.(ZB Ð Player: stonewall Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-11-10.22:29:02.ttyrec Time: (1510352942) Fri Nov 10 22:29:02 2017 .(ZbÍ This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. -------|#..#..|.#....#|#..f....(B@.#-|-.-[Stonewall the Aspirant ] St10 Dx14 Co11 In9 Wi17 Ch3 PriHumMalLaw S1 Dlvl:1 $1 HP 20(20)  Pw 20(20)  AC4 MC0 Mov12 Xp1/0 Wt40/1150 T1  It is written in the Book of Dios:.(ZpÍ l  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dios seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Aspirant, have been heralded from birth as the instrument of Dios. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Dios!--More--/(Z©W ½/(ZÂY xHello stonewall, welcome to SlashEMExtended! You are a lawful human Priest.--More--0(Z­b DYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--1(ZhV¿ Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy --More--2(Zwƒ [Stonewall the Aspirant ] St10 Dx14 Co11 In9 Wi17 Ch3 PriHumMalLaw S1  20(20)  Pw 20(20)  AC4 MC0 Mov12 Xp1/0 Wt40/1150 T1 The moon is waning tonight.2(ZÊ; # 2(Zö,quit3(ZzÝ)Really quit [yes/no]? 3(ZvÕy3(Z&Î  4(Z!µ 4(Z×'e4(ZLs4(ZæÛË[Stonewall the Aspirant  20(20)  Pw 20(20) 4(ZÞ¶-------|#..#..|.#....#|#..f....(B@.#-|-.-[Stonewall the Aspirant ] St10 Dx14 Co11 In9 Wi17 Ch3 PriHumMalLaw S1 Dlvl:1 $1 HP 20(20)  Pw 20(20)  AC4 MC0 Mov12 Xp1/0 Wt40/1150 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) 4(ZGq n Weapons a - ) a blessed +0 mace (weapon in hand) {12} Armor b - [ a blessed +0 robe (being worn) {16} c - [ a blessed +2 small shield (being worn) {12} Comestibles e - % a blessed clove of garlic {0} f - % a blessed sprig of wolfsbane {0} Scrolls h - ? a blessed scroll of girliness {0} i - ? 5 uncursed scrolls of healing {0} j - ? 4 uncursed scrolls of mana {0} k - ? 3 uncursed scrolls of phase door {0} l - ? 2 uncursed scrolls of standard id {0} m - ? an uncursed scroll of cure {0} Spellbooks g - + a blessed spellbook of healing (0:1) {0} Potions d - !4(Z_q E 4 potions of holy water {0}(end) 4(Zðl Do you want to see your attributes? [ynq] (n) 5(Z#ünFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: infravision. You could not have this property extrinsically: half physical damage. You could not have this property intrinsically: cold resistance. Scroll identification only worked 100 times out of 199. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 5. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 10. Monsters only dropped their equipment with 80% chance. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 91%. Potion drop chance was reduced to 80%. Musable item generation frequency had a negative bias of 5%. Monster death drops spawne5(Z;ü®d with only 95% chance. The following skill could not be trained at all: lightsaber. The following skill was trained at half the usual rate: knife. The following skill was trained at one fifth the usual rate: elemental spells. The following skill was limited to basic proficiency: body spells. The following skill was limited to skilled proficiency: occult spells. --More--5(ZÅP The following skill was limited to expert proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: general combat (turn 283). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 13126. Monster spawn increase had reached its maximum at turn 53434. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 238950. The monster class that cannot be genocided was blob. The monster class that was spawned more often: piece of food (freq bonus 1). The monster species that was spawned more often: freezer turret (freq bonus 6). The monster species that was spawned more often: Pseudo-Gollum (freq bonus 6). The monster species that was spawned more often: Sabine (freq bonus 12). The monster species that was spawned more often: dwarf lord mutant (freq bonus 2). The monster s5(ZãP pecies that was spawned more often: skull druj (freq bonus 18). The monster species that was spawned more often: Miss Today (freq bonus 10). The monster species that was spawned more often: noxious mushroom (freq bonus 10). The monster species that was spawned more often: xorn thief (freq bonus 21). The monster species that was spawned more often: snakewoman priestess (freq bonus 12). The monster species that was spawned more often: cockatoo chick (freq bonus 4). The monster species that was spawned more often: red growth (freq bonus 4). The monster species that was spawned more often: cold vortex (freq bonus 21). The monster species that was spawned more often: harrowbark boo (freq bonus 8). The monster species that was spawned more often: aligning ant (freq bonus 9). The monster species that was spawned more often: trousershitter man (freq bonus 4). The monster species that was spawned more often: 5K guy (freq bonus 42). 5(ZéP --More--6(Zm1The monster species that was spawned more often: blue sentai (freq bonus 2). The monster species that was spawned more often: hard to kill eel (freq bonus 12). The monster species that was spawned more often: rocket mine (freq bonus 18). The monster species that was spawned more often: adult draken (freq bonus 9). The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2). The monster trait that was more common: monsters with seduction dialogue (freq bonus 1). The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4). The monster trait that was more common: monsters that count as hobbit (freq bonus 2). The monster species that was never randomly spawned: raw mana vortex. The monster species that was never randomly spawned: werecoins. The monster species that was never randomly spawned: werexan. The monster species that was never randomly spawned: telegol6(Z1d. The monster species that was never randomly spawned: joy spike mage. The monster species that was never randomly spawned: salvaging chosen twee. The monster species that was never randomly spawned: antimagic spore. The monster species that was never randomly spawned: wax bee. The monster species that was never randomly spawned: ill force patch. The monster species that was never randomly spawned: pile of heavy coins. The monster class that was always generated with extra speed: jabberwock. The RNG hath decreed that this item was never generated: throne gamble (historic). The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak). The RNG hath decreed that this item was never generated: wakeup call stone (gray). The RNG hath decreed that this item was never generated: heavy machine gun ((null)). The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal). 6(Z†1¿The RNG hath decreed that this item was never generated: oil lamp (lamp). The RNG hath decreed that this item was never generated: course lance ((null)). --More--6(Z