sunyata, neutral female human Topmodel ---------- |........| ....@...<| |..$@....| ------.--- 1 [Sunyata the Sweet Girl] St6 Dx11 Co3 In14 Wi12 Ch14 TopHumFemNeu Dlvl:1 $0 HP14(14) Pw9(9) AC8 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello sunyata, welcome to SlashEMExtended! You are a neutral male human Topmodel. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You don't feel like being male! Be careful! New moon tonight. b - a blessed +0 rifle (weapon in hands) {12}. a - a blessed +1 knife (alternate weapon; not wielded) {2}. # You don't have anything to drink. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 knife (alternate weapon; not wielded) {2} b - a blessed +0 rifle (weapon in hands) {12} c - 50 uncursed +0 bullets (in quiver) {25} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Tools e - a blessed saddle {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 337 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 79% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 68% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30711 Monster spawn increase reached its maximum at turn 104756 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1870515 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: lamia (freq bonus 24) The monster species that spawned more often: pharaoh (freq bonus 6) The monster species that spawned more often: islander (freq bonus 6) The monster species that spawned more often: greater demonic dimensional portal (freq bonus 12) The monster species that spawned more often: iron wolf (freq bonus 10) The monster species that spawned more often: unid juggernaut (freq bonus 4) The monster species that spawned more often: horn springy (freq bonus 8) The monster species that spawned more often: fifteen-headed hydra (freq bonus 4) The monster species that spawned more often: tear stalk (freq bonus 9) The monster species that spawned more often: larva (freq bonus 4) The monster species that spawned more often: ruby colony (freq bonus 7) The monster species that spawned more often: wrinkled colony (freq bonus 24) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 7) The monster species that spawned more often: theme termite (freq bonus 7) The monster species that spawned more often: master yeek (freq bonus 12) The monster species that spawned more often: black locust (freq bonus 20) The monster species that spawned more often: weregiant (freq bonus 7) The monster species that spawned more often: mana warp fungus (freq bonus 6) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 4) The monster species that spawned more often: clock golem (freq bonus 3) The monster species that never randomly spawned: Smiling Bob, the Hententmon King The monster species that never randomly spawned: acid mimic The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: Ludgera The monster species that never randomly spawned: rumbler The monster species that never randomly spawned: frost salamander The monster species that never randomly spawned: two of hearts The monster species that never randomly spawned: greater mummy The monster species that never randomly spawned: fissure fisher The monster species that never randomly spawned: cornuchula The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 33) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 193) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 91) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 24) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 109) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 583) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 49) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 3) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 6) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 3) Next attribute increase check would have come at turn 569 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were telepathic You were warned You had 546 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Dan Naginati You could not have safely prayed (453) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 sewer rats (1 created) 0 rabbits (1 created) 0 stalking lichens (2 created) 0 spore lichens (1 created) 0 kobold zombies (1 created) 0 thieving girls (1 created) 0 novice dark walls (1 created) 0 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sunyata the Topmodel... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 4174574 Janszobar-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (invisible demonic bladewitch), while flinching. - [403] 738 1 Janszobar-Wiz-Bas-Mal-Neu quit in The Dungeons of Doom on level 1. 15 [15] 739 1 Andy-Dol-Clk-Fem-Law escaped the dungeon [max level 1]. 17 [17] * 0 sunyata-Top-Hum-Fem-Neu quit in The Dungeons of Doom on level 1. 14 [14]