stonewall, chaotic female loli Prostitute --- %| [| ?| /| %| . --.--- |s$^.| |....| |0@..| |.<..- ------ ..$ --- [Stonewall the Attractive Hooker] St8 Dx13 Co15 In9 Wi6 Ch13 ProLolFemCha S867 Dlvl:4 $69 HP-3(57) Pw35(35) AC7 MC0 Mov12 Xp5/162 Wt87/1450 T1396 Latest messages That is a silly thing to drink. What do you want to read? [e-jlsuwx or ?*] As you read the scroll, it disappears. You feel healthier! Unknown command ' '. (2x) You are still in a pit. You splotch into a heap of dog shit! You slip on the shit with your bare feet. [-5 -> 27] The metallic green centipede misses. Unknown command ' '. (2x) What do you want to read? [e-jlsuwx or ?*] As you read the scroll, it disappears. Your body is transported to another location! Unknown command ' '. You fall into a pit! [-6 -> 21] You stepped into a heap of shit! You slip on the shit with your bare feet. You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +5 pistol {8} d - 50 uncursed +0 bullets (in quiver) {25} o - an uncursed +0 orcish dagger {4} q - 12 cursed -7 darts {6} Armor k - an uncursed +0 pair of plasteel gloves (being worn) {2} m - an uncursed +0 orcish helm (being worn) {12} Comestibles r - an uncursed tripe ration {1} Scrolls e - 5 uncursed scrolls of healing {3} f - 4 uncursed scrolls of mana {4} g - 2 uncursed scrolls of phase door {1} h - an uncursed scroll of standard id {1} i - an uncursed scroll of cure {1} j - an uncursed scroll of earth {1} u - a blessed scroll of healing {1} w - an uncursed scroll of teleportation {1} x - a blessed scroll of standard id {1} Spellbooks s - an uncursed spellbook of avalanche (0:1) {1} Potions v - a blessed potion of blindness {1} Rings l - an uncursed ring of poison resistance (on right hand) {1} Wands p - an uncursed wand of polymorph (0:7) {1} Tools t - an uncursed mirror {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 56 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 93% Wand drop chance was reduced to 86% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: lance (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37883 Monster spawn increase reached its maximum at turn 78127 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 543348 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: real fungus (freq bonus 18) The monster species that spawned more often: thieving lady (freq bonus 9) The monster species that spawned more often: quantum mechanic (freq bonus 3) The monster species that spawned more often: slimy force fungus (freq bonus 6) The monster species that spawned more often: aggressive morlock (freq bonus 4) The monster species that spawned more often: twenty-headed hydra (freq bonus 4) The monster species that spawned more often: flying scimitar (freq bonus 4) The monster species that spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 12) The monster species that spawned more often: big scroll trove (freq bonus 6) The monster species that spawned more often: yellow slime (freq bonus 4) The monster species that spawned more often: priestess mummy (freq bonus 4) The monster species that spawned more often: pale growth (freq bonus 3) The monster species that spawned more often: shadow orc (freq bonus 36) The monster species that spawned more often: mugger (freq bonus 28) The monster species that spawned more often: petro mold (freq bonus 9) The monster species that spawned more often: pebble elf (freq bonus 10) The monster species that spawned more often: indigo mushroom (freq bonus 6) The monster species that spawned more often: three of spades (freq bonus 24) The monster species that spawned more often: shimmering stalk (freq bonus 24) The monster species that spawned more often: large puma (freq bonus 18) The monster trait that was more common: monsters that have gaze attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 3) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 16) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster species that never randomly spawned: dream monster The monster species that never randomly spawned: mirkwood goblin The monster species that never randomly spawned: stronger gnome warrior The monster species that never randomly spawned: time force fungus The monster species that never randomly spawned: poison elemental The monster species that never randomly spawned: trash wolf The monster species that never randomly spawned: myrkalfar warrior The monster species that never randomly spawned: garbage houses The monster species that never randomly spawned: pumping light The monster species that never randomly spawned: Douglas Adams The monster class that more likely to generate with musable stuff: gnome The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 60) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 16) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 100) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this trap was always invisible: wakeup call trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 2) Next attribute increase check would have come at turn 5037 Strength training was 1 Dexterity training was 9 Wisdom training was 11 Constitution training was 4 You were poison resistant You were prevented from having burnopathy (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1622 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(12632) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) Armor plasteel gloves (white gloves) orcish helm (iron skull cap) Scrolls scroll of healing (NO SPACE) scroll of mana (SO LIEBER FLAUSCHIGER REGEN) scroll of phase door (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of standard id (MAYBE PROTECT FROM SERIOUS STATUS) scroll of cure (SNAPE KILLED DUMBLEDORE) scroll of bullshit (ENTIENDES ESTA LENGUA) scroll of earth (SPORKHACK ASCENSION) scroll of teleportation (FORAGAN MISROCH TULEVEI) Spellbooks spellbook of avalanche (irritating) Potions potion of blindness (tan) Rings ring of poison resistance (malachite) Wands wand of polymorph (chemical) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 51 times You killed 26 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (71 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Prostitute...