Contents of the chest:  a scroll of enchant weapon--More--zmr_rDo you want to take something out of the chest? [:ynqm] (n) zmr_k 9ya scroll of enchant weapon? [ynaq] (n) {mr_4Xym - a scroll of enchant weapon.That was all.--More--{mr_r:Do you wish to put something in? [ynqm] (n) |mr_en2..f}mr_~ Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon m - a scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) mr_ --------.---+..........+|...<......||..........||fh........|------------ Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:12(13) Pw:3(3) AC:9 Xp:1/1 T:12  mr_jM.fhmr_H3h.mr_4fh..(mr_6 z35fh<.mr_ib6..hfmr_ d.hf.mr_{>7.hmr_c 8.f.h.mr_} 0That door is closed.mr_L>That door is closed.mr_>That door is closed.mr_4In what direction? [hykulnjb><] mr_8This door is locked.mr_CWhat do you want to use or apply? [ah-l or ?*] mr_GHSorry, I don't know how to use that.mr_NCWhat do you want to use or apply? [ah-l or ?*] mr_=In what direction do you want to dig? [ykuln>] mr_ mr_ TYou start chopping at the door.9.mr_ You hit the door with all your might.20 1 2 3 4 5............f.......|..|-----More--mr_You break through the door.6.f.mr_7.h#f#..-mr_ 8f.h#.#..-mr_;* Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)mr_ +mr_>  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)mr_yTSwashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:28 --------.---+.........f.h#|...<......|##......|..........|........||.(........|....|-----------------mr_ f.#h##.-mr_TW9###h###mr_ 30.##h##mr_-<1-----....|#......|##........|#h....|.-mr_ar Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)mr_ӆ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)mr_. a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)mr_ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)mr_Y a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)mr_ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)mr_$ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)nr_, a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)nr_ a - toptenwin [false]  b - travel [true]  c - use_inverse [false]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)nr_+nr_Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:31 -----....|--------.---#......|+...........####........||...<......|####h..........||..........|........||.(........|......|------------------- nr_ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4) nr_ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4) nr_u  a - toptenwin [false]  b - travel [true]  c - use_inverse [true]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4) nr_ + nr_> a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)nr_kV Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)&nr_K  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)(nr_G a - toptenwin [false]  b - travel [true]  c + use_inverse [true]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)4nr_xm a - disclose [ni na nv ng nc]  b - fruit [bag of Five Guys]  c - menustyle [traditional]  d - menu_headings [inverse]  e - msg_window [combination]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [unencumbered]  i - pickup_types [all]  j - runmode [walk]  k - scores [3 top/2 around]  l - suppress_alert [(none)]  m - tileset [(none)]  n - autopickup exceptions (0 currently set) (4 of 4)@nr_ a - toptenwin [false]  b - travel [true]  c + use_inverse [true]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4)Anr_ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)Knr_<Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:31 -----....|--------.---#......|+...........####........||...<......|####h..........||..........|........||.(........|......|-------------------nr_----.......#|.##h|....---nr_2--.|#.h-nr_I3h.nr_G^4.h.nr_Y B#h.nr_Z5#h.#nr_! 6#hf###nr_)####fh###nr_ w7###hnr_Pt8###fhnr_n9#.h.nr_\m=.hnr_A40#h.nr_( @1#h.nr_D42#h#nr_ )#h##nr_ V#h###nr_$ *3 nr_UYx4##h##nr_5##---+----#|.........#h|nr_?. F##h##nr_m. z#h###h##nr_. 6#h##7#h##nr_n/ 8#h###h##9#h##50#h##1#h##2#h##nr_/ #h##.|3#h##.4#h##.5##h##.nr_/ )6nr_~ 7##h###nr_v####h#..#..---nr_p 8#h##....---nr_x9-h##.|#...---nr_eh.#-nr_3u60..h-nr_ F1.hnr_47.h#nr_Y2#-h#nr_.You start digging.nr_You hit the rock with all your might.3 4 5 6 7#--More--nr_1KYou succeed in cutting away some rock.8nr_ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)nr_z+nr_]Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:68 -----------##..........|--------.---#|.........|+...........####|.........||...<......|#####..........||..........||.........|##|.(........|#####..........|---+--.---#------------#-----------|.........####################|........|##|........-r_*5;7mh#----------nr_g9###h#nr_#hf###nr_5 70##h######nr_~1#h#####nr_ƹa2##h#nr_^##h#nr_# 3#h####nr_i|4h###nr_A]0That door is closed.nr_S4In what direction? [hykulnjb><] nr_nr_ECThe door opens.5-nr_`V6#h#nr_Vd#-h#nr_ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)nr_1Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:76 -----------##..........|--------.---#|.........|#-h..........####|.........|###|...<......|#####..........|#|..........||.........|###|.(........|#####..........|---+--.---#------------#-----------|.........####################|........nr_=2x|##|........-##----------nr_L>7.hnr_j >8.hnr_M>9.hnr_0 5.hnr_F}?80.hnr_>1.hnr_b2##h.nr_+K3#h.nr_4=#h##nr_95F4#h##nr_" F5#h##nr_~=#h##nr_cGF6#h##nr_ R7`h##nr_+"With great effort you move the boulder.8`h##nr_CWhat do you want to use or apply? [ah-l or ?*] nr_nr_@a - a +2 bullwhip (weapon in hand).--More--nr_% @h - a +0 pick-axe (alternate weapon; not wielded).--More--nr_[.In what direction? [hykulnjb><] nr_6nr_57*Snap!9nr_CWhat do you want to use or apply? [ah-l or ?*] nr_ .In what direction? [hykulnjb><] nr_bbnr_b!Snap!nr_jCWhat do you want to use or apply? [ah-l or ?*] nr_ .In what direction? [hykulnjb><] nr_3Snap!90nr_CWhat do you want to use or apply? [ah-l or ?*] nr_HSorry, I don't know how to use that.nr_p CWhat do you want to use or apply? [ah-l or ?*] nr_1Hh - a +0 pick-axe (weapon in hand).--More--nr_- @a - a +2 bullwhip (alternate weapon; not wielded).--More--nr_׵?In what direction do you want to dig? [hykunjb>] nr_ nr_ You start digging downward.1 2 3You dig a pit in the ground.4nr_(ACWhat do you want to use or apply? [ah-l or ?*] nr_~1Ha - a +2 bullwhip (weapon in hand).--More--nr_@h - a +0 pick-axe (alternate weapon; not wielded).--More--nr_K .In what direction? [hykulnjb><] nr_MYou wrap your bullwhip around a boulder.--More--nr_ lYou yank yourself out of the pit!#h^#nr_> 7You see here a boulder.nr_R F5#h`nr_̹mThe boulder fills a pit.6##h#nr_1?L7#h##nr_\8`h##nr_With great effort you move the boulder.9`h##nr_A+ CWhat do you want to use or apply? [ah-l or ?*] nr_Y Hh - a +0 pick-axe (weapon in hand).--More--nr_N@a - a +2 bullwhip (alternate weapon; not wielded).--More--nr_#P?In what direction do you want to dig? [hykunjb>] nr_ nr_ـ You start digging downward.100 1 2You dig a pit in the ground.nr_ CWhat do you want to use or apply? [ah-l or ?*] nr_=Ha - a +2 bullwhip (weapon in hand).--More--nr_; @h - a +0 pick-axe (alternate weapon; not wielded).--More--nr_.In what direction? [hykulnjb><] nr_MYou wrap your bullwhip around a boulder.--More--nr_~lYou yank yourself out of the pit!#h^#nr_@You see here a boulder.3nr_>P4#h`nr_;ZThe boulder fills a pit.##h#nr_³ L5#h##nr_2O6h##nr_: nr_& Count: 30nr_7 8 9 10 1 2 3 4 5 6 7 8 9 20 1 2 3 4 5 6 7 8 9 30nr_ #h#nr_ <##h#nr_ E1##h#nr_; <##h#nr_[ E2##h#nr_ E3##h#nr_ E4##h#nr_ E5##h#nr_ E6##h#nr_5 <##h#nr_ ?7##h#8##h###h#9##h#40 1nr_˦ ##h..fnr_ `2##.hnr_%a3..hfnr_j 4f.h#.#nr_<c..h##nr_`P5#h##nr_6#.f#h###nr_% 7##h#f####nr_1q8hf###nr_o#fh#nr_38 >9.hnr_h50#.fhnr_[ Count: 30nr_knr_dl1 2 3 4 .....f..h...nr_#?5h.nr_0 Count: 30nr_gh6 7 8 9 60 1 2 3 4 5 6 7 8 9 70 1 2 3 4 5 6 7f..................nr_ 8.h..fnr_ gh.f.nr_J ?9h.nr_[Count: 30nr_N 80 1 2 3 4 5 6 7 8 9 90 1 2 3 4 5 6 7 8 9 200 1...............f.....nr_"?2h.nr_ z3h..fnr_A{4h.f..nr_O$Count: 30nr_5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 20 1 2 3 4 5 6 7 8..f.................nr_X F9.hnr_ƒu30..f.hnr_ss1.f.hnr_2..f.hnr_@ {3.f.hnr_^Count: 30nr_E 4.f.+nr_0That door is closed.nr_4In what direction? [hykulnjb><] nr_onr_pkThe door resists!5.fnr_4In what direction? [hykulnjb><] nr_cThe door resists!f..nr_4In what direction? [hykulnjb><] nr_>The door resists!6nr_ 4In what direction? [hykulnjb><] nr_kThe door resists!7.fnr_u4In what direction? [hykulnjb><] nr_nr_gThe door opens.f..|nr_if L8.hnr_g Count: 30nr_9 40 1 2 3..f.....#nr_!R.|hnr_3.Count: 30nr_| "4 5 6 7 8 9 50 1 2 3 4 5 6 7 8 9 60 1 2 3 4 5.f.|nr_h M6h#nr_7.fh|#nr_ 8..f.hnr_Sjf..hnr_h>9.hnr_Count: 30nr_70 1 2 3 4 5 6 7 8 9 80 1 2 3 4 5 6 7 8 9 90 1 2 3.f...................nr_'4.f..hnr_l-j.f.hnr_!>5.hnr_ Count: 30nr_6 7 8 9 300 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8....f................nr_ ZWhere do you want to travel to?(For instructions type a ?)or_or_• or__or_jor_.or_aor_70or_or_;or_tor_<or_$or_or_;or_Kor_ or_{ or_ or_b or_B or_ or_J or_hor_J.or_ror_zor_:>or_or_or_}or_UHor_or_or_or_h`or_*or_ or_} or_g+or_+!h.or_2,6h.or_,9.f.h.or_,m20f.h.or_5-1.f.h.or_-6h.or_-t2.fh.or_8.j3..#h.or_.7#h.or_.44#h#or_.F5#h##or_@/V#h###or_/x6##h##or_/e7####hor_/V##h##or_L0F8#h##or_09#h###h##or_0G30#h##or_1F1#h##or_U1=#h##or_d1F2#h##or_1F3#h##or_1F4#h##or_25#h###h##or_v26#h##7#h##or_2##h##8#h###or_2_9#h###or_/3c40#h##1h###h.##2h.or_@3?3h.or_X3*4 or_C c5##h.or_I6h.or_@r 47#h#or_ZF8#h##or_-V##h##or_LQ 0That door is closed. or__p CWhat do you want to use or apply? [ah-l or ?*]  or_HSorry, I don't know how to use that. or_>That door is closed.%or_  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)(or_  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)-or_ a - toptenwin [false]  b - travel [true]  c - use_inverse [true]  d - verbose [true]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Archeologist]  race [hobbit]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [Baron Humbert von Gikkingen]  dogname [Trivia Time]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [Agro]  msghistory [20]  pettype [cat]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  e - boulder [`] (3 of 4).or_  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [true]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - tombstone [true] (2 of 4)0or_  +1or_(Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:4 Dlvl:1 $:0 HP:13(13) Pw:3(3) AC:9 Xp:1/1 T:348 -----------##################..........|--------.---#|.........|#-...........####|.........|###|...<......|#####..........|##|..........||.........|#h######|.(........|#####..........|---+--.---#------------#--r_x);3m|--------|.........#####################|........|##|........-##----------for_ F9#h##gor_'h50##h#gor_ l1h####hor_p*M2##h#hor_¦ 3##h###ior_]+}##h###ior_z4##h###jor_75+#h###jor_Fb kor_`6h###kor_] &In what direction? [hykulnjb><] lor_t*8You see no door there.lor_Ih 3In what direction? [hykulnjb><] mor_ mor_- The door opens.7----|..|...|mor_,o ----....|.$....-h-#mor_w.oh...||-----##A bear trap closes on your foot!8oor_U& oor_& BYou are caught in a bear trap.9por_ P60o-qor_qor_ 1ror_.oThe goblin throws a crude dagger!)).).--More--sor_]8PYou are almost hit by a crude dagger.).sor_802htor_# tor_E untraptor_ ntrapuor_zd3In what direction? [hykulnjb><] vor_\Whoops...A bear trap closes on your foot!xor_.OYou are caught in a bear trap.3zor_K# zor_x untrapzor_ ntrapzor_ 3In what direction? [hykulnjb><] {or_(R{or_ZRzYou cannot deal with the bear trap while trapped in it!4o.~or_L# or_ untrapor_v ntrapor_, 3In what direction? [hykulnjb><] or_ or_$[You cannot deal with the bear trap while trapped in it!5or_ or_aYou are caught in a bear trap.6o.or_$7or_-/8o.or_K.5What do you want to use or apply? [ah-l or ?*] or_-In what direction? [hykulnjb><] or_?You flick your bullwhip towards the goblin.or_<You miss the goblin.9or__ BWhat do you want to use or apply? [ah-l or ?*] or_y7h - a +0 pick-axe (weapon in hand).or_8z--More--or_Ia - a +2 bullwhip (alternate weapon; not wielded).--More--or_k:In what direction do you want to dig? [ynb>] or_%or_[`You kill the goblin!28 770[or_*FYou are caught in a bear trap.or_  $1or_2or_G3or_ or_a4or_ 5or_q<6or_w7or_+ 8or_Z9or_or_ 80or_TA1or_ 2or_*93or_Qor_c J4h)or_1F5h.or_ D6.hor_|5h.or_WQ# or_ untrapor_{ ntrapor_f 3In what direction? [hykulnjb><] or_ڿCWhoops....hor_@HA bear trap closes on your foot!7or_ or_%BYou are caught in a bear trap.8or_~ $9or_990or_Tor_ 1or_2or_C3or_? ~h)f#or_" # or_* untrapor_d ntrapor_3In what direction? [hykulnjb><] or_or_3MYou disarm the bear trap.4(or_j 3.hor_!k rYou see here an iron skull cap.5f|or_Pp6.f([hor_.h.or_7You see here 91 gold pieces.or_y$ or_$I91 gold pieces.119 917or_ C8.hor_}f.h.for_c?9.h#or_/_400.f-h#(or_a1.f#h#or_ m2..f##h#or_~l3.f##h#or_ q-#f##h#or_pD4##h#or_T p5#f##h#or_e##f##h#or_ D6##h#or_)5p7#f##h#or_JPe##f##h#or_( D8##h#or_p9#f##h#or_T o10##f##h#or_d#f##h#or_B1##hor_d or_Count: 30or_ٸ+2 3 4 5 6 7 8 9 20 1 2 3 4 5 6 7 8 9 30 1 2 3 4#f####or_UCount: 30or_-5 6 7 8 9 40 1 2 3 4 5 6 7 8 9 50 1 2 3 4 5 6 7###f####or_38#h#or_s E9#h##or_A ^60f#h##or_~]1f#h##or_M]2f#h##or_OTf#h##or_ D3h##or_9or_jlYou displaced Baron Humbert von Gikkingen.4#h#for_<4#h##or_<#h##5#h##or_=<#h##or_=y6#h###for_=7#h###f8h##9or_z70h####for_t) P1h-#or_$s2h.#for_Gs3h.f#or_< kh.f##or_2>4h.or_~&.#h Things that are here: a beartrap a crude dagger--More--or_TF5or_ڲW6##h(or_A @#h.or_K7##h#or__$8##h###or_ 9---------..........#h|.....#+##or_"j #h##.#..---or_j h##....---80or_2}1-h##.|...---or_< wh.#|-or_ D2.hor_MPD3.hor_>4h.or_Q5h.or_ >5h.or_>6h.or_ H7h.or_T#h#.or_@^ _8.h#or_H{9##h#or_Y /That door is closed.or_K3In what direction? [hykulnjb><] or_ or_ CThe door opens.90-\pr_G1##h##\pr_ r##h##]pr_w q2###h^pr_\ Count: 30^pr_ 43 4 5 6 7 8 9 500 1 2 3 4 5 6 7 8 9 10 1 2 3 4#####f_pr_) `pr__Sw5#h##apr_.<6#h#fapr_l7###h##fbpr_ bpr_TYou displaced Baron Humbert von Gikkingen.#fh#cpr_a8###h#cpr_9f#h#dpr_##fh#dpr_g20#h#epr_{K1#f#h>.##...-.--fpr_'2|#|.#|...f|...h|.#-fpr_I> 3----.......|#hf#|fpr_M--.||#h.##-fpr_eBaron Humbert von Gikkingen falls into a pit!fipr_# ipr_ untrapipr_! ntrapipr_ 4In what direction? [hykulnjb><] ipr_t}You try to reach out your arms, but Baron Humbert von Gikkingen backs away skeptically.--More--kpr_2 4lpr_X# lpr_c untraplpr_ؗ ntraplpr_?(4In what direction? [hykulnjb><] lpr_Ʀ kYou reach out your arms and grab Baron Humbert von Gikkingen.--More--npr_ZYou pull Baron Humbert von Gikkingen out of the pit.--More--opr_"You feel that you did the right thing.5f^rpr_ tf.>hspr_7d6.h##tpr_`]7..h#tpr_A E8##h#upr_^9###h#upr_m#h##vpr_`1 30f##h###wpr_1#>fh###wpr_ #.#fh##xpr_L42#h#xpr_hf ]3#f#h#ypr_<]4##fh#ypr_ S#fh#zpr_45#h#zpr_]6##fh#zpr_\7#fh#{pr_Cf#h#{pr_i E8##h#|pr_,E9##h#|pr_% kf###h#}pr_=F40##h#}pr_ LE1##h#}pr_$O kf###h~pr_I~pr_@Count: 30pr_Q2 3 4 5###f#pr_i E6##h#pr_v7#f##h#pr_w8##f##h#pr_ 9##f##h#pr_#n##f##h#pr_/F50##h#pr_ &In what direction? [hykulnjb><] pr_pr_VvThe door opens.1#f|pr_hWhere do you want to travel to?(For instructions type a ?)pr_ pr_pr_)#h##pr_: m##f#h##pr_r V##h##pr_ n2#fh##pr_ 3fh##4fh##pr_. ^5f#h##pr_ \6 7#fpr_ 5What do you want to use or apply? [ah-l or ?*] pr_({pr_{'Never mind.pr_% Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon m - a scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) 5qr_! --------|......||......-################.([....|-|------###-----------###################..........|###--------.---#|.........|##-...........####|.........|######|...<......|#####..........|##|..........||.........|f5qr_ 7h#############|.(........|#####..........|---|--.---#------------#--|--------|.........#####################|........|##|........-##---------- Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:119 Dlvl:1 $:91 HP:13(13) Pw:3(3) AC:9 Xp:1/7 T:557  7qr__7qr_You displaced Baron Humbert von Gikkingen.#h##f9qr_5#h##9qr_=#h##9qr_F8#h##9qr_n9#h###f#h##60#h##1#h##f#2#h##f##h##3#h##f##4#h##f#5#h##f##9qr_##h###6 7f#qr_5 sh##f##qr_.E8h##qr_,9#h.#f##qr_ Hf##qr_ 70qr_j P1f#qr_Z)Q2f##qr_Gf#qr_! 3qr_Q4f##qr_) Bf#qr_--------- |`......+ |......h| |...x.f.. ---------Swashberry the Digger St:11 Dx:10 Co:11 In:15 Wi:18 Ch:14 Lawful S:169 Dlvl:2 $:91 HP:13(13) Pw:3(3) AC:9 Xp:1/7 T:574 qr_ 5qr_6fh<.x.qr_.hfThe grid bug bites!You get zapped!2qr_C7h.qr_f h.Baron Humbert von Gikkingen bites the grid bug.x.qr_ --More--qr_SBaron Humbert von Gikkingen bites the grid bug.--More--qr_dJThe grid bug is killed!8.qr_| uhf..qr_ !h.qr_ HYou see here a statue of a giant rat.9qr_Tn80`h..fqr__5What do you want to use or apply? [ah-l or ?*] qr_d:In what direction do you want to dig? [hyku>] qr_qr_You start chipping the statue.1f.--More--qr_<You hit the statue with all your might.2 3 4 35*.......f.The statue shatters.6qr_,h.qr_"tYou see here 21 rocks.7f. qr_/ v*h.f.qr_B8.hqr_;X9..hfqr_mh...fqr_"<=90.hqr_V1.h.qr_ /That door is closed.qr_P 3In what direction? [hykulnjb><] qr_Pqr_QThe door opens.+-.....|f|.qr_v E2.h#qr_ыq3f-h#.qr_[.-fh#qr_4--.#h#.--qr_5-.#f#h##$-qr_Ú -.##fh.qr_C/6-|.#h|_-.qr_m 7-##.h#-qr_v _8..hfqr_nW&.hqr_WeYou see here 29 gold pieces.9_fqr_ qr_~29 gold pieces.98 120 HP:13(13) Pw:3(3) AC:9 Xp:1/7 T:59 .f.qr_Ph.2 600You feel tough!You must be leading a healthy life-style.qr_dq1.h.fqr_KThere is an altar to Quetzalcoatl (lawful) here.qr_4 % Weapons a - a +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of remove curse g - an uncursed scroll of enchant weapon m - a scroll of enchant weapon Spellbooks e - a blessed spellbook of detect food (0:3) Tools h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold Gems j - an uncursed touchstone(end) qr_V  Swashberry the Digger St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:198 Dlvl:2 $:120 HP:13(13) Pw:3(3) AC:9 Xp:1/7 T:601  qr_0}AWhat kinds of thing do you want to drop? [$)[%+?(* BUXaim] qr_k/Xqr_>m - a scroll of enchant weapon? [ynaq] (n) qr_ FyA scroll of enchant weapon lands on the altar.qr_ѝ sThat was all.2f..qr_k qr_rg - an uncursed scroll of enchant weapon.f.qr_ g3_h##qr_! 4.f.#h##qr_}5.##h###qr_ #h###qr_6##h###qr_ 7#hf.##qr_# 8.f#.h.#qr_ _ jh..fqr_=9.hqr_o[x10.h..fqr_B/That door is closed.qr_ 3In what direction? [hykulnjb><] qr_;qr_U<aThe door resists!1f.qr_3In what direction? [hykulnjb><] qr_ qr_  The door opens.-f..qr_#`2.h##qr_z ~3-hf.qr_r .f#.h#qr_b4-##h#qr_ 5f##h#qr_##f#h###qr_L6####h##qr_v{7##h###qr_b8####h#f#qr_r###f#h###qr_j[9####h##qr_n20###f##h#qr_ qr_I6###fh#qr_ 1#h#...>.----qr_62#---.--#..Z..|f|.....|h....||...--qr_q -|.#Zf.h-qr_[>3.hqr_s 5What do you want to use or apply? [ah-l or ?*] qr_8In what direction do you want to dig? [>] qr_< qr_ tYou hit the gnome zombie.4#.fqr_[ CWhat do you want to use or apply? [ah-l or ?*] qr_7 8In what direction do you want to dig? [>] qr_>UYou hit the gnome zombie!--More--qr_{vZBaron Humbert von Gikkingen misses the gnome zombie.--More--qr_M|The gnome zombie claws you!8(13) Pw:3(3) AC:9 Xp:1/7 T:624  5qr_qr_You destroy the gnome zombie!230 15 T:625 %..fqr_D6.hqr_b t7f.h>qr_q8.f.hrr_w9.#fh#rr_^p I930..hrr_6^##h#rr_ 1#h##rr_EP2#h##rr_ 3##h####rr_ 4##h###frr_=D##h####rr_ j z5#h###rr_srr_ Count: 30rr_66#rr_<F7#h##rr_56 S8#h#f#rr_\=g9##h#frr_1 c40f#h#. rr_!z1###h## rr_ ###h#### rr_s2##h####rr_H{3##h###rr_q =#h##rr_OF4#h##rr_oo10(13) Pw:3(3) AC:9 Xp:1/15 T:65 #h##rr_T'##h#rr_Tx##h###h#rr_T6###h##7 rr_J8##h####rr_"9#h#####rr_B 50##h###rr_Vjh+###rr_/That door is closed.rr_<That door is closed.rr_3In what direction? [hykulnjb><] rr_\ 6This door is locked.rr_3In what direction? [hykulnjb><] rr_Շ6This door is locked.rr_0BWhat do you want to use or apply? [ah-l or ?*] rr_` =In what direction do you want to dig? [ykulnj>] rr_ JYou start chopping at the door.1rr_U WYou hit the door with all your might.2 3 4 5 6 7---------........|..........|.........-----------More--rr_ (You break through the door.rr_T\ 8-|.##h#|.-rr_{9-#.h-rr_.;.hrr_=.hrr_pQ160.hrr_4.hrr_=1.hrr_'2.h.h3.h4 5 rr_Dr6#.h##.rr_u_4.h/rr_B7##h##3rr_sM8-----------h..(........|#......|#|4rr_k#h#..+ sr_*9##h##.... sr_70##h.$.......---+-- sr_ô 1-##h|....[...---- sr_2#.h||.-- sr_@ .h sr_k 7You see here a bag.3sr_ # sr_lootsr_ootsr_otsr_ntsr_O ;There is a bag here, loot it? [ynq] (q) sr_ōMyYou carefully open the bag...--More--sr_It develops a huge set of teeth and bites you!(13) Pw:3(3) AC:9 Xp:1/15 T:673 --More--sr_ AYou hear the wailing of the Banshee...sr_NEn - a bag of tricks.4sr_FS25.hsr_b &.hsr_Xc 7You see here 31 gold pieces.sr_]Z U31 gold pieces.61 516sr_o J7.hsr_^!h.sr_4You see here a ring mail.sr_T C8[hsr_=9.hsr_@ 4.hsr_)>80.hsr_N=1.hsr_=2.hsr_=3.hsr_^n&In what direction? [hykulnjb><] sr_6This door is locked.!sr_^s4#f.h!sr_h!sr_/That door is closed.$sr_,3In what direction? [hykulnjb><] $sr_$sr_ЊiThe door opens.#f-$sr_1f a5.h##%sr_6..f-h##&sr_j7.##h##'sr_&P8..f#h#####'sr_| 9.####h#(sr_F..f#h####)sr_ӟ390####h##*sr_S Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)+sr_lk++sr_E: Swashberry the Digger St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:261 Dlvl:2 $:151 HP:3(13) Pw:3(3) AC:9 Xp:1/15 T:690 ----------------------------- ---------|....-#|.........|####...........| |*......-#####.....|###..........|#|..........| |......<|#|_...|##|..........#|..........| |........#--.---####-----------#|.[.....f..-####### ---------######---------+--#####h###############################----.--###|.....|##|.%...|####......|##|.>....#-------,sr_T+ I1.f###h##-sr_#s-sr_< P.f#####h##.sr_4o?2#h####.sr_9B3-f##h##/sr_Q4##f##h##+0sr_+#f##h0sr_;( &In what direction? [hykulnjb><] 0sr_ 0sr_ iThe door opens.5|:..$...-----2sr_+Pick an object.2sr_@%2sr_2sr_ B: a lizard (gecko)3sr_t {6##-h-+..|||+|4sr_/ 6What do you want to use or apply? [ah-ln or ?*] 4sr_*HSorry, I don't know how to use that.5sr_} DWhat do you want to use or apply? [ah-ln or ?*] 6sr_Q;In what direction do you want to dig? [hul>] 6sr_ (You hit the gecko.6sr_K [The gecko bites!2 77sr_ҏ 7sr_P RYou kill the gecko!93 238.8sr_EB9##-|-h8sr_^ f.hThere is a fountain here. Use "q." to drink from it.--More--:sr_>$8You see here 21 gold pieces.;sr_TB;sr_rBL21 gold pieces.314 72700=sr_")1h{=sr_!.h>sr_4 &In what direction? [hykulnjb><] >sr_i? >sr_z? 6The door resists!2?sr_ 4In what direction? [hykulnjb><] ?sr_j ?sr_ 5The door opens.3-@sr_ !#h.Asr_t$4#h-Asr_Z-35#h#Asr_#h##Bsr_7&6#h##Bsr_^ &7#h##Csr_ؗ#h##Dsr_s &8#h##Esr_&9#h##Esr_ #h##Esr_Y &10h##Fsr_&1Gsr_jCount: 30Gsr_1 2 3 4 5 6 7 8 9 420 1 2 3 4 5 6 7 8 9 30 1 2#########-f.Isr_+#h###h#.3##h#.f4 55##h#f.##h###h#6##h#.7f##h#8##h9Isr_ $40##hJsr_><1f{#-hJsr_G B2f.h..Ksr_m Ksr_ hYou displaced Baron Humbert von Gikkingen.h.fKsr_  4In what direction? [hykulnjb><] Ksr_ =The door opens.3-Msr_=nD4##h...Msr_2mw#h-5You are beginning to feel hungry. Hungry Osr_ 7What do you want to eat? [d or ?*] Psr_Xm:You don't have that object.--More--Qsr_r1What do you want to eat? [d or ?*] Qsr_VM3d - 3 uncursed food rations.--More--Rsr_^7What do you want to eat? [d or ?*] Tsr_Y That food really hit the spot!6 7 8 9 You finish eating the food ration.Usr_0J650####h#Vsr_^A1##h###Vsr_ި6####h###Vsr_ A2###h###Wsr_f53###h##Wsr_,###h##Wsr_* >4###h###Xsr_G65######hXsr_ -6##h#Xsr_/##h###Ysr_#/7#h###Ysr_O?&In what direction? [hykulnjb><] Zsr_ 8This door is locked.[sr_(4In what direction? [hykulnjb><] [sr_R8This door is locked.\sr_4In what direction? [hykulnjb><] \sr_[8This door is locked.]sr_ODWhat do you want to use or apply? [ah-ln or ?*] ]sr_ <In what direction do you want to dig? [ykun>] ^sr_LYou start chopping at the door.8^sr_LYou hit the door with all your might.9 60 1 2 3.--More--^sr_g#)You break through the door._sr_4 A4####h#`sr_dL75#####h##asr_n56####hasr_ #7##hasr_csr_ѱ.##h#csr_2E8###h###csr_/99h##dsr_370#h###esr_@=#h###esr_=C#h##1#h##esr_>#h##d2#h##3#h##d#4#h##d#esr_>#h##esr_?A5##h####esr_?36 7fsr_ɵ )####h:fsr_ VThe newt bites!6 8gsr_`TYou kill the newt!8 4#hsr_JJ9####h#`#jsr_M780###h##ksr_q6What do you want to use or apply? [ah-ln or ?*] lsr_hS=In what direction do you want to dig? [hkunj>] lsr_ B lsr_B You start digging downward.1 2 3You dig a pit in the ground.4msr_ DWhat do you want to use or apply? [ah-ln or ?*] nsr_' Qa - a +2 bullwhip (weapon in hand).--More--osr_E Ih - a +0 pick-axe (alternate weapon; not wielded).--More--psr_6.In what direction? [hykulnjb><] psr_ >You wrap your bullwhip around a boulder.psr_h 8The bullwhip slips free.rsr_DWhat do you want to use or apply? [ah-ln or ?*] rsr_.In what direction? [hykulnjb><] ssr_VYou wrap your bullwhip around a boulder.--More--ssr_v LYou yank yourself out of the pit!#h^#ssr_Fw @You see here a boulder.5usr_B6#h`.-usr_cCThe boulder fills a pit.7##h#vsr_ +8##h#vsr_BC ;9###h##wsr_<##h#wsr_y##h#..........-----90 xsr_K1##h....--xsr_ _2#-h-|..|.|ysr_wX3##-.----h..||zsr_S .##h.{sr_q-4h.}sr_ ~sr_:6What do you want to use or apply? [ah-ln or ?*] ~sr_Qh - a +0 pick-axe (weapon in hand).--More--sr_~Ia - a +2 bullwhip (alternate weapon; not wielded).--More--sr_b>In what direction do you want to dig? [ykulnb>] sr_2 sr_2 @You start digging.85sr_3 You hit the rock with all your might.6 7 8 9 800#--More--sr_pKYou succeed in cutting away some rock.1sr_q )2##hsr_6What do you want to use or apply? [ah-ln or ?*] sr_>In what direction do you want to dig? [ykulnj>] sr_sr_7You start digging.3sr_You hit the rock with all your might.4 5 6 7 8#--More--sr_4You succeed in cutting away some rock.sr_I )9##hsr_6What do you want to use or apply? [ah-ln or ?*] sr_j?In what direction do you want to dig? [ykulnjb>] sr_ sr_A AYou start digging.910sr_J You hit the rock with all your might.1 2 3 4 5#--More--sr_{KYou succeed in cutting away some rock.6sr_Ix+7##h#sr_ ##h#sr_.8###h#sr_S#9##hsr_*6What do you want to use or apply? [ah-ln or ?*] sr_: >In what direction do you want to dig? [yulnjb>] sr_/sr_0You start digging.20You hit the rock with all your might.d--More--sr_^6You stop digging.1sr_nF2#d#h#sr_+Pick an object.sr_ sr_sr_0sr_t$sr_$bd a dog or other canine (fox) [seen: normal vision, infravision]sr_sr_%JYou kill the fox!34 8#sr_S+Pick an object.sr_ sr_%8Unknown direction: 'a' (use hjkl or .).sr_Lsr_ sr_7=6What do you want to use or apply? [ah-ln or ?*] sr_;<In what direction do you want to dig? [hyln>] sr_+iBYou continue digging.3sr_iYou hit the rock with all your might.4 10(13) Pw:3(3) AC:9 Xp:1/28 T:825 6 7 8#--More--sr_8 KYou succeed in cutting away some rock.9sr_ ?30####hsr_Pick an object.sr_&,sr_sr_sr_e Pick an object.sr_ sr_e sr_sr_N6What do you want to use or apply? [ah-ln or ?*] sr_>In what direction do you want to dig? [kulnjb>] sr_sr_"7You start digging.1sr_uYou hit the rock with all your might.2 3 4 5 6#--More--sr_4You succeed in cutting away some rock.sr_27###hsr_Q 6What do you want to use or apply? [ah-ln or ?*] sr_۞?In what direction do you want to dig? [ykulnjb>] sr_gsr_7You start digging.8sr_ÉYou hit the rock with all your might.9 140 1 2 3#f--More--sr_KYou succeed in cutting away some rock.4sr_*F5##h##f#sr_?,#h##f##sr_4 &6#h##sr_@7##h##f#sr_j 58#h##f##sr_ P49#h##f#sr_C <50#h#f##xsr_;#h#f#x.sr_SYou kill the grid bug!8 91.sr_D2#hf##x.sr_@###hThe grid bug bites!sr_IYou get zapped!0f#sr_\cYou kill the grid bug!42 303.sr_iC4###.fhsr_G;15.fhsr_T ;6..fhsr_;7#.#hfsr_"v?8###h#..sr_@##h####sr_19h###sr_g P60##h###.sr_Y5#####h#sr_AO/1##h##sr_ A2#h##fsr_$Count: 30sr_Sj3 4 5#f...sr_9=6#fh####sr_fn Count: 30sr_j7 8 9 270 1#+f##sr_ 0That door is closed.sr_4In what direction? [hykulnjb><] sr_ldsr_d{The door opens.2------|......-|.....+...----sr__a3-hf#.|$>.---sr_$|F4hf#|-sr_u2.f-hsr_0 .hsr_0AYou see here 61 gold pieces.5sr_ sr_a ]61 gold pieces.403 2336f..sr_r;.hf.sr_G-7h.sr_ L8#h.f..sr_tA#hf.sr_>89###h#sr_S80##h###.sr_2###h##sr_> 81##h###sr_=%Z2#h####..sr_ N###h####ftr_fB3#h##tr_/ =4###h#.tr_\9####h##tr_Q735###h#tr_]6 56####h#tr_WA7####h##tr_B8###h###tr_)-###h##tr_ /9##h##tr_E@90###h###tr_C1##h##ftr__ ;#hf###tr_ :2#`h##tr_!6What do you want to use or apply? [ah-ln or ?*] tr_{?In what direction do you want to dig? [hykunjb>] tr_J tr_ You start digging downward.3 4 5#f#You dig a pit in the ground.6#tr_L DWhat do you want to use or apply? [ah-ln or ?*]  tr_pQa - a +2 bullwhip (weapon in hand).--More-- tr_܆ Ih - a +0 pick-axe (alternate weapon; not wielded).--More-- tr_y.In what direction? [hykulnjb><]  tr_J>You wrap your bullwhip around a boulder. tr_8The bullwhip slips free. tr_aDWhat do you want to use or apply? [ah-ln or ?*]  tr_ .In what direction? [hykulnjb><]  tr_VYou wrap your bullwhip around a boulder.--More-- tr_ \You yank yourself out of the pit!#h^#f tr_Y @You see here a boulder.7tr_P:8#h`#tr_ PThe boulder fills a pit.##h#ftr_,9#h##tr_eX7900#h####tr_4#h##tr_% &1#h##tr_.H2##h##f#tr_N3#####h##tr_>:####h##tr_p5@4###h##tr_% ###h##tr_&##h#tr_g'5##h#6##h###h#7##h#8###h##tr_&(*9 tr_>lE10####h#tr_ 51####htr_ *##htr_(32#.htr_Y*3.htr_ *4.htr_6&In what direction? [hykulnjb><] tr_8This door is locked.tr_ADWhat do you want to use or apply? [ah-ln or ?*] tr_*Qh - a +0 pick-axe (weapon in hand).--More--tr_WIa - a +2 bullwhip (alternate weapon; not wielded).--More--tr_ =In what direction do you want to dig? [hynjb>] tr_CYou start chopping at the door.tr_You hit the door with all your might.5 6 7 8 9.--More--tr_JAYou break through the door.20tr_)*##h.tr_Bc9 1##h.tr_h D2##h## tr_F3##h###"tr_ 9###h###tr_l@4###h##tr_1 ?5###hf.$tr_$tr_[pYou displaced Baron Humbert von Gikkingen.6f#.#.h%tr_r97f..h%tr_ = 8..f.h&tr_*+ .f.h&tr_# 9.h'tr_b"----------------.........%.....||...........:..||..........[$hf|---------------Swashberry the Digger St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:453 Dlvl:3 $:233 HP:13(13) Pw:3(3) AC:9 Xp:1/30 T:929 'tr_zh6 30f.)*tr_Q[You kill the newt!7 1..f+tr_`h<+tr_/`AYou see here 117 gold pieces.1,tr_ ,tr_Vc117 gold pieces.574 3502.f.-tr_ (h.-tr_5(QYou see here an elven mithril-coat..f.tr_23h[.tr_h..tr_@^You see here a food ration.4f.</tr_ /tr_9 Kp - a food ration.5.fAtr_PnYou displaced Baron Humbert von Gikkingen.6f..hBtr_S.hBtr_̞UYou see here an elven mithril-coat..fitr_* Kq - an elven mithril-coat.7ktr_588..f.hktr_=u*9.f.hltr_[....####|......-#####.......|-------#|......|--------#.....h.|-------- Swashberry the Digger ntr_v St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:574 Dlvl:2 $:350 HP:13(13) Pw:3(3) AC:9 Xp:1/31 T:940 ntr_ 1otr_w"ZWhere do you want to travel to?(For instructions type a ?)otr_- otr_x otr_*y h>otr_y  h.otr_y $ 2h.otr_Xz $ 3h.otr_ez % ##h.otr_z 9 4##h.otr_z D5##h##otr_X{ F6##h###otr_m{ A##h####otr_{ J7##h####otr_{ E8##h###otr_`| E9##h###otr_t| D##h###.otr_| M50#h##1#h##otr_| #h##otr__} 2#h##3##h######h####otr_} 4##h#####5##h#####h##otr_} 56#h###otr_P~ 7h####8h.##9 60qtr__ AWhat kinds of thing do you want to drop? [$)[%+?(* BUXaim] qtr_;i Xrtr_3n - a bag of tricks? [ynaq] (n) str_k.EyA bag of tricks lands on the altar.--More--str_+p - a food ration? [ynaq] (n) utr_7nq - an elven mithril-coat? [ynaq] (n) vtr_$ pyThere is an amber flash as an elven mithril-coat hits the altar.--More--wtr_ 1That was all.1xtr_U CThere are several objects here.--More--ytr_VCWhat kinds of thing do you want to pick up? [[( aA:m] ztr_ˡ[{tr_\b){tr_~  |tr_/[(|tr_i DPick up a blessed elven mithril-coat? [ynaq] (y) }tr_TCyq - a blessed elven mithril-coat.--More--~tr_;Pick up an uncursed bag of tricks? [ynaq] (y) tr_f}Dyn - an uncursed bag of tricks.tr_L<What do you want to take off? [bc or ?*] tr_R Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn)(end) tr_ +-----------------------You were wearing an uncursed +0 leather jacket.102tr_ 8What do you want to wear? [bq or ?*] tr_e3You finish your dressing maneuver.3 tr_eWhere do you want to travel to?(For instructions type a ?)tr_tr_4tr_B tr_F_h##tr_/.h###tr_-(###h#tr_.4###h#tr_:5###h##tr_G6####h###tr_<#####h##tr_];7###h##tr_%8##h#tr_7##h#tr_X%9##h#tr_`70##h#1###h##tr_2###h##3###h##tr_F4###h###tr_####h##5###h##6###h#tr_+###htr_- 7##.htr_%F 8.h 9.htr_C .htr_Y$ 80.htr_+ 1 tr_L "----------------..........f....||..............||............h)|---------------Swashberry the Digger St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:574 Dlvl:3 $:350 HP:13(13) Pw:3(3) AC:3 Xp:1/31 T:981 tr_;Q  2tr_.!:3..fh<tr_v)f.h.tr_"4h. ur_::5f..h. ur_)f.h. ur_׮{h.A gush of water hits you on the head!Your helmet is not affected.6ur_%L97f..h^ur_j 28f.h.ur_y;C9..fh..ur_ &..h##dur_ cYour elven mithril-coat blocks the fox's attack.90ur_`?You just miss the fox.fur_7a[The fox bites!1f.dur_YaaThe fox bites!8(13) Pw:3(3) AC:3 Xp:1/31 T:90 ur_ BYou miss the fox.1ur_ ur_) aYou kill the fox!90 52f.d ur_H.fhd -.....||ur_The jackal bites!6Baron Humbert von Gikkingen bites the jackal.--More--ur_}%The jackal is killed!%ur_9H$3 ur_9.f ur_diBaron Humbert von Gikkingen eats a fox corpse.4 d!ur_ -5 d#ur_ IBaron Humbert von Gikkingen eats a fox corpse.%ur_9 %ur_9eYou displaced Baron Humbert von Gikkingen.6#fh# d&ur_27#h# &ur_3##h#.+-'ur_L8##h##d..........|--(ur_P####h#...-(ur_eYour elven mithril-coat blocks the jackal's attack.9)ur_!~ )ur_~ HYou kill the jackal!4 6#+ur_hz1000 #####h.....$.---,ur_,1f###-h-|..|+||||,ur_oS2###-.--h|-ur_ C3#f.h-ur_7:.f.h-ur_&*4.h.ur_ .h.ur_lYou see here 37 gold pieces.75..f/ur_zc /ur_c Z37 gold pieces.631 87.f0ur_T(6.h0ur_; 97.h.f1ur_ ,f.h.1ur_V-8#.h`2ur_EYou try to move the boulder, but in vain.3ur_W'DWhat do you want to use or apply? [ah-ln or ?*] 5ur_%/Never mind.5ur_j _9##h..f6ur_i7ur_ G10###h##.7ur_Ou %#h##8ur_} &In what direction? [hykulnjb><] 8ur_ 8This door is locked.:ur_k4In what direction? [hykulnjb><] :ur_ 8This door is locked.=ur_7 H1#h##>ur_/n h2-.###h###f?ur_ц U###h#f###@ur_&$53###h##@ur_ i4###+#h#####fAur_ o5#h######..f--#Bur_{ T6##h###f#Cur_!rE7##hf####Cur_r Cur_ |You displaced Baron Humbert von Gikkingen.-.#f#h###Dur_o[8#|###.#h##Dur_ Eur_E9########fhFur_$@Gur_KCount: 30Gur_& 820 1 2 3 4 5 6 7 8 9 30 1 2 3 4 95 6 7 8 9 40####f######Hur_:@1#####h##fHur_l J####h#f##Iur_f>2#####..h#Iur_z c3|..#.##fh.-Jur_8o----....|.......|.#fh|.-Jur_=@4-|.-h-Jur_<5.h#-fKur_X(=6hf.Kur_ ;#f`h..Kur_RXWith great effort you move the boulder.7#`h.Mur_I8##h.##Nur_3Y;9h####Nur_ B##h##f.Nur_mo10(13) Pw:3(3) AC:3 Xp:1/36 T:1050 #h####.Pur_d 41#h##Qur_WslWith great effort you move the boulder.2f##h`#Qur_f F##f###h`#Rur_$3##h`Rur_$ 44##f.h`Sur_55#..h`fSur_ 7..hfTur_n36`h.Uur_z,F7h...Uur_ģ J8h..fVur_WeWith great effort you move the boulder..h.`.Xur_`You hear a monster behind the boulder.I--More--Yur_y APerhaps that's why you cannot move it.Zur_CXYou hear a monster behind the boulder.--More--[ur_hAPerhaps that's why you cannot move it.[ur_* $9\ur__]KYou hear a monster behind the boulder.--More--]ur_'APerhaps that's why you cannot move it.]ur_Km %60^ur_ E.hf`.._ur_31.h``ur_&82..fh`ur_~6...hfaur_tR 43`h.bur_I4`h.f.bur_ _15`h..f.cur_{=h.f.cur_. 66h..dur_p37.h`dur_ S8.h`.feur_7D.hf`..eur_(9.hfur_i+270..hhur_e* D1f.`h.iur_ȵ6.`fh.jur_{D32`h.kur_QK3h...fkur_a 64h..mur_ sWith great effort you move the boulder.5.h`fnur_"=.hf`.our_&36.h`our_u @7.f..hpur_g(..hpur_* 48`h.qur_aSYou hear a monster behind the boulder.I--More--rur_APerhaps that's why you cannot move it.sur_W,9.sur_q` T280f.`h.tur_t<1..`h.uur_72f.huur_A8.h..fvur_:*3h.wur_8J4h.f.xur_ObWith great effort you move the boulder..fh.`.xur_+ 95.h`yur_U1J6.f.h`yur_A@7...fhzur_)/.fh{ur_48`h.{ur_p I9`h..f.|ur_?`h.f.}ur_9+90h.}ur_! 61h..~ur_;2.hf`~ur_S G3f...h`ur_C4.f.h`ur_ P35..f.hur_ (..hur_&TYou hear a monster behind the boulder.I--More--ur_~ABPerhaps that's why you cannot move it.ur_0%6ur_ILYou hear a monster behind the boulder.--More--ur_BPerhaps that's why you cannot move it.ur_i <7.fur_f"iWith great effort you move the boulder.8`h.fur_ M9`h.f.ur_G`h.f.ur_,.100h.ur_B1.h`f..ur_J2h.f.ur_4..hf.`ur_)33.h`ur_>F4f..h`ur_7f...hur_)15..hur_T?46`h.ur_ :.`fh.ur_û37`h.ur_sl18..fhur_a&In what direction? [hykulnjb><] ur_5%6This door is locked.ur_3In what direction? [hykulnjb><] ur_6This door is locked.ur_J CWhat do you want to use or apply? [ah-ln or ?*] ur_I :In what direction do you want to dig? [uln>] ur_]ur_[You start chopping at the door.9f..ur_ɅYou hit the door with all your might.10 1 2 3 4 5......f....--More--ur_c UYou break through the door.6f.ur_[5..f.h##ur_ !7.hur_B8.f#h##ur_0 H9.#fh#ur_<*#fh#ur_ :20##h##ur_-1##fh#ur_r ,2#fh#ur_a#f#h#ur_%3##h#ur_%4##h#ur__ m##h#.........|..|..|---ur_p?5###-h-:..|.$..||....|.....+.....------ur_< <##---.---|.h.|ur_[ VThe newt bites!1 6ur_TLur_LKYou kill the newt!5 77%ur_!h.ur_Z@You see here a newt corpse.8ur_9What do you want to eat? [dp or ?*,] ur_:You don't have that object.--More--ur_@3What do you want to eat? [dp or ?*,] ur_ z eat what?  Comestibles a - a newt corpse(end) ur_BX+----...|.`.|ur_dCThis newt corpse tastes terrible!9 30You finish eating the newt corpse.ur_o.hur_AYou see here 28 gold pieces.1ur_bur_J28 gold pieces.63 4152ur_i03.hur_ *4.hur_9*5.hur_>80That door is closed.ur_4In what direction? [hykulnjb><] ur_ 8This door is locked.ur_ 4In what direction? [hykulnjb><] ur_`ur_`%WHAMMM!!!ur_4In what direction? [hykulnjb><] ur_6WHAMMM!!!6ur_s4In what direction? [hykulnjb><] ur_fur_LAs you kick the door, it crashes open!7.ur_JD8 f##h.ur_T.f#h.ur_~,9#h#ur_KjX240##h#f##ur_ =##h###ur_\F1##h###ur_D12#h##ur_a9##h####ur_ 0That door is closed.ur_ >That door is closed.ur_u 4In what direction? [hykulnjb><] ur_N >The door resists!3ur_;G 4In what direction? [hykulnjb><] ur_Qur_R6The door resists!4ur_ 4In what direction? [hykulnjb><] ur_t ur_ 6The door resists!5ur_34In what direction? [hykulnjb><] ur_.ur_l4The door opens.|ur_?x6###h#......-----ur_qL7####h.>ur_8##-h-...||..||..|--ur_xE9#---.-+.hur_d h.ur_$50h.ur_#1h.ur_í&In what direction? [hykulnjb><] ur_[ur_,The door opens.-ur_32##h.ur_,3#h-ur_G84##h#ur_4 L##h###fur_rY35####h###.ur_Lt E6#h#####ur_}87##h###ur_F)##h##ur_ 28##h##ur_,##h##ur_,##h#ur_?.9##h###h#60##h##1 ur_ ZWhere do you want to travel to?(For instructions type a ?)ur_ur_G5ur_ׯur_Xur_AJur_ur_ur_6ur_`ur_(ur_ur_Aur_+nur_-* ur_ ur_L ur_ ur_DB ur_G ur_ ur_ur_ur_ ur_[ ur_ur_ ur_B #h###ur_| #h##ur_ &2#h##ur_A &3#h##ur_r &#h###ur_ F4#h###fur_ P5#h###f#ur_B 6#h###f#####h####ur_e P7###h#f###ur_ R8####h##f##ur_ ]9####h###f#ur_4 }70#h##f####h####ur_Z 1#h####f2#h##f##ur_ '#h###ur_ 3#h##f#4#h##f###h##ur_ 05h###ur_ 26 7ur_RCount: 30ur_Z? )#######ur_(2201h##ur_X:2h.###ur_w ,3h.ur_9-4#h.ur_a #h.#ur_ ur_45#h##ur_Ρ<6####h#ur_ 3###h#ur_ur_ <7###h#ur_ǥ<8##h#ur_d 4##h#ur_>9##h#ur_0 @10##h#ur_Eo?1##h#ur_K6##h#ur_W ?2##h#ur_?3##h#ur_B6##h#ur_G ?4##h#ur_J@5##h+#ur_/ 36##hur_Ho&In what direction? [hykulnjb><] ur_ur_2gThe door opens.||......d|....dd------ur_GYou miss the jackal.7ur_Q ur_R [You kill the jackal!7 88.d.dur_tCYou miss the jackal.d.ur_I The jackal bites!1ur_X*GYou miss the jackal.9ur_4 ur_w XYou kill the jackal!71 920.%ur_-----|.$.......d.:|h#-There is an open door here.You see here a jackal corpse..dur_n' --More--ur_95The gecko bites!0ur_hoEYou hit the gecko.1ur_ur_$JYou miss the gecko.2.dur_K 8You kill the gecko!.ur_1L 703 4711(11) AC:3 Xp:2/47 T:122 Welcome to experience level 2..d 3--More--ur_~ 4You hear the chime of a cash register.vr_1 0You miss the jackal.vr_ I The jackal bites!3vr_Q FYou hit the jackal.4vr_Щ /You hit the jackal.vr_ ' --More--vr_OXYour elven mithril-coat blocks the jackal's attack.5vr__5You just miss the jackal.vr_] The jackal bites!2 6vr_ vr_( 'You just miss the jackal.vr_O H Your fedora blocks the jackal's attack.vr_; vr_Y MYou kill the jackal!7 87.vr_ 9What do you want to eat? [dp or ?*,]  vr_8| eat what?  Comestibles a - a jackal corpse(end)  vr_ٸ ^+------.....|...`.| vr_ This jackal corpse tastes terrible!8 9 30 1 32--More-- vr_ IYou finish eating the jackal corpse.3 vr_[4--.|.||#h-# vr_m& h. vr_]h.5You hear someone cursing shoplifters.vr_F46h.vr_h.vr_8You see here 22 gold pieces.vr_vr_I22 gold pieces.29 377vr_xOYour wallet contains 437 gold pieces.vr_J08.hvr_ *9.hvr_S,&#.#hvr_ -40#h.vr_M1||..$-h|#vr_T$2#h#vr_a43-.#h##.#|vr_ =-.h##.vr_c4|+.|h##.|...----vr_6 /-h-#|-vr_n AYou see here 37 gold pieces.5vr_vr_>I37 gold pieces.66 746vr_} 47h.vr_qh.vr_U 68#h.vr_69#h|vr_^3750#h#vr_ L1#h##vr_m>B2#h##vr_0 9#h##vr_'d93h##vr_#j vr_%Count: 30 vr_54+5You hear someone cursing shoplifters.!vr_ 4In what direction? [hykulnjb><] !vr_u !vr_ rThe door opens.6-------....$......k|#vr_2e +Pick an object.$vr_$vr_R$vr_Xlk a kobold (large kobold) [seen: normal vision, infravision]%vr_F- ----|....||......+........-h-##The large kobold thrusts her crude dagger.%vr_- RThe large kobold hits!1 7&vr_ CWhat do you want to use or apply? [ah-ln or ?*] 'vr_Oa - a +2 bullwhip (weapon in hand).--More--'vr_ Ih - a +0 pick-axe (alternate weapon; not wielded).--More--(vr_q-In what direction? [hykulnjb><] )vr_03jYou wrap your bullwhip around the large kobold's crude dagger.--More--*vr_q[You yank the crude dagger from the large kobold's hand!8+vr_eCWhat do you want to use or apply? [ah-ln or ?*] +vr_tOh - a +0 pick-axe (weapon in hand).--More---vr_HIa - a +2 bullwhip (alternate weapon; not wielded).--More---vr_x\ ;In what direction do you want to dig? [hlnb>] .vr_lU.vr_EV\You kill the large kobold!818 619%/vr_y|..||h....|--|------# Things that are here: a large kobold corpse 10 darts a clove of garlic a crude dagger--More--1vr_~ p-------......||...`.|602vr_U6There are several objects here.--More--2vr_CuCWhat kinds of thing do you want to pick up? [%) aA:m] 3vr_%4vr_D)4vr_=Pick up a large kobold corpse? [ynaq] (y) 5vr_{ /nPick up 10 darts? [yn#aq] (y) 6vr_b /yr - 10 darts.--More--7vr_[q 3Pick up a clove of garlic? [ynaq] (y) 8vr_ 8ys - a clove of garlic.--More--9vr_%0Pick up a crude dagger? [ynaq] (y) :vr_Իn:vr_-: 01h%;vr_A*2h.;vr_f h.;vr_)g 7You see here 97 gold pieces.vr_@O"6h.>vr_. "7h.>vr_d &In what direction? [hykulnjb><] >vr_0z3The door resists!?vr_Y3In what direction? [hykulnjb><] ?vr_Mw;The door opens.8-@vr_3In what direction? [hykulnjb><] @vr_<This door is already open.@vr_ 29#h.#@vr_T.,70h-#Avr_` 31##h#Bvr_>2###h##Bvr_7 *####hCvr_svCvr_q -3#+h##Dvr_WE0That door is closed.Evr_4In what direction? [hykulnjb><] Evr_IZEvr_^ZgThe door opens.4--|(|((( |(((.- -----Fvr_---((.@|h##-"Hello, swashberry! Welcome to Lovech's pet store!"--More--Hvr_3Z"Will you please leave your pick-axe outside?"5.@Ivr_\ (@.-h#Jvr_0&In what direction? [hykulnjb><] Jvr_ \Jvr_)\EThe door closes.36(+Nvr_DWhat do you want to use or apply? [ah-ln or ?*] Nvr_U Weapons a - a +2 bullwhip (alternate weapon; not wielded) Tools h - a +0 pick-axe (weapon in hand) i - a tinning kit (0:55) k - an uncursed sack l - an uncursed blindfold n - an uncursed bag of tricks Gems j - an uncursed touchstone(end) Pvr_ k+----------------##...............|-------#|..............|#......|###|......^.....<)|###|...`.|#---.------------####......|#################|......#############-.....|#########|.....|###########--.---#-----|-#----.----#|....|###############|.......|Your sack is empty.--More--Qvr_$ :Do you wish to put something in? [ynqm] (n) Rvr_٩ [yWhat kinds of thing do you want to put in? [$)[%+?(* aAim] Tvr_|m(Tvr_t Ch - a +0 pick-axe (weapon in hand)? [ynaq] (n) Uvr_ 8 \yYou put a +0 pick-axe into the sack.--More--Vvr_g3i - a tinning kit (0:55)? [ynaq] (n) Wvr_~#q7Yvr_VWa - a +2 bullwhip (weapon in hand).--More--Yvr_C AYou have no secondary weapon readied.[vr_ 4In what direction? [hykulnjb><] [vr_G[vr_;The door opens.8@-[vr_ h##[vr_ ^"Hello, swashberry! Welcome again to Lovech's pet store!"9]vr_EA80-|(@h-#^vr_/k;Autopickup: ON, for all objects.^vr_C 8Autopickup: OFF._vr_o h._vr_s OYou see here a figurine of a goblin.1@.`vr_1 `vr_72NWait! That's a small mimic!2m(@dvr_0You hit the small mimic.dvr_uThe small mimic claws you!6(17) Pw:1(1) AC:3 Xp:2/61 T:1282  3.@evr_ (hevr_ NYou see here a figurine of a yellow mold.@.ivr_CWhat do you want to use or apply? [ai-ln or ?*] ivr_ IDo you want to take something out of your sack? [:ynqm] (n) jvr_+ya +0 pick-axe? [ynaq] (n) kvr_y"You sneaky cad! Get out of here with that pick!"h - a +0 pick-axe.--More--lvr_$That was all.--More--mvr_9Do you wish to put something in? [ynqm] (n) nvr_}"n4nvr_GYou are empty handed.--More--ovr_6`a - a +2 bullwhip (alternate weapon; not wielded).5@.pvr_mCWhat do you want to use or apply? [ah-ln or ?*] qvr_B-Never mind.qvr_ <What do you want to wield? [- ahr or ?*] rvr_ervr_Hh - a +0 pick-axe (weapon in hand).(@svr_?Lh(You see here a whistle.6vvr_!i"For you, esteemed creature; only 10 for this whistle."--More--wvr_x _u - a whistle (unpaid, 10 zorkmids).77.mxvr_?What do you want to drop? [$a-lnp-su or ?*] xvr_\ xvr_u\ OYou drop a whistle (unpaid, 10 zorkmids).@.yvr_hLh(You see here a whistle.8zvr_ # zvr_6c{vr_RKhat{vr_ {vr_Aa whistle, price 13 zorkmids.9}vr_V@You hit the small mimic!}vr_ JYou hit the small mimic.90~vr_ 2You hit the small mimic.~vr_ hThe small mimic claws you!0--More--vr_AYou die...vr_$vr_KLovech gratefully inherits all your possessions.--More--vr_KFDo you want your possessions identified? [ynq] (n) vr__y Weapons  a - a +2 bullwhip (alternate weapon; not wielded)  r - 10 +0 darts  Armor  b - an uncursed +0 leather jacket  c - an uncursed +0 fedora (being worn)  q - a blessed +2 elven mithril-coat (being worn)  Comestibles  d - 2 uncursed food rations  p - an uncursed food ration  s - an uncursed clove of garlic  Scrolls  f - an uncursed scroll of remove curse  g - 2 uncursed scrolls of enchant weapon  Spellbooks  e - a blessed spellbook of detect food (0:3)  Tools  h - a +0 pick-axe (weapon in hand)  i - a tinning kit (0:55)  k - an uncursed sack  l - an uncursed blindfold  n - a bag of tricks (0:26)  Gems (1 of 2)vr_C j - an uncursed touchstone (2 of 2)vr_---------------------------##...............|-------|.........|#|..............|#......||.........|###|......^.....<)|###|...`.| ------#-.........|#---.------------####......| |((..|###|..%......|#################|......# |(m@.|#---|-------############-.....|# |h((.-############|.....|########## ------##--.---#-----|-#----.----##|....|###############|.......|##|....+#########|.......|##|....|####|.......|#-------#|.....`###----.--###|.......|-|-+-|.....|#|....|#-.....|#........||...||.....|#------|....>|r_Hd;69H---------|...-####|.....|#|.....||...|#......|#-------|...||.....-#------------Swashberry the Digger St:11 Dx:10 Co:12 In:15 Wi:18 Ch:14 Lawful S:915 Dlvl:3 $:571 HP:0(17) Pw:11(11) AC:3 Xp:2/61 T:1290 The sack is empty.--More--vr_؂ADo you want to see your attributes? [ynq] (n) vr__K Iy Final Attributes:  You were devoutly aligned. You had infravision. You were stealthy. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead.--More--vr_: ----------.........|-------.........|#......|.^.....<)|###|...`.|----------####......|############|......############-.....|########|.....|##########--.---#-----|-#----.----Do you want an account of creatures vanquished? [ynq] (n) vr_ <nDo you want to see your conduct? [ynq] (n) vr_nvr_ ----------  / \  / REST \  / IN \  / PEACE \  / \  | swashberry |  | 571 Au |  | killed by a |  | small mimic |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye swashberry the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 858 points, and 571 pieces of gold, after 1290 moves. You were level 2 with a maximum of 17 hit points when you died. --More--vr_%--More--vr_*K  vr_% vr_w(DYou reached the 35th place on the top 2000 list. No Points Name Hp [max] 1 4994092 kro2-Wiz-Vam-Fem-Cha (Food-Ath-Weap-Pac-Ill-Poly-Form-Wish-Geno) ascended to demigoddess-hood. 507 [507] 2 3962269 kro2-Yeo-Hum-Mal-Law (Food-Ath-Weap-Pac-Ill-Poly-Form-Wish-Geno) ascended to demigod-hood. 328 [329] 3 1235649 kro2-Mon-Dop-Fem-Neu died in Fort Ludios [max 41]. vr_(Q Killed while stuck in creature form. 191 [191] vr_* 33 931 dvaria-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 3. Poisoned by a rotted dwarf corpse. 19 [23] 34 886 Sidrock-Wiz-Dop-Mal-Neu died in The Dungeons of Doom on level 2 [max 4]. Killed by Ms. Siirt, the shopkeeper. - [28]  35 858 swashberry-Arc-Hob-Mal-Law died in The Dungeons of   Doom on level 3. Killed by a small mimic. - [17] 36 689 kro2-Und-Dro-Mal-Cha died in The Gnomish Mines on level 3. Killed by a gnome lord. - [21] 37 547 kro2-Und-Dro-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a giant rat. - [20]