^\l/ Player: swashberry Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-06-06.18:42:59.ttyrec Time: (1559846579) Thu Jun 6 18:42:59 2019 ^\@notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. ^\>Version mismatch for file "save/1003swashberry".--More--^\g$Delete the old file? [yn] (n) ^\=XMy Shall I pick your male human's role and alignment for you? [ynq] ^\CnChoosing Character's Role Pick a role for your male human   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman  C - a Convict  h - a Healer  i - an Illithanachronounbinder  k - a Knight  m - a Mystic  n - a Nobleman  p - a Priest  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  w - a Wizard  * - Random  q - Quit (end) ^\+Choosing Alignment Pick the alignment of your male human Anachrononaut  n - neutral c - chaotic * - Random q - Quit(end) ^\Ӌ X+^\s --+-.-|.r..||r...||....||.@...------^\N Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 3(3)  Br:1 AC:-4 Exp:1 T:1Once, there was a story:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. The various gods and heroes of the world struggled mightily to recover the amulet, for the god who reclaimed the amulet would be granted ascendance over the other gods of the world. Eventually, one such hero recovered the amulet and bore it up the the Astral Plane in the name of their god. The hero was rewarded by their ascendent deity with demi-godhood and immortality.^\b --More--^\lThat time is long past. The ascendance and immortality of the gods proved a lie, for heaven now lies in ruins, trampled into the bloody soil of earth by the cursed mind flayers. You, a newly trained Survivor, have been trained from birth as the instrument of hope in a dying world. One day soon, when your sister, the Last Oracle Sara, deems you ready and the Army of the Bastion has completed its secret preparations, you shall- *ALERT: Picket line reports contact. Hostile entities vectoring on Last Bastion. Picket line engaging targets* <> --More--^\e9 G**EMERGENCY ALERT: Picket line overrun. Telemetry suggests 100% losses. Hostile entitites vectoring on Last Bastion.** <> --More--^\0 7<>--More--^\^\--+-.-|.r..||r...||....||.@...------Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 3(3)  Br:1 AC:-4 Exp:1 T:1Hello swashberry, welcome to notdNetHack! You are a neutral male human Anachrononaut.--More--^\Q ^\g ^\ڦ  Weapons  a - a +0 force pike (0:96) (weapon in hand)  b - a +0 arm blaster (0:85) (single) (alternate weapon; not wielded)  c - a +0 hand blaster (0:91)  Tools  j - 5 uncursed power packs  Armor  d - an uncursed +0 plasteel armor (being worn)  e - an uncursed +0 bodyglove (being worn)  f - an uncursed +0 plasteel helm (being worn)  g - an uncursed +0 pair of plasteel gauntlets (being worn)  h - an uncursed +0 pair of plasteel boots (being worn)  i - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  k - 10 uncursed protein pills (end) _\bsSwashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 3(3)  Br:1 AC:-4 Exp:1 T:1--+-.-|.r..||r...||....||.@...------_\ f  13(13)  Pw: 3(3)  Br:2 AC:-4 Exp:1 T:2@<_\4What do you want to use or apply? [abj or ?*] _\q  Weapons  a - a +0 force pike (0:96) (weapon in hand)  b - a +0 arm blaster (0:85) (single) (alternate weapon; not wielded)  Tools  j - 5 uncursed power packs (end) _\ +--+-.-|.r..||r...||....||@<...------Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:1 $:0 HP: 13(13)  Pw: 3(3)  Br:2 AC:-4 Exp:1 T:2Where do you want to hit?(For instructions type a ?)_\w _\r_\9|_\You kill the sewer rat! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:3.r_\nH BWhat do you want to use or apply? [abj or ?*] _\\Where do you want to hit?(For instructions type a ?)_\O _\J _\TYou kill the sewer rat! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:4._\|  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:5@._\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:6@._\0  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:7@._\SThe door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:8_\ The door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:9_\The door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:10_\WThe door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:11_\ The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:12|_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:13||.|.......###@._\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:14......##@|....._\[e 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:15.......##@###......_\1 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:16........####@#........_\8W 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:17##@##_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:18##@## _\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:19#@## _\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:20`@##"_\0~ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:21#@#"_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:22##@#"_\d  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:23###@##_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:24#@####....#_\< 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:25---............##@####...#_\2  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:26....||..@###.......$_\7 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:27-----......|.....|.....|....|....|...-@-###%_\\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:28|@.|--.---###%_\. h 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:28&_\$ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:29..@###&_\G 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:30.......................#@#'_\.............#@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:30'_\e #@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:31'_\C#@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:32(_\8`@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:33(_\wf  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:34)_\ v#@# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:34*_\##@# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:35*_\9V##@# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:36*_\u.............##@# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:37*_\ο f  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:38+_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:39...................x....##@##.....+_\t 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:40..............x..##@##..,_\xT 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:41................x#@###..-_\W4What do you want to use or apply? [abj or ?*] ._\\Where do you want to hit?(For instructions type a ?)._\ˁ._\ /_\2,You kill the grid bug! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:42.0_\pn 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:43............@##.....0_\, 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:43  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:44@..###0_\u  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:45..@###1_\Me 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:46............................#@#1_\D) 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:47......#@##.......1_\# X 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:48......###@####...2_\J 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:49........###@##.......2_\! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:50###@#........3_\; 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:51###@...........3_\D 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:52##..@4_\K 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:53.@4_\P, 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:54.@4_\T  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:55...#@#5_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:56.........@5_\l  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:57.#...@..#6_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:58#@#.#6_\, 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:59#@##6_\- 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:60#@##6_\o  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:61#@##7_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:62#@##7_\; 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:63##@##7_\>n  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:64@##8_\{ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:65##@#8_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:66#@###9_\ѡ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:67#@####9_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:68##@##:_\qX 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:69@###;_\͜Count: 30;_\+W  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:70  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:71  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:72  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:73  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:74  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:75  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:76  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:77  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:78  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:79  13(13)  Pw: 3(3)  Br;_\=W :3 AC:-4 Exp:1 T:80  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:81  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:82  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:83  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:84  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:85  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:86  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:87  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:88  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:89  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:90+<_\PThis door is locked. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:90=_\This door is locked. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:90?_\&In what direction? ?_\ ~WHAMMM!!! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:91@_\&In what direction? @_\ ~WHAMMM!!! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:92A_\ &In what direction? A_\ ~WHAMMM!!! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:93B_\&In what direction? B_\- ~WHAMMM!!! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:94C_\k&In what direction? C_\@ As you kick the door, it crashes open! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:95-----.....|...|.||D_\~ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:96-##@#|>.........+..|---E_\$ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:97#.@||.|.|..---E_\(  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:98>@F_\k 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:99.@F_\0 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:100.@F_\ The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:101-G_\Y 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:102...@#G_\R;  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:103.........-@:.H_\t You kill the newt! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:104%I_\ ..#@#.l - a newt corpse. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:105J_\} EThe plasteel helm covers your whole face.--More--K_\= p 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:105M_\V 1What do you want to take off? [fghi or ?*] O_\h2 Armor f - an uncursed +0 plasteel helm (being worn) g - an uncursed +0 pair of plasteel gauntlets (being worn) h - an uncursed +0 pair of plasteel boots (being worn) i - an uncursed +0 cloak of magic resistance (being worn)(end) Q_\}G+--------|......||......||......|------|......|##.....| 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:106 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:107You finish taking off your helmet. 13(13)  Pw: 3(3)  Br:3 AC:-1 Exp:1 T:107Q_\A7What do you want to eat? [k or ?*] S_\V ,k - 10 uncursed protein pills.--More--T_\m 7What do you want to eat? [k or ?*] U_\ Never mind. 13(13)  Pw: 3(3)  Br:3 AC:-1 Exp:1 T:107V_\B  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [false]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true] (1 of 5)W_\-4 a - hilite_zombie [true]  b - zombies_as_Z [false]  c - hilite_detected [true]  d - use_inverse [false]  e - hilite_hidden_stairs [true]  f - hilite_obj_piles [false]  g - role_obj_names [true]  h - obscure_role_obj_names [false]  i - dnethack_dungeon_colors [true]  j - hitpointbar [false]  k - hp_notify [false]  l - IBMgraphics [false]  m - ignintr [false]  n - item_use_menu [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [false]  r - menucolors [true]  s - menu_glyphs [false]  t - msg_wall_hits [false]  u - null [true]  v - old_C_behaviour [false]  w - paranoid_hit [false] (2 of 5)X_\ a - paranoid_quit [false]  b - paranoid_remove [false]  c - perm_invent [false]  d - pickup_thrown [true]  e - prayconfirm [true]  f - pushweapon [false]  g - quiver_fired [true]  h - qwertz_movement [false]  i - rest_on_space [false]  j - safe_pet [true]  k - showborn [false]  l - showbuc [false]  m - showexp [false]  n - show_obj_sym [true]  o - showrace [true]  p - showrealtime [false]  q - showscore [false]  r - show_shop_prices [true]  s - silent [true]  t - sortpack [true]  u - sound [true]  v - sparkle [true]  w - standout [false] (3 of 5)X_\/;| a - statuscolors [true]  b - time [true]  c - timed_delay [true]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - UTF8graphics [false]  h - use_inverse [false]  i - win_edge [false]  j - verbose [true]  k - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [swashberry]  role [Anachrononaut]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [Pangur Ban]  dogname [Hachiko]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [Agro] (4 of 5)Y_\Ze h msghistory [20]  pettype [cat]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [yi na -v ng yc]  d - fruit [bag of Five Guys]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [traditional]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$)0/([%!?"=+*`_]  k - pickup_burden [stressed]  l - pickup_types [$"=/%]  m - runmode [crawl]  n - scores [3 top/0 around]  o - sortloot [loot]  p - suppress_alert [(none)]  q - autopickup exceptions (11 currently set) (5 of 5)^_\+^_\' --------|......||......||......|------|......|##.....||......|#|>...||......|##|....|---.----#|....|`##########|....-#@###|....|####------`##########--|-.-#|....|#|....|#|....|#|.<...#------Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:1 $:0 HP: 13(13) [^_\9 l24;23H Pw: 3(3)  Br:3 AC:-1 Exp:1 T:107New pickup_types: [$)0/([%!?"=+*`_ am] ($"=/%) `_\t$`_\Z "a_\=a_\h /b_\9p 13(13)  Pw: 3(3)  Br:3 AC:-1 Exp:1 T:107c_\,What do you want to drop? [a-l or ?*] c_\? You drop a newt corpse. 13(13)  Pw: 3(3)  Br:3 AC:-1 Exp:1 T:108e_\8What do you want to wear? [f or ?*] f_\O  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:109 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:110You finish your dressing maneuver.f_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:111.#%@#.g_\0 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:112.#@#.g_\C  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:113##@#h_\_ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:114###@#i_\D 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:115----.....#@....##i_\v  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:116--...#.@####j_\[ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:117....#@#j_\J 7 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:118------|.........|@...........|##|............|........................|------------k_\7 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:119-#.@#||.--k_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:120.@k_\C 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:121.@l_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:122..@l_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:123.@l_\t  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:124@.m_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:125#@...........m_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:126@..................................n_\ " 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:127#@.................................o_\d 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:128#.....@......o_\< 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:129.@o_\ C  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:130.@o_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:131.@p_\Y 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:132.@p_\f  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:133..@#p_\) 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:134........#.@#.q_\ j 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:134r_\1_ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:135................##...........@............#...........r_\u  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:136#@####s_\+W 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:137@###t_\_Count: 30t_\} 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:138  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:139  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:140  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:141  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:142+u_\$ZThe door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:143---.?|-.dd|..|---u_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:144-|*#@d..#|.d-v_\ You miss the jackal. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:144The jackal misses. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:145d.w_\ w_\You miss the jackal. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:145The jackal bites! 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:145The jackal misses. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:146w_\=$You kill the jackal!% 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:146The jackal misses. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:147x_\ You miss the jackal. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:147The jackal misses. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:148y_\<sYou miss the jackal. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:148The jackal bites! 11(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:148  11(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:149z_\4 You miss the jackal. 11(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:149The jackal misses. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:150{_\You miss the jackal. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:150The jackal just misses! 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:151{_\T You miss the jackal. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:151The jackal misses. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:152|_\You kill the jackal! 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:153%|_\ :V-#-@#-|_\You see here a jackal corpse. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:154}_\ @%You see here a white gem. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:155~_\U 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:156*@~_\c .@You see here a scroll labeled KIRJE. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:157_\m - a scroll labeled KIRJE. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:158_\< 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:159.@_\@.You see here a jackal corpse. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:160_\~ 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:161#@%#_\Uy  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:162@-#_\Q 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:163#.#@..#_\  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:164#.##@##_\: 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:165..................##...........#............@...........There is nothing here to pick up. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:165_\ayhWhere do you want to travel to?(For instructions type a ?)_\iT _\) 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:165........#@##. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:165_\  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:166.@.# 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:166_\  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:167@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:167_\  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:168@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:168_\>.  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:169@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:169_\W  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:170@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:170_\J  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:171@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:171_\ew  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:172@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:172_\  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:173@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:173_\{  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:174@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:174_\I  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:175@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:175_\A  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:176@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:176_\6  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:177@. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:177_\v  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:178#@.#. 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:178_\!n  12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:179.....................#@................................... 12(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:179_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:180....@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:180_\P ...#.##@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:181_\n....##....#@ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:182_\Z##@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:183_\5 #@## 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:184_\e .@##. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:185_\-S.#@##. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:186_\x..@%#. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:187_\ .........@#. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:188_\..@-# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:189_\@. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:190_\g@. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:191_\? @. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:192_\f  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:193_\ ----------|....$...+|[.......||.!..!..@.---+-----Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:2 $:0 HP: 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:193  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:194_\W z@< 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:194_\GWf  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:195_\(z@. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:195_\hf  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:196_\_ @.You see here a puce potion. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:197_\@ n - a puce potion. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:198_\Autopickup: OFF. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:198_\1  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:199@._\Autopickup: ON, for $"=/ objects, with some exceptions. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:199_\) 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:200@.._\ @.You see here a clear potion. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:201You hear water falling on coins._\I o - a clear potion. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:202_\@.You see here a banded mail. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:203_\6 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:204@[_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:205.@_\(  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:206.@_\kn .@105 gold pieces.105 HP: 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:207_\3 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:208.@_\O  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:209.@_\T 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:210......@##_\N\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:211............@_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:212.....#@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:213...##@##_\ The door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:214_\The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:215.......|_\v  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:216.............@##_\D 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:217.............|@#_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:218.....###@`#_\5 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:219..####@##_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:220......##@##_\ۈ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:221###@_\EY Count: 30_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:222  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:223  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:224  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:225  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:226  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:227  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:228+_\ The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:229||.|..|..|...|...-----_\W; 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:230##-@-............{$..........--------_\&H  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:231##|----------@.................|.....|.....|-_\8 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:232.@_\.J 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:233.@_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:234..@_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:235.@_\w 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:236.@_\# .@26 gold pieces.31 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:237_\; 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:238@._\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:239@._\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:240@._\@ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:241##@.............._\h  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:242#@.............................._\| 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:243@#..................._\h 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:244##@#......_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:245##@###...._\G 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:246##@###........._\; 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:247#@###._\T,j 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:247_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:248#@###_\˖ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:249#@##_\' 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:250#@##_\^r 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:251#@##_\S# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:252#@##_\ R 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:253#@###_\J 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:254.......#@##_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:255........#@##_\u 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:256.............@##_\Y 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:257.@.|###_\=  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:258.@_\y 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:259.@_\# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:260.@_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:261.@_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:262<@#_\2j " Weapons  a - a +0 force pike (0:90) (weapon in hand)  b - a +0 arm blaster (0:85) (single) (alternate weapon; not wielded)  Armor  d - an uncursed +0 plasteel armor (being worn)  e - an uncursed +0 bodyglove (being worn)  f - an uncursed +0 plasteel helm (being worn)  g - an uncursed +0 pair of plasteel gauntlets (being worn)  h - an uncursed +0 pair of plasteel boots (being worn)  i - an uncursed +0 cloak of magic resistance (being worn) (end) _\#Swashberry the Survivor St:11 Dx:14 Co:10 In:14 Wi:16 Ch:13 Neutral Dlvl:2 $:131 HP: 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:262----------|........+|[.......||.......<@#--.-|-----##############`###########-|-------.----|.............|............||............||.....{.......|............|--------------_\{ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:263.....@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:264....#@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:265...##@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:266.##@#_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:267.##@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:268.##@#_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:269.##@#_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:270------.............|....##@#_\ ~ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:271--.....#.##@##_\ȁ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:272-........##@_\iT 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:273.....#......@.......|.......#........#--------_\i 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:273_\42K 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:274#......@.......#.......##......-_\ϲ  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:275@.......#.......#............_\ւ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:276-#@|........_\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:277#.@#|.-_\Fw.@ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:278You hear the chime of a cash register._\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:279.@_\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:280.@_\~ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:281.@_\3  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:282@._\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:283@._\om 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:284.@_\M  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:285.@##._\- 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:286.@........`\W " 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:287.......#.......@.....##...`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:288.##@.`\" i 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:288`\ ...............#........##.......@ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:289You hear the chime of a cash register.`\S, 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:290...............#........@#........`\M 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:291#@#.#`\,  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:292###@`\e 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:293#@##+`\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:294###@`\]This door is locked. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:294`\f This door is locked. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:294`\u&In what direction? `\j As you kick the door, it crashes open! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:295-----....|.d....|.>..|..|+ `\BWhat do you want to use or apply? [$abj or ?*]  `\ YWhere do you want to hit?(For instructions type a ?) `\ `\נ `\_ The force pike (0:90) misses the fox. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:296d. `\You kill the fox!% 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:297You hear the chime of a cash register.`\58-#|.##@|........-----There is a broken door here.You see here a fox corpse. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:298`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:299-#%@+|.--`\u'  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:300.@`\7 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:301.@`\)The door resists! 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:302`\Q7The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:303-`\o 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:304.#@.`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:305........#@-.`\X 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:306...#@#.`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:307`@##.`\!With great effort you move the boulder. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:308.`@##.`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:309.#@#.`\~ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:310##@#.`\:  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:311...##@.`\vn 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:312........##@.`\Y  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:313.#-@`\W 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:314.@`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:315.@`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:316.@`\  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:317.@`\Ҡ The door opens. 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:318-`\Б..#.@# 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:319You hear the chime of a cash register.-`\&  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:320...........-@#.`\B 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:321..#....@....#.`\=  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:322#@#.##/`\ɧ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:323#@##/`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:324#@##/`\ 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:325##@##0`\ (  13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:326@##1`\o} 13(13)  Pw: 3(3)  Br:3 AC:-4 Exp:1 T:327@#6`\ Really save? [yn] (n) 7`\ ?ySaving...Be seeing you...