cwr_ Player: swashberry Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-09-28.23:53:07.ttyrec Time: (1601337187) Mon Sep 28 23:53:07 2020 cwr_%notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. cwr_QTShall I pick a male character's race, role and alignment for you? [ynq] ewr_Q GnChoosing Character's Role Pick a role for your male character   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman  C - a Convict  h - a Healer  i - an Illithanachronounbinder  k - a Knight  m - a Mystic  n - a Nobleman  p - a Priest  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  w - a Wizard  * - Random  q - Quit (end) rwr_H\>+Choosing Race Pick the race of your male Archeologist  h - human c - clockwork automaton d - dwarf g - gnome H - Half-dragon i - incantifier v - vampire * - Random q - Quit(end) |wr_yK +}wr_--------.......||h......|f.....|--------}wr_Swashberry the Digger St:17 Dx:9 Co:12 In:14 Wi:16 Ch:10 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:10 Exp:1 T:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny ha}wr_`s come. For the sake of us all: Go bravely with Quetzalcoatl!--More--~wr_G--------.......||h......|f.....|--------~wr_9rHello swashberry, welcome to notdNetHack! You are a lawful male dwarven Archeologist.--More--wr_  wr_. wr_Yw Weapons a - a +2 bullwhip (weapon in hand) e - a +2 dwarvish mattock (alternate weapon; not wielded) k - a +0 club l - a +0 knife Tools f - a tinning kit (0:33) h - an uncursed sack i - an uncursed tin opener j - an uncursed oil lamp Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 3 uncursed food rations Gems g - an uncursed touchstone(end) wr_$--------.......||h......|f.....|--------wr__r 15(15)  Pw: 1(1)  Br:1 AC:10 Exp:1 T:1wr_Pick an object.wr_Gwr_ g f a cat or other feline (tame kitten called Baron Humbert von Gikkingen, a small snouted animal) [seen: normal vision, infravision] Accessing entry for kitten...  Base statistics of this monster type: Base level = 2. Difficulty = 3. AC = 6. MR = 0. Alignment -5. Fast (18). Normal generation, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, domestic, wanders, follows you to other levels. Vision: scent, catsight. Mechanics: tracks you, valid polymorph form. Attacks: 1d6 bite - physical; --More--wr_K JSwashberry the Digger St:17 Dx:9 Co:12 In:14 Wi:16 Ch:10 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:10 Exp:1 T:1--------.......||h......|f.....|--------wr_  15(15)  Pw: 1(1)  Br:2 AC:10 Exp:1 T:2#h#<wr_b 15(15)  Pw: 1(1)  Br:3 AC:10 Exp:1 T:3h....wr_ 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:4f......h.....##...wr_  15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:4#.f#h##wr_V Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [false]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true] (1 of 5)wr_=z3 a - hilite_zombie [true]  b - zombies_as_Z [false]  c - hilite_detected [true]  d - use_inverse [false]  e - hilite_hidden_stairs [true]  f - hilite_obj_piles [false]  g - role_obj_names [true]  h - obscure_role_obj_names [false]  i - dnethack_dungeon_colors [true]  j - hitpointbar [false]  k - hp_notify [false]  l - IBMgraphics [false]  m - ignintr [false]  n - item_use_menu [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - menucolors [true]  s - menu_glyphs [false]  t - msg_wall_hits [false]  u - null [true]  v - old_C_behaviour [false]  w - paranoid_hit [false] (2 of 5)wr_, +wr_vo+wr_U+wr_  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [false]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true] (1 of 5)wr_d3 a + hilite_zombie [true]  b + zombies_as_Z [false]  c - hilite_detected [true]  d - use_inverse [false]  e - hilite_hidden_stairs [true]  f + hilite_obj_piles [false]  g - role_obj_names [true]  h - obscure_role_obj_names [false]  i - dnethack_dungeon_colors [true]  j - hitpointbar [false]  k - hp_notify [false]  l - IBMgraphics [false]  m - ignintr [false]  n - item_use_menu [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - menucolors [true]  s - menu_glyphs [false]  t - msg_wall_hits [false]  u - null [true]  v - old_C_behaviour [false]  w - paranoid_hit [false] (2 of 5)wr_ Swashberry the Digger St:17 Dx:9 Co:12 In:14 Wi:16 Ch:10 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:4--------#.......|f|<......#h#|......|##--------wr_W 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:5###h###wr_J 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:6--..##h###wr_]  15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:7-.##h###wr_4 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:8-----|.....h|......##|....#|..---wr_9  15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:9-h#.|#.......----wr_8 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:9h.##|.--wr_.S 15(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:10.h.wr_a.hwr_W(An arrow shoots out at you!wr_WYou are hit by an arrow! 5(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:11wr_^  5(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:12.^h##wr_n>  5(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:13.h.##wr_O# wr_õ uwr_8 nwr_Tun: unknown extended command. 5(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:13wr_:!# wr_Yhuwr_n~nwr_pW trapwr_ rapwr_uuapwr_Ppwr_O&In what direction? wr_Uxwr_kxWhoops...h.An arrow shoots out at you!You are hit by an arrow!wr_txo 0(15)  Pw: 1(1)  Br:4 AC:10 Exp:1 T:13--More--wr_ JYou die... 0(15)  Pw: 1(1)wr_ --More--wr_[FDo you want your possessions identified? [ynq] (y) wr_qwr_` wr_O wr_